Topic: What's your Favorite Video-Gaming Genre and Why?

Posted under Off Topic

RPG's, FPS's, MMO's
You name it, what's your favorite and why?

For me it would have to be, JRPG's and 2-D Fighters.

Growing up with games like: Final Fantasy 9, Tales of Symphonia and Dragon Quest 8; I've always been a sucker for mostly turn-based RPG's. The feeling of strategy and preparation that goes into the battles was always pretty fun to me.

2-D Fighting gaming being the more recent of the two have always looked pretty fun too. (Especially when I found out that "Skullgirls" was a thing.) The combos, strategist, Mind Games and just how awesome things looked when they all came together had me playing in little to no time.
I Started off with Blazblue and been working my way around from there.

To a leaser extent I'm also a fan of Platformers thanks to games like:
Sonic Battle 2, Mario Sunshine and Super Meat Boy

So what's yours?

Updated by treos

Well I like pretty much everything Nintendo comes out with as its main IPs. As in, Legend of Zelda, Mario (main and Kart series), Kirby, Pokemon and whatnot.

I also like RPGs, especially first-person ones like Skyrim and Oblivion (and let's not forget the fantastic Fallout series). I suppose I'm a fan of the inFamous games (not Second Son though, I've never played the game and I don't intend to).

2-D fighting games, however, I really don't like. I don't have the reflexes or patience necessary to actually do any of the combos seemingly everyone else can, and I just end up getting frustrated by either lack of control input sensitivity, for example. Smash Bros is and was always an exception to the rule, though.

I also really want to play Nuclear Throne, but I don't have a real, actual PC at the moment and I don't have the patience to wait until it comes out for other platforms.

Uh that's it really.

Updated by anonymous

I really like nontraditional platformers like that obscure game Sprocket (changed to Rocket: Robot on Wheels because of some copyright) just for the creativity that goes into level design....I just now realized actually that the raccoon antagonist in that one was an early prototype for Sly Cooper –– Mystical Ninja / Goemon's Great Adventure also pushed the boundaries of the genre and still have that aura of mindfucking culture shock that always feels cool.

Old pushblock puzzlers like the Eggerland series are also fun in that frustratingly-challenging way [why must HAL let Lolo languish in favour of Kirby]

And whatever Shadowgate: Trials of the Four Towers could be classified as......FPS-RPG-point'n'click-adventure-hybrid? that ruled

Updated by anonymous

FPS games, mainly because that's what my first game was so I'm used to them.

I'll play just about anything though,except for MMOs, and those crappy "free-to-play" scams- I mean, "games."

Updated by anonymous

Ryuzaki_Izawa said:
Smash Bros is and was always an exception to the rule, though.

Oh Yeah, Melee and Brawl is also reasons I got into fighting games.
Though now I play Project M Turbo mode where you can do stuff like This

I still wanna play the newest Super Smash Bro to come out. (I really wanna give the Villager a shot.)

Updated by anonymous

RPGs cause of how lengthy they tend to be since most other game genres i could burn through in a matter of days or less. in particular, i love the first-person RPGs made by From Software. those like the King's Field series.

FPS genre...ok, to begin with, if it's on the pc and you use the mouse to aim then ANY FPS is instantly superior to the console variant by default. they have to dumb down FPS games for them to work with the console controllers. beyond that, outside of multiplayer you're basically playing against dumb, boring, bots with typically easily predictable AI. some though, like System Shock 1 and 2, and the Deus Ex games are pretty good though as they rely MUCH more on storyline than in most console FPS games.

strategy...i like RTS largely but i suppose turn-based is ok too. this one partly plays into my opinion of MMOs. if i ever see ANY MMO and i mean ANY labeled as mmorts, then you can almost ALWAYS make a safe assumption that it is in fact nowhere near being an RTS game. it's almost always base building with turn-based or auto-play combat. it's the primary reason i despise that genre of MMOs.

MMOs...see above for mmorts. mmorpg's...as long as it's not like WoW, i'm usually fine with it just don't count on me sticking with the same one forever. don't be surprised if i suddenly just up and vanish if anything else gets my interest instead or i get bored of the game in question. if it's anything like WoW then you can pretty much count on me not hanging around for very long as i played WoW for 5 years...years ago and pretty much have long since burned out on that crap and chose to never look back.

for MMORPGs, i prefer different things like... euotopia, Nodiatis (i do still revisit it from time to time and if you too ever buy and use a time card on you're character then said character will NEVER get deleted from the server unless you do it yourself. it's something i have always loved about the devs of that game.), Path of Exile (yes, they have micro-transactions but...BUT it is in no way pay-to-win ;)), and other smaller mmorpg's like that. i like the smaller, closer, nicer communities such smaller games can bring together.

micro-transactions...so help me, if anyone here even thinks of pointing me torwards ANY MMO of ANY genre that has enough of a focus on this to be considered pay-to-win in ANY way, i will bash that game on sight. sure signs of a pay-to-win game include but are not limited to:

1. cash shop with the gameplay being focused on said shop and whatever is being sold.

