Once web browsers stop supporting flash, what will happen to all the animations? Have the site owners thought of a backup plan? I'd love to know and make people aware.
Updated by ohhshidd
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Once web browsers stop supporting flash, what will happen to all the animations? Have the site owners thought of a backup plan? I'd love to know and make people aware.
Updated by ohhshidd
A lot of people are creating new programs that run old flash-based stuff just fine. Only thing I can see coming of flash dying next year, is people have to download some new program to run their stuff, instead.
Updated by anonymous
A smart thing to do, if it's animation, is to maybe download the ones you really like, just in case.
As for the rest, Jacob explained it nicely. You will probs dl a "flash extension" and that will be it ^^.
Updated by anonymous
As with the last 10 or so threads on this subject. Nothing will happen to the files uploaded here. Your browser will just refuse to play them directly, you'll have to download them and play them with a local player.
However, you don't need to wait for other third parties to develop a flash player. You can literally just download the original Adobe Flash Player Projector and play them locally as is. In fact, it's recommended you already do that right now because the performance of the projector is much better than that of the browser addons. The overhead to keep the plugin sandboxed is terrible for performance.
Updated by anonymous
Maybe it would be possible for site to add an info panel under flash posts to give instructions to run it. Or just add info to news panel.
After 11 forum posts, we can be certain there will be another.
Updated by anonymous
BirdOfGrain said:
Maybe it would be possible for site to add an info panel under flash posts to give instructions to run it. Or just add info to news panel.
After 11 forum posts, we can be certain there will be another.
The thing is that flash is still technically updated and it's up to individual browsers for how and when they do anything regarding the situation.
So you as user should be aware of how flash content handles these days as it's exactly the same across the web for you, it's not e621 specific thing by any means.
Also why do we have these things? Go to complain to furaffinity, they require flash so you can post anything more than small gif loop (on top of enforcing HTTP over HTTPS, JPG compression avatars before converting them into GIF, etc.), meanwhile most content here is already native video files.
Additionally, now is the time to upload all of the older flash content not here yet so they are stored for archival.
Updated by anonymous
I know that taking this as a sitewide policy isn't ideal, but Waterfox, a very actively updated Firefox fork focused on user freedom of choice and XUL compatibility (aka “legacy/pre-Quantum extensions”), has been confirmed by the main developer to maintain Flash support indefinitely.
Updated by anonymous
rariteh said:
I know that taking this as a sitewide policy isn't ideal, but Waterfox, a very actively updated Firefox fork focused on user freedom of choice and XUL compatibility (aka “legacy/pre-Quantum extensions”), has been confirmed by the main developer to maintain Flash support indefinitely.
Well, that just goes to what I said previously, this isn't e621 specific issue, it's about adobe support and browser support which you as user should be aware of.
The problem of the flash has always been that it's clunky and non-native implementation for multimedia content on webpages. It's like a window inside a webpage to load up completely seperate software to put in content there. This is why it's also been so huge security consern, because even if browser itself is flawless, you aren't running the content in browser technically, so you need all of these sandboxing tecniques and autoplay preventions just to keep users safe.
It doesn't surprise me that the implementation is easy thing to keep up, because this is technology that has been in browsers since the 90's and been kept alive even now, so it's not like there's going to be anything preventing for someone keeping that alive. The problem that arises is that the underlying plugin software, flash, is no longer maintained, so now users utilizing this with files they haven't verified to be safe, puts them at risk.
And also additionally like said above, if you are going to only play files you know to be safe, how hard it is to download and play them without browser? There's no benefits on running things inside the browser.
Updated by anonymous
Mairo said:
if you are going to only play files you know to be safe, how hard it is to download and play them without browser? There's no benefits on running things inside the browser.
As absurd as it may seem, in my experience, some SWF files don’t work properly unless if ran over HTTP for some weird reason. For example, PPP3 doesn’t play some cutscenes and Robot Unicorn Attack has no music.
Updated by anonymous
rariteh said:
As absurd as it may seem, in my experience, some SWF files don’t work properly unless if ran over HTTP for some weird reason. For example, PPP3 doesn’t play some cutscenes and Robot Unicorn Attack has no music.
