Topic: Is e621 a good place to post "your own artworks?"

Posted under Art Talk

Seeing as this site is used mostly for people to find quantity of artworks from tags. I just had a question that is it possible/is it ok for me to post my own NSFW and some normal SFW artworks here?
if not relay. whats a good website where I can do so?

Updated by Zenoth

You should post to sites like DeviantArt and FurAffinity first then post here, just in case your artwork fails to pass the quality filter. As far as I know, there's no rule against artists posting their own artwork.

Updated by anonymous

BlueDingo said:
You should post to sites like DeviantArt and FurAffinity first then post here, just in case your artwork fails to pass the quality filter. As far as I know, there's no rule against artists posting their own artwork.

thanks. well I dont think I could use Deviantart. since they dont allow high NSFW.

Updated by anonymous

You could test the grounds by uploading one image at first, then seeing if it makes it through. As long as you don't flood the uploads with your posts, you should be fine (assuming it passes).

Updated by anonymous

Yes, however keep in mind that this is an image board, and not an "art site", so if you're posting in the hopes of getting some kind of feedback or growing a following, you're gonna be disappointed.

Updated by anonymous

SirBrownBear said:
Yes, however keep in mind that this is an image board, and not an "art site", so if you're posting in the hopes of getting some kind of feedback or growing a following, you're gonna be disappointed.

Yes and no. In a lot of ways, e621 is better at giving feedback than at least some dedicated art sites, because the users here tend to be honest and critical. Compare to FA in that regard. But yeah, developing a following here is not really possible. Better, I think, to have a gallery at some traditional site and upload art here on the side, if you want to.

Updated by anonymous

Clawdragons said:
Yes and no. In a lot of ways, e621 is better at giving feedback than at least some dedicated art sites, because the users here tend to be honest and critical. Compare to FA in that regard. But yeah, developing a following here is not really possible. Better, I think, to have a gallery at some traditional site and upload art here on the side, if you want to.

Well, it's possible to have a following--R-MK has one here. It's just absurdly difficult, and because of the site's standards it's often encouraged to at least keep an off-site gallery as well.

Updated by anonymous

Furrin_Gok said:
Well, it's possible to have a following--R-MK has one here. It's just absurdly difficult, and because of the site's standards it's often encouraged to at least keep an off-site gallery as well.

Now that you have me thinking about it, I do know of some other users - even smaller ones - who have a little bit of a following on e621. A friend of mine called Sombreon uploads his art here and has gotten some comments from people keeping up with his work here.

Still, it's far more difficult for both artist and viewer. I appreciate the correction.

Updated by anonymous

A preview of your art style / skill and we could probably tell you if it'd get approved here. If it's "bad" I'm sure someone can give advice on how to improve

Updated by anonymous

Zenoth said:
Question about the 'standards' they have for uploads. I've seen some rough sketch style looking art on here before but when I went to upload this I was told it was not good enough to pass their standards. Does anyone have any tips for getting art up on here as well?
https://www.dropbox.com/s/0tdpakb9n7tym2n/Aurora_for_Bork_by_Zenoth.png?dl=0

i believe the use of stock patterns, lack of discernible perspective, overly-neon color palette, lack of unifying color theory, odd compression artifacts in the background (also a stock pattern), the decision to apply lines to the ropes and pedestals but not the character, the use of straight rectangular lines for said pedestals creating an unnecessary perfect shape (in most art, you will find almost no lines are completely straight), and the odd cutaway in the bottom having too much whiteness and distracting the eye all distract from what is supposedly a character focus on this little purple creature here.

granted, you do appear to be an amateur artist, but posting your work here will have you spitroasted by the administration like a pig, and many of the users here have little understanding of tact and so will boast loudly their opinions on your work. i will instead state my quiet opinion that your art skills right now are very limited and are likely to make you the subject of ridicule no matter where you post your work, and may actually contribute to the "garbage dump" reputation of Furaffinity and DeviantART.

it's okay to admit you're not a good artist. really. that's how you get better. the worst thing you can do at this stage is be so delusional as to think your art is perfect, or even good, when it isn't. and that's what you'll hear if you post your art: it's not good. and i won't disagree with those users because, by the artistic standards built up over the years on this booru, it goes against many of the fundamental principles of artistic technique. to summarize those principles, it's not pleasant to look at.