2. unbalanced gameplay overall with items and/or gear from the cash shop giving those who pay an overwhelming advantage over those who don't.

3. broken game with glitches, exploits, bugs, etc. that go ignored by the devs/tech support with a focus on, you guessed it, the cash shop.

4. and this is a new one that KIXEYE (devs of battle pirates and a few other games) has come up with: if you don't pay them a certain amount of $ over the course of several months then you get denied tech support.

in regards to #4, seeing is believing is it not?. those *insert mean words here* are actually trying to get people to buy tech support for they're games.

what's next on the agenda for destroying MMOs? we've seen micro-transactions (a cancerous disease since day 1), pay-to-win (see 1-3) as a result of micro-transactions, micro-transactions spreading to freaking CONSOLE games, and now we have to PAY to get tech support for games. so what's next?

edit: oh and just an FYI: every game ever made by R2 Games is pay-to-win garbage and should always be ignored.

Updated by anonymous

FPS games, turn-based cRPGs, first person RPGs, Roguelikes

Updated by anonymous

Lance_Armstrong said:
VRMMORPG

Vipers Resting Multiple Mangos On Roaming Power Gangsters. I like those games too

Updated by anonymous

I prefer FPS or puzzle games(Think "Portal" or "The Talos Principle"). Although I like puzzle games more than I do FPS games(Unless its both which I really like because I have a hard time finding FPS puzzle games) because I like a good brain puzzler.
also the Myst series

Updated by anonymous

I like a lot of different game types. Not as big of a fan of FPS games though.

I'd prefer to say that I like good games. Genre generally doesn't matter a whole lot.

Updated by anonymous

I really like grand strategy games, such as Paradox titles like Crusader Kings as well as the Total War series. It's really fun to imagine yourself as ruler of a grand globe spanning empire, building up your wealth and military and bullying your puny neighbours. City building sims are great too. Nothing like wrecking a city because apparently running sewage and fresh water through the same pipes is a bad idea.

Updated by anonymous

Lately, all I've really been doing in regards to gaming is Undertale, a couple of different games where you can use your music to generate a level (namely Beat Hazard and Audiosurf), Warhammer 40k: Dawn of War (and its expansions, most of which I've modded the hell out of) and a bunch of old classics from the SNES and N64 on emulators.

I've really kind of fallen out of the hobby; I'm not as into it as I used to be. I still like it for passing the time and I still play a couple multiplayer games with my Steam friends every once in a while, but my interests have been changing as of late.

Updated by anonymous

Roguelikes. Yeah, that's pretty much it. A) I'm busy, and B) after playing games like DCSS, most other games seem shallow and unfun to me -- as far as I can tell, it's generally true that RLs have -way- more time sunk into developing the gameplay than other types.

There are probably some exceptions to rule B, but I don't tend to discover them due to fact A.

Updated by anonymous

I normally tend to play either creative games like Minecraft or FPS/3rd person shooter games like Just Cause or Red Faction, as well as games like S.T.A.L.K.E.R. Misery.

Updated by anonymous

Slowdive92 said:
games where you can use your music to generate a level (namely Beat Hazard and Audiosurf)

Oh yeah,
Rhythm games like "Rhythm Heaven", "Melody's Escape" or "Crypt of the Nerco-Dancer" are just under Platformers for me.
A pretty fun time waster in my opinion.

Updated by anonymous

Genjar

Former Staff

I've clocked a lot hours in simulation and turn-based strategy games, but overall my favorite genres are point-and-click adventures, interactive fiction, roguelike, and RPGs.

Can't stand FPS, racing, or sports games. And I'm terrible at music games. Got no rhythm.

Speaking of gaming... The e621 Steam group recently reached >1000 members. That's pretty impressive.

