Lately, I've been slowly but surely working on a 3D game engine developed specifically for the original Sony PlayStation as part of a thesis project for school and I've been thinking of using it to make a furry-themed 3D platformer game starring my Natalie character as an experiment once it becomes fully functional. Of course the game isn't going to be as grandiose as other popular platformers since I don't have a team of developers backing me up at all.
What do you guys think of this little endeavor of mine? I imagine the game having a very cartoonish artstyle (since its my kind of thing) utilizing cel-shading on character models because I was able to achieve such a thing on PS1 hardware. However, don't get your hopes too high though since what I'm doing for this project is mostly just a hobby, though its likely that I would at least make a playable prototype of it.
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