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ACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
- optional
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog: -Added 3 destroy two punishments (2 standing, 1 unconscious). -Added 2 cut two punishments (unconscious, standing with torn sac). -Added a destroy one punishment (unconscious). -Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point). -Made the statbar hidden whenever the AIs are fighting. -Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog: -Added a cut two punishment (pained). -”Added” a destroy two punishment, which wasn't showing up because of bad indexing. -Added a destroy two punishment (pained). -Added a nullification punishment (standing). -Added 3 double facial punishments (one for each stance). -Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game. -Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog: -AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end. -Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones. -Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog: -Redone start text to fit every situation more. -Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog: -Added tournament and AI duel modes. -Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics. -Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack. -Added meerkat, panther and salamander. -Added a few names to the random generator. -Made it possible for AIs to use pre-battle actions. -AIs now go for low blows much more often in the castration-only ruleset. -Fixed some inconsistencies in special attack text handling against unconscious opponents.
AGI based characters lose if they are pinned, perhaps adding an "escape" to grappling based on AGI would make it so size 10 str 10 people couldn't just pin and win.
Streets-Of-Rape said: Agreed! How awesome would it be to have a game like this but with females, and without the ballbusting part? That would be sexy!
haha well I'm gay, so if your into that all the power to you XD but I'd really like to see some more complicated punishments and maybe even like a minislide show or like a picture at the end of the animal after it's punishment.
Jaybirdnifty said: haha well I'm gay, so if your into that all the power to you XD but I'd really like to see some more complicated punishments and maybe even like a minislide show or like a picture at the end of the animal after it's punishment.
Oh sorry, I didn't realize. And yes, a minislide show would be awesome and I wouldn't mind seeing some foot-focused punishments, that'd be hot! And yes, a picture of the animal after it's punishment? That'd be amazingly hot!
GuntramEverum said: ACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
- optional
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog: -Added 3 destroy two punishments (2 standing, 1 unconscious). -Added 2 cut two punishments (unconscious, standing with torn sac). -Added a destroy one punishment (unconscious). -Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point). -Made the statbar hidden whenever the AIs are fighting. -Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog: -Added a cut two punishment (pained). -”Added” a destroy two punishment, which wasn't showing up because of bad indexing. -Added a destroy two punishment (pained). -Added a nullification punishment (standing). -Added 3 double facial punishments (one for each stance). -Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game. -Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog: -AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end. -Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones. -Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog: -Redone start text to fit every situation more. -Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog: -Added tournament and AI duel modes. -Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics. -Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack. -Added meerkat, panther and salamander. -Added a few names to the random generator. -Made it possible for AIs to use pre-battle actions. -AIs now go for low blows much more often in the castration-only ruleset. -Fixed some inconsistencies in special attack text handling against unconscious opponents.
Created entirely in FlashDevelop.
Comments of all sorts welcome as always.
GuntramEverum said: ACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
- optional
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog: -Added 3 destroy two punishments (2 standing, 1 unconscious). -Added 2 cut two punishments (unconscious, standing with torn sac). -Added a destroy one punishment (unconscious). -Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point). -Made the statbar hidden whenever the AIs are fighting. -Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog: -Added a cut two punishment (pained). -”Added” a destroy two punishment, which wasn't showing up because of bad indexing. -Added a destroy two punishment (pained). -Added a nullification punishment (standing). -Added 3 double facial punishments (one for each stance). -Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game. -Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog: -AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end. -Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones. -Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog: -Redone start text to fit every situation more. -Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog: -Added tournament and AI duel modes. -Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics. -Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack. -Added meerkat, panther and salamander. -Added a few names to the random generator. -Made it possible for AIs to use pre-battle actions. -AIs now go for low blows much more often in the castration-only ruleset. -Fixed some inconsistencies in special attack text handling against unconscious opponents.
Created entirely in FlashDevelop.
Comments of all sorts welcome as always.
GuntramEverum said: ACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
- optional
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog: -Added 3 destroy two punishments (2 standing, 1 unconscious). -Added 2 cut two punishments (unconscious, standing with torn sac). -Added a destroy one punishment (unconscious). -Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point). -Made the statbar hidden whenever the AIs are fighting. -Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog: -Added a cut two punishment (pained). -”Added” a destroy two punishment, which wasn't showing up because of bad indexing. -Added a destroy two punishment (pained). -Added a nullification punishment (standing). -Added 3 double facial punishments (one for each stance). -Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game. -Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog: -AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end. -Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones. -Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog: -Redone start text to fit every situation more. -Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog: -Added tournament and AI duel modes. -Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics. -Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack. -Added meerkat, panther and salamander. -Added a few names to the random generator. -Made it possible for AIs to use pre-battle actions. -AIs now go for low blows much more often in the castration-only ruleset. -Fixed some inconsistencies in special attack text handling against unconscious opponents.