Updated by anonymous

this talk of rythm games just reminded me of a Let's Play of Drakengard 3. well, actually, i have no idea whose Let's Play the video was originally from because...well, read on to see why.

it's pretty annoying when you look for a let's play of a certain game then find that over 5-10 different let's players have taken the exact same Let's Play video someone else had made then just proceeded to show it while making excuses about it being too hard and how they couldn't beat it themselves.

just make a video explaining that you couldn't beat the rest of the game. don't take another persons video then play your excuses and whining over how YOU couldn't beat it.

pretty sure the original video was of the japanese version of the game so it may have been from a japanese Let's player.

on-topic: i do minecraft sometimes. never multiplayer though due to my "average at best" internet and crappy laptop (lags mildly and occasionally spikes even in offline single player :/) though. i have tried building some larger things though. a small castle here, a fairly wide/large mining base there. that sort of stuff.

primarily using survival mode of course as i prefer to work for building such things. :) more satisfying than pretty much having infinite resources handed to you (creative mode).

quick question: might any of you know of any good texture packs based on older games? i already have several themed after sonic the hedgehog, mario (Super Mario Medley is a VERY nice one with a lot of textures animated.), mega man x, and just the other night i found a castlevania one(based on the original nes game. had to go back to minecraft 1.4.2 to use it though.).

Updated by anonymous

For me, it's not really a question about video game genres, but a question about which video game system I prefer.

Nintendo will always be my main (with the 3DS and Wii U I have), with Sony (PS2, and the eventual PS3 and PS4 I'll buy) a strong second. And on both of my Nintendo systems, my library consists of most of their 1st party titles, and the higher profile 3rd party titles.

Updated by anonymous

It's tough for me to choose an all out favorite genre but I think I'd go with RPGs, due to the depth of storylines and gameplay elements, as well as having some of the best soundtracks of any genre (closely followed by Side-Scrollers).

Updated by anonymous

FPS. Easy and fun to see how creative you can be to kill other players in the game with fun game modes.

RTS. Being strategic is something I like to do, ruling a civilization while waging war with other civilizations, and fun to see battles take place.

Updated by anonymous

Classically-designed JRPGs are usually entertaining. It's a solid vehicle for showcasing cool and fun parts of the game, like fantastic art and ideas, intriguing lore, cool monsters, unique gameplay systems, the story itself, and so on. Want more for PC.

The ARPG genre has lots of potential. Reflex- and skill-oriented ARPGs like Monster Hunter, Dark Souls, and Dragon's Dogma tend to pose satisfying tactile challenges in mastering timing, movement, and attack patterns. Less "active" ARPGs tend to rely on rich worlds, stories, and lore for an immersive experience, which can be satisfying in its own right if the ARPG is engaging enough.

Trading card video games with depth are fun. They can foster a great sense of learning, advancement, and mastery without all the depressing barriers of playing these games in real life (e.g., dropping big $$$ for competitive decks, finding local competition, following correct rules, etc.).

"UT3" isn't a genre, but it's the only arena shooter that I play and the game where I've clocked by far the most hours. I found my niche in it. Lots of insanity, lulz, rage, and cathartic moments. I like it because I believe it offers a unique experience for every situation, thanks in large part to high time-to-kill weapons (relative to modern shooters), an effective map traversal and damage avoidance movement system, and a tremendously high skill ceiling.

I could go on and eventually I might describe what I like about each genre that I've played and found something to like in. I think enjoying the spectrum of video games is similar to enjoying watching sports on TV: if you can keep an open and engaged mind, then you can probably discover some things to like. But it definitely helps having a home or primary team that can actually compete, and some time is needed to develop a familiarity with the players, rules, highs and lows, and what is "good".

At a fundamental level, I like playing games that are complex and/or give players something to learn and potentially master, whereas immersive games are just pleasing distractions.

Updated by anonymous

RPGs tend to have better stories and I do enjoy a plot even if it may seem ridiculous. To me it's better than a repetitive point A to point B type game with not much reason why you are doing what you are doing in the game. This tends to be why I prefer Zelda games over Mario.
One of my favorite kinds are the SRPGs like Disgaea, Yggdra Union, or Advanced War (Famicom Wars). Really any game with RPG elements gets my interest and if it delivers well then I have almost nothing but praise for it.

While I do love Fighters, a lot of them seem to have over complicated input commands like Blazblue. This is my opinion of course. However when you play games like Skullgirls the only thing that kept me playing Blazblue was trying to finish the story which I too got a little bored of.

One genre I thoroughly enjoy is Hack and Slash games like Dust: Elysian Tail, Metal Gear Rising: Revengeance, and Dynasty Warriors. The game play can be pretty simple but that adds to the charm of it. Sometimes you just want a game where you can button mash and not really worry about much.

MMOs I enjoy to an extent because while sometimes the CS can be bad I usually only play for the friends who are already playing. In that case it's quite enjoyable making and building characters with people you enjoy playing with. The only downside is the more than likely toxic community.

Updated by anonymous

Well I never really was a gamer. But I do like those strategy games, like Rome. I like building empires and dealing with diplomatic and territorial issues. It also helps with my military tactics.

