Topic: LEWD, my erotic text adventure game - and an engine to easily make games

Posted under Off Topic

I posted about this 10 months ago here: https://e621.net/forum/show/70013?page=1

Lately I've been able to work on it more. I removed and replaced most of the content that was there before. Lots of new features were added and bugs were fixed.
Check it out here: http://www.playlewd.com/demo.html

I think the game can somewhat explain itself now, instead I want to talk about the engine and such~

With making LEWD, I knew I was going to need to hire writers for the content. I can't write all the code AND all the writing. Writing isn't my forte, anyway; programming is. So I've made these tools so writers can add all sorts of highly dynamic and complex content without any programming experience. I also knew I want to make a 3D Hentai MMORPG in the future, and use the same MMO server for it, so it needed to be very open ended about what sort of client is using the server.
These are things that'd make it good for others to use for their own game.

It's a bit like WordPress, or something like that, but with a game server as well. The tools run on a webserver. The game server(which is a more specialized thing that I need to manage myself) communicates with it and they share a database. The aim would be to finish it up so it's easy to customize and is extensible to work for all sorts of types of games, all which run in the browser and use a client-server model. The dev tools I've made initially just for writers would make it incredibly easy to have a game up and running with your own content in it in minutes.
There's way more detail about all that on blog posts at www.playlewd.com

Updated

How am I supposed to open it exactly, what is an htm file?
I tried opening it with a proxy to no avail.

Updated by anonymous

Tunguska said:
you know what the weird thing is?
I've had that post on my browser's "pinned tabs" thing ever since then. Glad to see it wasn't abandoned.

Thanks for the kind words. :3
I thought of setting up a mailing list kind of thing, but it isn't really fair when its future isn't secure. When I know I'll be able to "finish" it, I will make one.

Moon_Moon said:
How am I supposed to open it exactly, what is an htm file?
I tried opening it with a proxy to no avail.

Er, it doesn't just open the site when you click it? I haven't heard of that happening with anyone before.

.htm and .html are hyper text mark up language files. Basic website files. Elements on a page are all html that the browser interprets.

Updated by anonymous

What language are you programming in?

I need to facepalm hard if it isn't obvious, but I only read about 10 words so far. I skimmed over the entire thing

Updated by anonymous

Everything on the web that doesn't use a third party browser plugin is in Javascript. Things like Google Maps, the parts of Netflix that aren't the video player, etc.

There's posts on the blog that go in detail, the part 1-3 ones, which explain how you can have a unique client on it to still have the powerful and efficient server, and the dev tools for adding content, but present it very differently.

Updated by anonymous

Sadako said:
Everything on the web that doesn't use a third party browser plugin is in Javascript. Things like Google Maps, the parts of Netflix that aren't the video player, etc.

You program in JavaScript?

Well, I'm complete shit in that area. Now the writing on the other hand, I could be of some help. After all, I do need something to do in my free time.

Updated by anonymous

Oh, that's what you were getting at.

I don't need any help programming. I'm really proficient at that part, and another person would probably just get in the way. It's the other parts I need help with (... or completely fail miserably at). But if people want to make their own unique games with it, like say a Visual Novel, MUD, or Hack & Slash sort of game, then they'd need to know Javascript to change the client unless it gets to the point where I can make different plugins to handle that for them.

If you want to write, it's best to PM me(Sadako) on the forums there. I need to sleep now, but I'll get back to you in the morning~

Updated by anonymous

okay, after trawling about throughout the areas, it seems pretty neat. I just wish there was more to do, haha. the way you 'real-time' editted the text in the computers of the beekeeping station was a REALLY nice touch. Honestly? i'd think that cute monstergirls in-game might be mrore of a distraction from a game system that frankly I'd like to see develop into a bigger proper game, rather than just tits with a game sorta on the side, haha.

Updated by anonymous

So... what's the point of creating a new text adventure system when there are already well-made, well-supported ones?

Wouldn't it be more reasonable to create a compiler rather than a new engine, so the scripts can be run on the platforms already supported by these other scripting engines?

I'm not saying it's pointless to create another, though, I'm also a programmer myself and love to reinvent the wheel.

Updated by anonymous

Lizardite said:
So... what's the point of creating a new text adventure system when there are already well-made, well-supported ones?

Wouldn't it be more reasonable to create a compiler rather than a new engine, so the scripts can be run on the platforms already supported by these other scripting engines?

I'm not saying it's pointless to create another, though, I'm also a programmer myself and love to reinvent the wheel.

What's the point in just cribbing off of someone else's success instead of creating your own unique and cool thing?

Updated by anonymous

Coding a compiler or translator is way more cool than creating your own thing. It's harder, because you didn't create the format, and funnier, as you have usually to workaround the engine's limitations. Why do you think there are so many people still interested in NES development?

And also it lets you run the scripts in those platforms already supported by the engine, even MSDOS. Wouldn't you like to be able to run a 2014-made game in a computer made in, say, 1984?

Updated by anonymous

Hey, I remember you! You came to /vg/ once and asked us CoC/Ao7L(lol) dudes some stuff. Glad to see you're sticking with it. Do you still plan on paying writers? If so I'd probably be up to work on some content over the summer.

Updated by anonymous

I don't think he would pay to the writers when he's offering his engine for free.

Updated by anonymous

123easy said:
haha. the way you 'real-time' editted the text in the computers of the beekeeping station was a REALLY nice touch. Honestly? i'd think that cute monstergirls in-game might be mrore of a distraction from a game system that frankly I'd like to see develop into a bigger proper game, rather than just tits with a game sorta on the side, haha.

Ha well. I like lewd stuff~ I want to make a proper 3D MMORPG in the future that's much more of a game than just story, but that's still going to have some erotic focus that can detract a bit. :x

Plus, ya'know, can always use my engine for something that's more game and less porn.

Lizardite said:
So... what's the point of creating a new text adventure system when there are already well-made, well-supported ones]
To make a much better one. I've seen most of these before.

Wouldn't it be more reasonable to create a compiler rather than a new engine, so the scripts can be run on the platforms already supported by these other scripting engines?

Erm, even if that were possible that's not worth the effort to remain limited to someone else's dated tech instead of having the entirety of HTML5 available.
Why would I make something to compile to their file system, and then require someone to download their player, to only play it single player? Instead of making something where people create story driven content that runs right in the browser?... :/

takyonh said:
Hey, I remember you! You came to /vg/ once and asked us CoC/Ao7L(lol) dudes some stuff. Glad to see you're sticking with it. Do you still plan on paying writers? If so I'd probably be up to work on some content over the summer.

Writers for LEWD will be paid, yes. It's a matter of me getting that funding at the moment, though. I expect really good writing, of course. :x It needs to be better than mine.

Updated by anonymous

Rainbow_Dash said:
Blimy you did not have to necro this topic

It's just been a few days, and it's the OP finally having time to reply to us. There is no necro here.

Updated by anonymous

Er yeah, that doesn't seem like necroing when I'm replying to people that had questions. o_o

I've been REALLY busy and the topic slipped my mind for a few days.

Updated by anonymous

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