create implication boss_(braid) (0) -> braid_(game) (5)
create implication claw_(braid) (0) -> braid_(game) (5)
create implication greeter_(braid) (1) -> braid_(game) (5)
create implication mimic_(braid) (1) -> braid_(game) (5)
create implication monstar_(braid) (0) -> braid_(game) (5)
create implication the_knight_(braid) (0) -> braid_(game) (5)
create implication the_princess_(braid) (0) -> braid_(game) (5)
create implication tim_(braid) (2) -> braid_(game) (5)