Updated by anonymous

I like sports games, sandbox, FPS, fighting, rhythm, racing, and adventure

Updated by anonymous

I like JRPGs and also monster-collecting games if that makes sense- like Pokémon.
I really love creature designs and monster designs, and both JRPGs and monster-collecting games usually have incredibly great designs.

Updated by anonymous

egging said:
I like JRPGs and also monster-collecting games if that makes sense- like Pokémon.
I really love creature designs and monster designs, and both JRPGs and monster-collecting games usually have incredibly great designs.

I'd suggest taking a look at Puzzle and Dragons Z then. Monster collecting, some RPG elements (though I wouldn't actually call it an RPG. More like an RPG framework for a puzzle game), cute monsters with good designs. Addicting as all hell though.

Updated by anonymous

Clawdragons said:
I'd suggest taking a look at Puzzle and Dragons Z then. Monster collecting, some RPG elements (though I wouldn't actually call it an RPG. More like an RPG framework for a puzzle game), cute monsters with good designs. Addicting as all hell though.

Ooo, that sounds very interesting. I'm definitely gonna check it out, thanks!

Updated by anonymous

JRPGs, primarily as I grew up with the genre since getting an Snes back in 1993 :D

Updated by anonymous

Been getting into RTS latley(SC 2 Warcraft 3, CnQ), MOBAs are a rarity, shooter here and there(mostly CS:GO), a few RPGs, tbh I'll just change tastes in a day, and start playing a game I haven't touched in a while from my 120 games steam library .-.

Updated by anonymous

fox_whisper85 said:
JRPGs, primarily as I grew up with the genre since getting an Snes back in 1993 :D

Yes, Go Earthbound!

GenerallyBi said:
Been getting into RTS latley(SC 2 Warcraft 3, CnQ), MOBAs are a rarity, shooter here and there(mostly CS:GO), a few RPGs, tbh I'll just change tastes in a day, and start playing a game I haven't touched in a while from my 120 games steam library .-.

Same
Been thinking about about picking up "Transistor" or "Zelda: Twilight Princess" again but, I just haven't gotten around too it yet.

Updated by anonymous

When I was young it was all about the RPGs for me. This was back in the time when Final Fantasy VI was called Final Fantasy III here in the states. That was the era of the linear, story driven RPG. Your character(s) were set along a story path with a logical conclusion and you were given some freedom as to how you reached that goal.

As I grew up I grew an interest with shooters like Quake and Doom. This didn't last long because I really enjoy a game that has depth and at least some replay value.

Then in the modern video gaming era I enjoyed the games that combined the two: shooting and RPG elements. Things like Fallout, Dying Light, Just Cause, Far Cry, and Tomb Raider. However I would dearly love to go back to my roots and find a story driven RPG that can hold my attention. They seem to be a dying breed with the multi-genre crossovers, but I seriously would not mind a linear RPG with a strong story and likable characters. The closest thing I got was Witcher 3, but as great as Witcher 3 was there is not much flexibility since you play as Geralt and the skill builds are limited.

Updated by anonymous

Pasiphaë said:
When I was young it was all about the RPGs for me. This was back in the time when Final Fantasy VI was called Final Fantasy III here in the states. That was the era of the linear, story driven RPG. Your character(s) were set along a story path with a logical conclusion and you were given some freedom as to how you reached that goal.

As I grew up I grew an interest with shooters like Quake and Doom. This didn't last long because I really enjoy a game that has depth and at least some replay value.

Then in the modern video gaming era I enjoyed the games that combined the two: shooting and RPG elements. Things like Fallout, Dying Light, Just Cause, Far Cry, and Tomb Raider. However I would dearly love to go back to my roots and find a story driven RPG that can hold my attention. They seem to be a dying breed with the multi-genre crossovers, but I seriously would not mind a linear RPG with a strong story and likable characters. The closest thing I got was Witcher 3, but as great as Witcher 3 was there is not much flexibility since you play as Geralt and the skill builds are limited.

Check out a game called "Age of Decadence" if your looking to get back into classic cRPGs, it's turn based and lots of dialogue reading, but an incredible amount of replay value. It's not linear by any means

Updated by anonymous

Pasiphaë said:
When I was young it was all about the RPGs for me. This was back in the time when Final Fantasy VI was called Final Fantasy III here in the states. That was the era of the linear, story driven RPG. Your character(s) were set along a story path with a logical conclusion and you were given some freedom as to how you reached that goal.

As I grew up I grew an interest with shooters like Quake and Doom. This didn't last long because I really enjoy a game that has depth and at least some replay value.