my tips consist of going to your local library, checking out a book on sketching, and practicing for the next few months or so. bone up on artists with simple structures like itsunknownanon, hearlesssoul, s1120411, gaturo, and vulapa, and attempt to understand what makes their art good, then move on to the more traditional "good art". really, really think about the artists you like, and why you like them. i know it will take some of the magic of art away, but it is a necessary sacrifice in order to develop your passion.

there is a particular form of snobbery that says one must practice traditionally good art with a ton of detail in order to become good at simplifying your work. i equate this snobbery to somebody saying you must learn a low-level language like C in order to learn a high-level language like Python. in my experience, i have never found this to be necessary, and it will instead slow you down by comparing yourself to giants with years (if not decades) of experience, as opposed to something obtainable like a good, solid, simple art style. please understand even the simpler artists have years of experience under their belt, but it always helps to have realistic goals.

art is like cooking: you know when something tastes good, but you can't explain it easily, and with art, you know what makes a work good without needing to put it into words. the trick in growing as an artist is just knowing how to make good work. you can only know when you practice, practice, practice, and one day you just get it. this could take months, but as any artist will attest, it's worth it.

please note none of this advice applies if you have no artistic taste or talent whatsoever and no amount of study will ever help you improve. you might want to take up another hobby in that case.

Updated by anonymous

fewrahuxo said:
i believe the use of stock patterns, lack of discernible perspective, overly-neon color palette, lack of unifying color theory, odd compression artifacts in the background (also a stock pattern), the decision to apply lines to the ropes and pedestals but not the character, the use of straight rectangular lines for said pedestals creating an unnecessary perfect shape (in most art, you will find almost no lines are completely straight), and the odd cutaway in the bottom having too much whiteness and distracting the eye all distract from what is supposedly a character focus on this little purple creature here.

granted, you do appear to be an amateur artist, but posting your work here will have you spitroasted by the administration like a pig, and many of the users here have little understanding of tact and so will boast loudly their opinions on your work. i will instead state my quiet opinion that your art skills right now are very limited and are likely to make you the subject of ridicule no matter where you post your work, and may actually contribute to the "garbage dump" reputation of Furaffinity and DeviantART.

it's okay to admit you're not a good artist. really. that's how you get better. the worst thing you can do at this stage is be so delusional as to think your art is perfect, or even good, when it isn't. and that's what you'll hear if you post your art: it's not good. and i won't disagree with those users because, by the artistic standards built up over the years on this booru, it goes against many of the fundamental principles of artistic technique. to summarize those principles, it's not pleasant to look at.

my tips consist of going to your local library, checking out a book on sketching, and practicing for the next few months or so. bone up on artists with simple structures like itsunknownanon, hearlesssoul, s1120411, gaturo, and vulapa, and attempt to understand what makes their art good, then move on to the more traditional "good art". really, really think about the artists you like, and why you like them. i know it will take some of the magic of art away, but it is a necessary sacrifice in order to develop your passion.

there is a particular form of snobbery that says one must practice traditionally good art with a ton of detail in order to become good at simplifying your work. i equate this snobbery to somebody saying you must learn a low-level language like C in order to learn a high-level language like Python. in my experience, i have never found this to be necessary, and it will instead slow you down by comparing yourself to giants with years (if not decades) of experience, as opposed to something obtainable like a good, solid, simple art style. please understand even the simpler artists have years of experience under their belt, but it always helps to have realistic goals.

art is like cooking: you know when something tastes good, but you can't explain it easily, and with art, you know what makes a work good without needing to put it into words. the trick in growing as an artist is just knowing how to make good work. you can only know when you practice, practice, practice, and one day you just get it. this could take months, but as any artist will attest, it's worth it.

please note none of this advice applies if you have no artistic taste or talent whatsoever and no amount of study will ever help you improve. you might want to take up another hobby in that case.

Thanks for the mostly constructive critism.
For what it's worth I do find that characater to be a little bright myself, it was a request I drew for a friend.

I have no delusions of perfection, I know there is plenty more to learn and much progress to make. It's just submisstions like this one that appear to be unfinished https://e621.net/post/show/1340332/-animal_genitalia-animal_pussy-anthro-anus-armello gave me a little hope they one or two of my drawings might be good enough for this page.

Again thanks for the contructive critique. I have no problems with people (not yourself) leaving mean comments on my pictures, as life is far to 'interesting' to consider online comments a problem, though it would be a little disheartening if the admins of the page got in on it too in the comment section. Not disheartening enough to stop drawing but still would be lame.

