Show Search Options
Blacklisted
In response to blip #133918

ManPhish said:
pressing "a" changes the mode to "add to set" but there doesn't seem to be a shortcut to change it back to "view post"

?

no it dosn't... "a" is the shortcut for previous page.

unless that's a Re621 thing, in which case, all of the shortcuts for Re621 are customizable.

pressing "a" changes the mode to "add to set" but there doesn't seem to be a shortcut to change it back to "view post"

Tekken Tourney commences in 4 Saturday’s. (March 15th)

Gotta start practicing… :3

they made a bratty girl and they called her "mei sugaki". peak.

In response to blip #133904

Dragonlord2328 said:
At least youre okay and not a wolf sandwich the roads in my town are suprisingly salted frequently pathways however not so much

Thanks~

But this sudden winter storm was fresh so salting the roads is still ongoing. 5 vehicles on my way home suffered ditch accidents.

In response to blip #133902

W0LFB3AT5 said:
Extremely icy roads today and I almost got myself into an accident. I nearly fender bender’d a driver in front of me as I’m tapping my breaks. Meanwhile a car behind me starts honking at me telling me he couldn’t stop his car. So I was close to becoming a sandwich by two cars. Thankfully, I’ve been in icy roads all my life so all I did was merge to the side and let the car behind me slide right on through.

😮‍💨

At least youre okay and not a wolf sandwich the roads in my town are suprisingly salted frequently pathways however not so much

In response to blip #133900

dba_afish said:
okay, going back and double checking this now, I am seeing what appears to be it rounding down like what you described, but not to nearest whole pixel, but to the lowest adjacent half-pixel, a floor function (so .33px rounds to 0, .66px rounds to .5px, and -.33px rounds to -.5px).

that behavior would actually explain what I was seeing in my screenshots. the drop shadows are all offset slightly to the top left, because all of the values I used were floored, half to 0, half to -.5px.

(body[data-th-main="<theme>"] makes testing these little things across browsers much easier.)

And I got the round towards 0 problem. Yay.

Extremely icy roads today and I almost got myself into an accident. I nearly fender bender’d a driver in front of me as I’m tapping my breaks. Meanwhile a car behind me starts honking at me telling me he couldn’t stop his car. So I was close to becoming a sandwich by two cars. Thankfully, I’ve been in icy roads all my life so all I did was merge to the side and let the car behind me slide right on through.

😮‍💨

In response to blip #133898

SNPtheCat said:
huh interesting

okay, going back and double checking this now, I am seeing what appears to be it rounding down like what you described, but not to nearest whole pixel, but to the lowest adjacent half-pixel, a floor function (so .33px rounds to 0, .66px rounds to .5px, and -.33px rounds to -.5px).

that behavior would actually explain what I was seeing in my screenshots. the drop shadows are all offset slightly to the top left, because all of the values I used were floored, half to 0, half to -.5px.

(body[data-th-main="<theme>"] makes testing these little things across browsers much easier.)

In response to blip #133897

dba_afish said:
trying to see if I can recreate the problems you've got.

I downloaded a WebKit-based browser, Dolphin Browser, so that I could compare Firefox (which I normally use), Chromium, and WebKit.

aaand... I'm not able to recreate any of the problems that you're experiencing, unfortunately.

I am, however, seeing an entirely different weird bug with the drop-shadow filter, so that's great. these were all the same settings (4 drop-shadows, offset diagonally by .33x.33px in each direction), zoomed in as far as the browsers would allow. both Chrome and Dolphin have a weird additional -.33px offset in the x and y directions for some strange reason. (text shadows and borders both render fine on all three.)

huh interesting

In response to blip #133894

SNPtheCat said:
That was (and still is) literally my current solution. I hate how you can't turn blue to 0 and spread to 1
Also you can't stack the same color (at least on my machine), you have to change a couple bits

trying to see if I can recreate the problems you've got.

I downloaded a WebKit-based browser, Dolphin Browser, so that I could compare Firefox (which I normally use), Chromium, and WebKit.

aaand... I'm not able to recreate any of the problems that you're experiencing, unfortunately.

I am, however, seeing an entirely different weird bug with the drop-shadow filter, so that's great. these were all the same settings (4 drop-shadows, offset diagonally by .33x.33px in each direction), zoomed in as far as the browsers would allow. both Chrome and Dolphin have a weird additional -.33px offset in the x and y directions for some strange reason. (text shadows and borders both render fine on all three.)

In response to blip #133884

dba_afish said:
have you messed around with the feather/blur radius of filter:drop-shadow()? that's...