That's likely because they're trying to load external assets that you failed to download and put into their respective relative locations, hence they can't be accessed. If you download those assets and put them in the proper locations they will almost certainly play correctly offline as well.
Updated by anonymous
NotMeNotYou said:
As with the last 10 or so threads on this subject. Nothing will happen to the files uploaded here. Your browser will just refuse to play them directly, you'll have to download them and play them with a local player.However, you don't need to wait for other third parties to develop a flash player. You can literally just download the original Adobe Flash Player Projector and play them locally as is. In fact, it's recommended you already do that right now because the performance of the projector is much better than that of the browser addons. The overhead to keep the plugin sandboxed is terrible for performance.
Soooo... what if we don't want to use Puffin browser on Android and instead use the flash stuff offline? How does one go about downloading and running the swf files on android?
Updated by anonymous
Stavinair_Caeruleum said:
Soooo... what if we don't want to use Puffin browser on Android and instead use the flash stuff offline? How does one go about downloading and running the swf files on android?
If you have an Android at 4.4.2. or older you can install the Adobe flash player apk directly.
If you have a newer device you simply can't, Adobe stopped developing flash for Android about 4 years ago.
Updated by anonymous
Stavinair_Caeruleum said:
Soooo... what if we don't want to use Puffin browser on Android and instead use the flash stuff offline? How does one go about downloading and running the swf files on android?
It doesn't seem like anyone have had enough interest to actually develop anything useable, so only solutions are still using extremely outdated APK with compatible software or stream the content from computer.
For personal useage, I have simply given up with interactive stuff on mobile and with animations, easiest and most secure way to do things is to just use swivel.
Updated by anonymous
rainbowkrystal said:
Once web browsers stop supporting flash, what will happen to all the animations? Have the site owners thought of a backup plan? I'd love to know and make people aware.
I recommend the use of the SWF Player, which can play the files in a standalone way, although converting them to either MP4 or GIF is an equally viable choice.
Get it here: Warning - Site Is Self-Signed and has insecure elements
https://www.swffileplayer.com/
Updated by anonymous
masstransithonchkrow said:
I recommend the use of the SWF Player, which can play the files in a standalone way, although converting them to either MP4 or GIF is an equally viable choice.Get it here: Warning - Site Is Self-Signed and has insecure elements
https://www.swffileplayer.com/
I still haven't gotten straight answer for this: how is third party player like this any better from up to date adobes own standalone player?
Updated by anonymous
Mairo said:
I still haven't gotten straight answer for this: how is third party player like this any better from up to date adobes own standalone player?
Easy, because this version will come with free bitcoin mining, IRC, and/or automatic device encryption services! All completely turn-key, no user interaction required! :D
Updated by anonymous
I agree people create another programs like flash players. I want to create own app too and promote it for other customers. Plus I used crm platofrm from https://www.espocrm.com which helps me to organize work.
Updated by anonymous
masstransithonchkrow said:
I recommend the use of the SWF Player, which can play the files in a standalone way, although converting them to either MP4 or GIF is an equally viable choice.Get it here: Warning - Site Is Self-Signed and has insecure elements
https://www.swffileplayer.com/
That swf player needs the actual Flash Player installed as a base. That's fascinatingly programmed.
Also self-signed instead of using Let's Encrypt is absolute bullshit.
Updated by anonymous
Nothing will happen. Adobe has had a standalone player for years you can download, move to the system folder, make a shortcut on the Start menu and associate with SWF files. You can also still open Flash in every browser. The only thing this means is that browsers will deny in-line embedded flash scripts or files by default.If you still are running a Geocities page or a Myspace profile - this might be an issue. Otherwise, everyone is panicking over nothing. It's not like every flash file on everyone's hard drive is suddenly going to be erased at the stroke of midnight on the day it ends!
Updated by anonymous
If you are a Developer:
Put your flashes in a folder and back it up.
then move on to using an actual game engine like the rest of humanity.
If you are a Animator:
Just export to video, a feature that goes all the way back to Macromedia flash MX
If you are a Lurker:
Just use standalone player for older flash and tell developers to stop making new flash because it is 2020 for fucks sake. Also stop spamming the forum with "whadda happen to flash!!!11!1"
Updated by anonymous
guess nothing lol
Updated by anonymous