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Tags
- Artist
- ? vic34677 219
- Character
- ? animun 14
- ? lykina (character) 36
- ? nessa (character) 9
- General
- ? 3d 2487
- ? athletic 55
- ? big breasts 29099
- ? black hair 9114
- ? blonde hair 14316
- ? breasts 102513
- ? brown hair 10031
- ? deity 1052
- ? egyptian 957
- ? female 185948
- ? goddess 198
- ? grey fur 4813
- ? group 9103
- ? hair 83981
- ? long hair 18838
- ? looking at viewer 44241
- ? machine 1796
- ? mechanical 1945
- ? milf 1225
- ? mother 1726
- ? navel 9357
- ? nipples 51547
- ? nude 86626
- ? parent 1881
- ? pussy 61089
- ? red eyes 15064
- ? robotic arm 20
- ? short hair 7822
- ? standing 14912
- ? thighs 3679
- ? toes 4844
- ? wide hips 5402
- Species
- ? anubian jackal 926
- ? canine 80403
- ? cyborg 660
- ? fox 29592
- ? jackal 1647
- ? wolf 21552
Statistics
- ID: 232687
- Source: sofurry.com/view/326446
- Posted: 10 months ago by slydevious
- Rating: Explicit
- Score: 25
- Approver: Princess_Celestia
- Size: 884x1047 (392.2 KB)
- Views: 13
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Taven
Member10 months ago
The bodies are awesome...faces...ugh..fix the faces! ><
Test-Subject 217601
Member10 months ago
We've been telling him that for the past... year, I think.
naV3r
Member10 months ago
Look at the facial expressions here, Vic can achieve it with humans because we exist, making a 3D model of something that doesn't exist is very difficult, if you disagree, make a full Anthro Model in 3D rendering that looks both Sexy and has emotion, let's see how far you get.
Acolyte
Member10 months ago
Ah, the old "let's see you do better" argument.
I"ll just restate what others have said. You don't have to be able to create to critique.
And there are plenty of examples of good 3d anthro faces here.
https://e621.net/post/show/55956/
and
https://e621.net/post/show/141814
are two examples. Several of the Orangina ads are good as well. Vic just needs to put in as much effort in the faces as he has in the bodies.
Aderic
Member10 months ago
More than anything, if you look at the face it's really the muzzle that needs work. You're pretty good at 3D but the expression on their face looks more like they are in agony or trying to be somewhat vicious. I say keep working on it. :)
Lance Armstrong
Privileged10 months ago
He'll get it eventually.
naV3r
Member10 months ago
So many errors in your argument. Let's start from the beginning.
1. Restating what others have said is sometimes OK for some things, but this is not the case. For example, it's like the old saying, "You must vote to complain", you're saying that he needs to make something perfect every time even though you have never made attempts you, yourself to try to make anything as good.
2. https://e621.net/post/show/55956/ She has a bulbous head, thin neck, noodle arms, huge hands, thin kneecaps, ect. That is not a good example of an anatomy reference.
3. In all-out reference based things here, Nobody is perfect, he even said he is still learning. Give him time, it does take time you know, for some more than others. I honestly want to see you do better now. It has to be done. I am giving this guy compliments when I see his work. I may see something out of place here-and-there and I say so to people, but I do not sit there like a bump on a log saying that he needs to make everything in your image. It's his artwork, it's his style, he is doing nothing wrong. Every great modeler starts somewhere.
naV3r
Member10 months ago
http://e621.net/post/show/227969 Is one of his better models.
Kiparis
Blocked10 months ago
You're defending an argument dozens of people better than you have told off.
You're gonna go nowhere fast, pally.
Acolyte
Member10 months ago
Actually, my argument is quite sound. Like Actini said, your comment "let's see you do better" (which ironically, is something many others have said) has been beaten to death here on e621. Artists have to accept criticism from others, yes, even non-artists. That is, if they want to release their work to the public.
2. We agreed that Vic's body work is good. We were only speaking on facial expression, not body anatomy (and not even facial anatomy) post#55956 is still a good example of well-done facial expression on a 3d model.
3. I like Vic's work and I've told him so. And no one expects perfection. He's just a few steps away from greatness but he continues to make excuses as to why all his anthros have the same facial expression.
No one is concerned about the million reasons why you can't do something. However, do that thing and do it well and they'll love you no end.
It's good that Vic's self taught, because if he were at university a good teacher would chain him to his terminal and refuse to let him free until he produced a full range of moods on a model. And no excuse could pick his locks.
vic34677
Member10 months ago
well i'll work on the expressions. i know i need to im about to start up the program now. but like i said, the big problem i have is people post alot of my older stuff, mostly before i started working on the faces. so take the blank looks with a grain of salt for now.
also i don't mind comments they do help you get better. i only get upset with those the say "that....." thats all because for example that face..... there is tons of stuff on that face that nose? that mouth? that bleeding eye? you see what im saying. not that making reason why just need a kick in the right direction thats all. and also people faces are tons easyer then furrys and that no excuse lol
spike383
Member10 months ago
i like the faces, it suits the 3d very well and is just a little more "furrealistic" than these oversized eyes.
the one on the left is just lovely <3
Blaziken
Privileged10 months ago
Lots of bitching in the comments here.