....................this value -v
{ filter: drop-shadow(black 0 0 1px) }

stacking a few of those looks alright. if you only can only use whole pixel values for that as well, you can do something like this:

svg, .nav-logo a.nav-logo-link { filter: drop-shadow(var(--color-section) 0 0 1px) drop-shadow(var(--color-section) 0 0 1px) drop-shadow(var(--color-section) 0 0 1px); }

with smaller values and more stacked shadows it looks slightly more like a clean stroke. (but again, multiple filters tends to cause lag, especially with complex SVG)

That was (and still is) literally my current solution. I hate how you can't turn blue to 0 and spread to 1
Also you can't stack the same color (at least on my machine), you have to change a couple bits

In response to blip #133891

dba_afish said:
huh. all the ads I saw for it made it look unwatchable.

which, to be fair, isn't all that uncommon that decent movies get just absolutely terrible marketing.

i really really liked it. the gore was really good and it didn't take itself too seriously, it was very funny when it needed to be and thrillery when it needed to be. wouldn't say it was scary, but im a gorehound horror freak who has never been scared by a horror movie (other than eddie murphy's haunted mansion when i was a kid...) so i thoroughly enjoyed it! i kinda wanna see it again already lol

In response to blip #133890

Manitka said:
just saw Heart Eyes with my husband it was soooooooooooooooo fucking good holy shit :3333333
gory rom com? yes please :3

huh. all the ads I saw for it made it look unwatchable.

which, to be fair, isn't all that uncommon that decent movies get just absolutely terrible marketing.

just saw Heart Eyes with my husband it was soooooooooooooooo fucking good holy shit :3333333
gory rom com? yes please :3

In response to blip #133867

SNPtheCat said:
Font size for >=1 works, fractional doesn't
Font size has no effect

have you messed around with the feather/blur radius of filter:drop-shadow()? that's...

....................this value -v
{ filter: drop-shadow(black 0 0 1px) }

stacking a few of those looks alright. if you only can only use whole pixel values for that as well, you can do something like this:

svg, .nav-logo a.nav-logo-link { filter: drop-shadow(var(--color-section) 0 0 1px) drop-shadow(var(--color-section) 0 0 1px) drop-shadow(var(--color-section) 0 0 1px); }

with smaller values and more stacked shadows it looks slightly more like a clean stroke. (but again, multiple filters tends to cause lag, especially with complex SVG)

One should have not underestimated the turning radius of a city bus. Apologies goes to the driver of the Soliad Wensleydale or whatever. I did not mean to have to exchange insurance informations.

Truly a beaming of the. drive.

In response to blip #133874

dba_afish said:
this seems like there was some misunderstanding here. that appears to be a change meant for mobile mode rather than desktop, which is what you were asking about.

If it's not far enough to the left, they can change the numerical values. If it's another issue they'll need to elaborate

In response to blip #133870

SNPtheCat said:
I would recommend that you avoid using that word

I already have some things that immediately disqualify me - mobile only + not that much attention to detail

I forgot that word is derogatory lmao, my bad, but my question was more of in a hypothetical situation in wich you can be one, would you want and why?

I ask this because on the surface i don't see a reason to

In response to blip #133870

SNPtheCat said:
I already have some things that immediately disqualify me - mobile only + not that much attention to detail

I'm not sure that mobile only is a hard dealbreaker.

theoretically, you should be able to handle any janitor or moderator responsibility on a mobile browser, although having to manually check Discord because how notifs work with big servers would be a bit tough to deal with.

In response to blip #133865

SNPtheCat said:
I would assume:
1. Someone that understands the basics of the uploading guidelines pretty well. That is to say, if something is unambiguously on one side of approval/rejection they should be able to make the correct decision. (I'm conjecturing, but the applicant having many posts uploaded is a sign that they are at least familiar).
The edge cases can be discussed (and passed onto someone else) so don't worry too much about those.

2. Generally, avoid having a record or staff note (or vibes in general) saying that you're (unduly) hostile to other users. (This is probably a pre interview background check)

3. The ability to use discord to communicate with the other staff (discord is where most of the private staff interactions take place)

4. The ability to set aside some time to go and approve/reject/delete/unflag the posts in the modqueue

That answer it all, i wonder why people would want to be a janny, do you think you would wantto?

In response to blip #133867

SNPtheCat said:
Font size for >=1 works, fractional doesn't
Font size has no effect

transform:scale(2) doesn't have any effect besides resizing the icons, or none at all. But then i haven't tried very hard with it

If there is a way to duplicate an element and interact with it (we can already scale svg), it would be nice

There's feOffset, but it seems inextricably linked with feBlend and is complicated

In response to blip #133866

dba_afish said:
hmm...

uhh... one more thing you could try, I'd be very surprised if this worked; it's a really jank way of doing it:

svg, .nav-logo a.nav-logo-link { font-size: .67px; filter: drop-shadow(var(--color-section) -1em -1em 0) drop-shadow(var(--color-section) -1em 1em 0) drop-shadow(var(--color-section) 1em -1em 0) drop-shadow(var(--color-section) 1em 1em 0); }

the only other thing I can think of is trying to use transform: scale() or something but-- I dunno.

it's very strange to me that sub-pixel values would work for text-shadow but not this...

