April 10th: The bill has been vetoed!
April 2nd: The politicians in Arizona are about to sign into law a bill that would mandate sites like e621 to either impose age verification on all users or be at a risk of lawsuits. Such system would be required to go through third party vendors, who in turn must go through a government database to verify every user's age. This is not only a major violation of privacy, but it also opens up a very real danger of identity theft through phishing schemes and other methods, not to mention that we would not be able to control any of that information to make sure it is permanently deleted after age verification is complete.
Unfortunately, Arizona is the state out of which e621 operates, which means that this law will almost certainly affect us if it is to pass. If want to help us ensure that this site can continue to serve you without being required to know who you are, please ask the Arizona governor to veto this bill.
Please, help us get the word out by letting others know about this issue.
For some further information on what the bill does have a look at https://action.freespeechcoalition.com/bill/arizona-hb-2586/
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Daedius
BlockedPretty good
TheTilt2805
MemberThe Textures look a little weird at times, but it's still a pretty dang good animation! Keep it up! <3
tester29
MemberShe does not seem willing to me or am i wrong?
Yvem
MemberStill not totally sure about the whole scenario...
for example could be that the anal part wasn´t mentioned beforhand^^
(maybe an circumstance he informs her about at the beginning --> her adverse reaction ;) )
Will end up as somthing in this direction^^
So you are not totally wrong ;)
Yvem
MemberI know^^
My first full moddeled/rigged models so a few problems came up while animating
(clipping/deforming partly results in strange shadows, if that is waht you mean?^^)
Sure will still finish this animation even if I have to make a few tradeoffs
so I am especially happy to hear it still looks acceptable, thanks :)
Ironpants
MemberShadow is a tricky beast when it comes to lowpoly stuff in Blender. Try playing with your light's shadow bias and distance in the object's data properties.
Select Light>Properties Editor>Object Data Properties(Green Icon; Looks like a lightbulb)
Btw, nice job so far!
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