Updated by anonymous

Zenoth said:
I have no delusions of perfection, I know there is plenty more to learn and much progress to make. It's just submisstions like this one that appear to be unfinished https://e621.net/post/show/1340332/-animal_genitalia-animal_pussy-anthro-anus-armello gave me a little hope they one or two of my drawings might be good enough for this page.

post #1340332 has not been approved or deleted yet so it should not be used as evidence of anything. But I can say that although it is an unfinished sketch, it clearly displays "a solid grasp of artistic principles".

You should be able to tell that what you posted on Dropbox is far worse than post #1340332. @fewrahuxo offered some good reasons why. I would be hard pressed to come up with a concise list of specific reasons like that, but I can tell that something is bad when I look at it. It could be a consequence of looking at hundreds of thousands of images.

Artists are encouraged to post their art here. We have quality standards so some newer artists will not make the cut, but once you hit your stride, you can come aboard. However, there is no penalty for uploading your own low quality art other than a small hit to your upload limit. You can upload at least 40 pictures before your upload limit hits zero, so if you want to test the waters, you can.

We are missing some features that would make it easy to "follow" artists, especially after the death of tag subscriptions. And yet, users seem to have no trouble following everything dreamcastzx1 uploads (see comment counts). Hmm...

Tumblr allows NSFW but I believe you need to tag them accordingly to avoid getting your Tumblr shut down. Certain blogs or posts may be inaccessible to users who are not logged in.

Updated by anonymous

The piece of art you linked is very different from yours in a huge number of ways.

First, while it is "unfinished" in the sense that large portions of it are still in the sketchy basic shape form (I know there's a name for this stage but I can't think of it)... If that's all you see when you look at that piece of art, you aren't looking very carefully.

First, look at the anatomy - it is very clearly well defined and not broken. There is a good sense of how the characters' bodies work. The parts that are more complete are easily readable. There is a sense of expression, and a sense of visual spacing in the image. Even if it isn't drawn much, they are clearly on some ground, and the perspective makes sense with that in mind.

Your art is colored and theirs is monochromatic, so it is difficult to compare those angles, but even so if you look at the image you linked there is a clear sense of contrast that helps to give everything focus and shape.

Comparisons of this sort are usually not helpful, and if someone is asking me to critique their art, I would usually not make them. Or, at least, if I am making comparisons, I will compare to images to contrast how they handle some particular detail.

So let's (mostly) drop the comparison and look at your art as it is, not as what it isn't.

First, on the point of contrast, let's take a look at your image in grayscale: http://www.andriivin.info/grayscale/user_pictures/1506487879g.png

Look how unreadable it is. That's not good. You don't really have much of a grasp of shading or contrast. Indeed, the thing with the most contrast, that draws the eye the most easily, is actually the pillars which the dragon is standing on... Probably not where you intended your viewer to be focusing. To that end, I suggest that you practice in greyscale for a while. Try to create images which are readable, which have contrast and shading defining form. Get a bit of a grasp of light and shadow.

The next biggest issue besides focus and readability is stylistic dissonance. The way you've colored the dragon is entirely different from how you've colored the egg-tentacle-thing, which is entirely different from how you colored the platforms, which is entirely different from the style that you chose for the background.

After that comes anatomy and character form. Your anatomy isn't the worst I've ever seen, but it still isn't passable. The arms are too skinny, the tail ought not to bend that way, the overall shape of the dragon's body makes no sense, the forehead is so large that it looks like the dragon has a baby's head. Overall it doesn't really feel like a creature, it feels like a blotch. The best element is the hind legs, which actually look like they've got a proper shape to them.

Oh, and the fact that it's standing on pillars... It looks like you started out drawing the dragon, realized its front legs and back legs were nowhere near on the same plane, and so just drew random pillars coming up to its legs as an explanation. That's... Not good.

The flaws in this piece of art are fundamental. What I suggest you ought to do is start out simple - study actual objects and try to capture their form. Again, do this in grayscale to begin with.

Personally, I'd also suggest trying out traditional media before working on digital media. I normally wouldn't suggest this, but it's obvious that you've done way too much playing with various brushes and tools rather than strengthening your fundamentals. Being forced to use a single tool, like a pen or pencil, will force you to strengthen your technique.

I'm going to be totally honest with you, improving is going to take a long time. Are you willing to put in at least a year into working on the basics and improving your technique? If you're willing to put in time and effort, you can improve, but if you're looking for quick results, you ought to just drop it.

Updated by anonymous

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