Font size for >=1 works, fractional doesn't
Font size has no effect

In response to blip #133863

SNPtheCat said:
Well it (doesn't) work on my machine. It seems to round down to 0, and if i put .99 it rounds to 1 (and then i will actually be able to see it)

hmm...

uhh... one more thing you could try, I'd be very surprised if this worked; it's a really jank way of doing it:

svg, .nav-logo a.nav-logo-link { font-size: .67px; filter: drop-shadow(var(--color-section) -1em -1em 0) drop-shadow(var(--color-section) -1em 1em 0) drop-shadow(var(--color-section) 1em -1em 0) drop-shadow(var(--color-section) 1em 1em 0); }

the only other thing I can think of is trying to use transform: scale() or something but-- I dunno.

it's very strange to me that sub-pixel values would work for text-shadow but not this...

In response to blip #133864

Bsmasulauch said:
Oh, thats a pretty useful info, do you know what the interviewer wants in a possible janitor?

I would assume:
1. Someone that understands the basics of the uploading guidelines pretty well. That is to say, if something is unambiguously on one side of approval/rejection they should be able to make the correct decision. (I'm conjecturing, but the applicant having many posts uploaded is a sign that they are at least familiar).
The edge cases can be discussed (and passed onto someone else) so don't worry too much about those.

2. Generally, avoid having a record or staff note (or vibes in general) saying that you're (unduly) hostile to other users. (This is probably a pre interview background check)

3. The ability to use discord to communicate with the other staff (discord is where most of the private staff interactions take place)

4. The ability to set aside some time to go and approve/reject/delete/unflag the posts in the modqueue

In response to blip #133862

dba_afish said:
every so often they do a staff drive, last one was around 11 months ago, now.

applicants sign up to be either a moderator (who handles user report tickets and bans) or a janitor (who handles post approvals and deletions), an admin interviews the applicant, and then they take some time and decide which of the applicants should be picked to fill in the roles.

Oh, thats a pretty useful info, do you know what the interviewer wants in a possible janitor?

In response to blip #133858

dba_afish said:
are you sure drop-shadow dosn't support non-whole numbers? because with my testing it seems like it does:

svg, .nav-logo a.nav-logo-link { filter: drop-shadow(var(--color-section) -.66px -.66px 0) drop-shadow(var(--color-section) -.66px .66px 0) drop-shadow(var(--color-section) .66px -.66px 0) drop-shadow(var(--color-section) .66px .66px 0); }

EDIT: I will say that this function seems like it causes hella lag, in some situations though, so it might be best to use it sparingly, and not just on all svg like I did here.

Well it (doesn't) work on my machine. It seems to round down to 0, and if i put .99 it rounds to 1 (and then i will actually be able to see it)

In response to blip #133861

Bsmasulauch said:
What are the requirements for someone to become a mod here

every so often they do a staff drive, last one was around 11 months ago, now.

applicants sign up to be either a moderator (who handles user report tickets and bans) or a janitor (who handles post approvals and deletions), an admin interviews the applicant, and then they take some time and decide which of the applicants should be picked to fill in the roles.

In response to blip #133858

dba_afish said:
EDIT: I will say that this function seems like it causes hella lag, in some situations though, so it might be best to use it sparingly, and not just on all svg like I did here.

this actually might just be some bits of svg in general causing the problem. zooming in on the icons on the homepage and scrolling around causes my FPS to drop far below 60. it seems like it's slightly worse with the drop shadows on, but it's still not great without. it might just be that the topology of those star and fire icons are crazy or something.

In response to blip #133857

SNPtheCat said:
Probably a bit too early to ask you for help again, but any idea on how to make a decent-ish stroke for svg icons? text-shadow doesn't work (obviously) and drop-shadow doesn't accommodate fractional pixels :(. And of course the magnifying glass icon for the search is a stroke itself, so that's not nice

are you sure drop-shadow dosn't support non-whole numbers? because with my testing it seems like it does:

svg, .nav-logo a.nav-logo-link { filter: drop-shadow(var(--color-section) -.66px -.66px 0) drop-shadow(var(--color-section) -.66px .66px 0) drop-shadow(var(--color-section) .66px -.66px 0) drop-shadow(var(--color-section) .66px .66px 0); }

EDIT: I will say that this function seems like it causes hella lag, in some situations though, so it might be best to use it sparingly, and not just on all svg like I did here.

In response to blip #133854

dba_afish said:
I don't think it would be, the only place that seems to actually contain the forum's index number is part of the reply box way at the bottom of the page. even if there were possible to display the text it'd be a pseudo element so you wouldn't be able to select the text to copy it or anything.

you can get the individual forum post IDs to display at the bottom of each one with:

.forum-post::before { content: "\a forum #" attr(data-forum-post-id); }

but agian, it's not super useful since you can't select the text.

Not particularly interested in selecting the text, so that's not much of a concern for me. Thanks for the help

Probably a bit too early to ask you for help again, but any idea on how to make a decent-ish stroke for svg icons? text-shadow doesn't work (obviously) and drop-shadow doesn't accommodate fractional pixels :(. And of course the magnifying glass icon for the search is a stroke itself, so that's not nice