Topic: Why isn't this post being approved after a month?

Posted under General

You have to understand that all uploads goes through the mod/approval queue for approvers to make their judgments on whether or not they stay or be deleted.
Within one month, it can either get approved or deleted by an approver based on whether or not your post meets e621's quality standards.
If a post gets stuck in the mod queue for over a month, it automatically gets deleted.
Read more about quality standards on topic #23578, under What does the deletion reason mean? -> Does not meet minimum quality standards.

For your post, it was probably sitting in the grey zone in terms of quality standards this whole time.
That is, for the past month, nobody thought your render was worth approving or deleting straightaway, and thus left it for other approvers to look into and make their judgments.

All of your past uploads were approved by one approver (i.e., @Mairo), but for this post, they had either missed it or is unsure whether it fits e621's quality standards.
Thus, another approver (i.e., @bitWolfy) had to step in and make a judgment, and they have decided that it was sufficient in meeting e621's quality standards.

I appreciate the reply, I didn't want to come off whiny or anything and I understand hundreds of posts come in everyday, hence friendly request -- didn't want a deleted post marked on my account or something that could restrict me <3

I was initially asked to handle 3D material as that's one of the area where most people don't want to touch and I know for a fact that there's also a lot of users who blacklist 3D artwork entirely. So if you see me as approver on 3D stuff, because I most likely handle almost all of it.

The thing that has become more and more problem, is that we have generally not allowed screenshots from live software/games and this has in past been mostly towards stuff like Second life, Minecraft and Skyrim mods. This is because the quality of live gameplay versus proper render, actual knowledge and effort required to create something, using more readily available assets rather than creating something of your own, etc. etc. It used to be that people would post extremely laggy 5 FPS bad lighting Second life videos with live mouse movement, pixel art they made inside minecraft or just record the exact same sex animations from Skyrim, sometimes with poor captures, sometimes extra mile with lot of video editing.
Recent years however there has been this turning point where especially thanks to VR, so there's just constantly more and more content from these sandbox and chatting games and software where the visual quality is starting to become less distinguishable from proper renders from some other software, people creating even their own models for these things and also having motion trackers meaning they don't have to rely on animation assets nor animate manually as they can simply mocap. Something from Koikatsu which we don't accept, can sometimes look better than something from MMD which we do accept (as long as it's not straight up using predone dancing/camera assets).

Blender renders where people use models clearly made for VRChat are extremely mindfucky sometimes because we do not accept content from VRChat, but we do accept rendered content which can include assets made for VRChat.

I'll just say you have my sympathy for this, OP. Being given the cold shoulder feels so much worse than being condemned.

Updated

I've been doing my best to learn blender better and better, even modeling my own "messes" and making realistic shaders for them too, to make them look better <3 I always use the Blender_(Copyright) tag on all of my render posts, because, they were rendered with Blender. Sometimes I forget to add it, and end up editing afterwards, but it'll land on there eventually. <3

lendrimujina said:
I'll just say you have my sympathy for this, OP. Being given the cold shoulder feels so much worse than being condemned.

I know I wasn't intentionally being given the cold shoulder with the post going nearly the full month pending, shit happens, but that's why you make a post asking why or something so you can get answers instead of letting things like this happen
post #896454

ashtonsparkie said:
I always use the Blender_(Copyright) tag on all of my render posts, because, they were rendered with Blender. Sometimes I forget to add it, and end up editing afterwards, but it'll land on there eventually. <3

Please don't do that:

The blender_(software) wiki says:
This should only be tagged if the user interface (UI), logo, or related assets are visible (e.g.: Suzanne, Big Buck Bunny, etc), not if it was merely made in Blender.

We don't tag what software an image was made in, these tags are supposed to be for when something official from the software is visible.

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