Then in the modern video gaming era I enjoyed the games that combined the two: shooting and RPG elements. Things like Fallout, Dying Light, Just Cause, Far Cry, and Tomb Raider. However I would dearly love to go back to my roots and find a story driven RPG that can hold my attention. They seem to be a dying breed with the multi-genre crossovers, but I seriously would not mind a linear RPG with a strong story and likable characters. The closest thing I got was Witcher 3, but as great as Witcher 3 was there is not much flexibility since you play as Geralt and the skill builds are limited.

There is Etrian Odyssey series for DS/3DS. Etrian Odyssey Untold 1/2 has a story mode. Waiting for EO5 and Untold 3. <3

Just don't pet the deers. :O Especialy the EO4 ones...

Updated by anonymous

i just remembered something i came across not long ago. it's a fan remake of metroid 2 called AM2R

features include:

Metroid Zero Mission style gameplay
Map system
Updated enemy AI
Minibosses
New areas
Challenging Metroid fights
Stackable beam system
Completely redrawn enemy and Metroid sprites
Log system with non-intrusive narrative
High quality soundtrack

i just wish it had d-pad support for when you're using a gamepad. joystick works but those old games were made for d-pad controls which can make things a little annoying at times when you're forced to use a joystick.

Updated by anonymous

treos said:
i just remembered something i came across not long ago. it's a fan remake of metroid 2 called AM2R

features include:

Metroid Zero Mission style gameplay
Map system
Updated enemy AI
Minibosses
New areas
Challenging Metroid fights
Stackable beam system
Completely redrawn enemy and Metroid sprites
Log system with non-intrusive narrative
High quality soundtrack

i just wish it had d-pad support for when you're using a gamepad. joystick works but those old games were made for d-pad controls which can make things a little annoying at times when you're forced to use a joystick.

Took me forever to find this again but, I finally found it!
Ever herd of a game called Axiom Verge?
If you haven't, it might be worth looking into.
(Should fit most the things you typed up there.)

Updated by anonymous

love RPGs, adventure, shooting
but hate sports, puzzles, fighting etc..
however I hate some fighting games, depending of what type of game

Updated by anonymous

Notkastar said:
Took me forever to find this again but, I finally found it!
Ever herd of a game called Axiom Verge?
If you haven't, it might be worth looking into.
(Should fit most the things you typed up there.)

oh yeah. that was one i had been meaning to try but i guess i forgot about after a while. thanks for the reminder.

edit: scratch that/ seemsi DID download it before but hit an error (just saw my comment on the site i downloaded it from) and the game wouldn't even start up. looks like it was one of those annoying errors where you double click the exe and the game process starts then immediately closes for no apparent reason.

darn, and i'm sure my laptop meets the minimum requirements too. :/

Updated by anonymous

treos said:
oh yeah. that was one i had been meaning to try but i guess i forgot about after a while. thanks for the reminder.

edit: scratch that/ seemsi DID download it before but hit an error (just saw my comment on the site i downloaded it from) and the game wouldn't even start up. looks like it was one of those annoying errors where you double click the exe and the game process starts then immediately closes for no apparent reason.

darn, and i'm sure my laptop meets the minimum requirements too. :/

Ah, Never mind in that case
I just hate it when that happens.
(Had the same problem when I first got Transistor on the old computer.)
Buying the game should be enough but, when it doesn't want too start after
you already payed for it that's just unnecessary salt. :P

Updated by anonymous

Notkastar said:
Ah, Never mind in that case
I just hate it when that happens.
(Had the same problem when I first got Transistor on the old computer.)
Buying the game should be enough but, when it doesn't want too start after
you already payed for it that's just unnecessary salt. :P

uh, yeah, paid... >.> anyway,fair point and it actually seems to be a fairly common issue with that game as seen here. oh well, it's just one game and theres always others out there to try.

i wound up wasting around 10 hours a few days ago trying to downnload deus ex 2: invisible war as well, only to run into one of the dumbest problems you could ever come across in ANY game. note ahead of time: don't waste you're time on THAT deus ex game for the following reasons.

the game worked fine except for loading screens. you go past a cutscene or area transition which leads to a loading screen and bam! black screen with nothing visible and almost nothing working at all. i wound up having to ctrl+alt+delete and manually forcing the game to close entirely.

after that i went on google to look for a fix or work around and what do i discover? the game has been out for TWELVE years now and this problem has existed since the ORIGINAL release version. twelve years and no one has ever managed to fix that problem. as i looked around it looked like the "solution" to the problem varied from user to user so who knows what i would have to do to get past it.

granted, problems as bad as that deus ex 2 one don't happen all that often thankfully.

Updated by anonymous

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