Created entirely in FlashDevelop.
Comments of all sorts welcome as always.
GuntramEverum said: ACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
- optional
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog: -Added 3 destroy two punishments (2 standing, 1 unconscious). -Added 2 cut two punishments (unconscious, standing with torn sac). -Added a destroy one punishment (unconscious). -Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point). -Made the statbar hidden whenever the AIs are fighting. -Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog: -Added a cut two punishment (pained). -”Added” a destroy two punishment, which wasn't showing up because of bad indexing. -Added a destroy two punishment (pained). -Added a nullification punishment (standing). -Added 3 double facial punishments (one for each stance). -Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game. -Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog: -AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end. -Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones. -Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog: -Redone start text to fit every situation more. -Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog: -Added tournament and AI duel modes. -Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics. -Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack. -Added meerkat, panther and salamander. -Added a few names to the random generator. -Made it possible for AIs to use pre-battle actions. -AIs now go for low blows much more often in the castration-only ruleset. -Fixed some inconsistencies in special attack text handling against unconscious opponents.
Created entirely in FlashDevelop.
Comments of all sorts welcome as always.
could you make a gender menu when you pick your charecter
this either needs a femal version. or just needs females in it :3 shouldnt be that hard right? same format and everyhing but add wemon and rename a few things :3 it would also increase the potental "pop" ularity of the game as well :)
I thought this game was dumb at first but I really like running the AIs, even if it's a bit too cock and ball torture fetishy for my usual tastes.
My last fight was between Achilles the dragon (8 str 9 agi 8 con, -25 rep) and Hector the gryphon (7 str 9 agi 7 con, +75 rep). Achilles won their first fight hardcore (in like 3 moves), but the second time Hector won, and, instead of torturing Achilles, he got all sensual and frotted with him. Super cute |3
This game would have possibilities if played out of a niche, like, allowing many fetishes to be inclusive/exclusive. On the whole, simple and addictive.
kymara said: did any1 get ALL the achievements? and if so can you post them all :3
I've got a number, but I'm still working on it. I went through 100 fights without losing my dignity and I only lost 2 (against honorable people) I quit that streak because I gotta see if I get achievements, I think there might be something special if you win 100 rounds without losing a single match but I haven't discovered that yet. And the masochist achievement is a clue in and of itself.
ACHIEVEMENTS Unlocked:27/35
First time First neutering.
Playing dirty Won a fight with only crotch shots.
Rip and tear! Neutered an opponent using a gory special attack.
Boyscout Won a fight without going for the groin.
Retirement fund Saved up 1000 or more noots.
Paragon Maxed out reputation.
Total bastard Got worst possible reputation.
Last male standing Won a team battle with a casualty.
Try-hard Won a fight against a hard AI.
Untouchable Won a fight without getting hit.
When to give up Surrendered in a tight situation.
Punch out Knocked an opponent out.
Half the man, twice the victory Won a fight despite losing a testicle.
Berzerk Kept fighting and won despite heavy damage.
Testudo Won a fight despite mostly defending.
Two eggs lighter Got neutered.
Make me scream Did nothing the entire battle.
Total coward Surrendered at the start of the fight.
Masochist ???
Do-it-yourself ???
Sadist Gave an excessively harsh punishment.
Saint Gave an excessively lenient punishment.
Lazy ???
Rush Used only special attacks.
Hecatomb ???
Maker Created and won as a custom race.
Ragdoll ???
God-like Maxed out stats in career mode.
Myth maker Neutered 10 members of mythical races.
Veterinarian Neutered 10 dogs and 10 cats.
Squirrels love nuts Castrated opponent by biting as a squirrel.
142822 said: I found an ending I really liked and now I can't find it ;_; its the one with the syringe if anyone gets it preesh copy paste it here for me?
Would it be this one? Note I believe they have to be unconscious and you must choose to 'destroy one'.
Holding a syringe with a small amount of some clear substance, Julian walks up to the unconscious mouse. He tests the syringe, making sure no air remains in the injection, but also careful not to get any of the substance on himself, the few drops spilt on the ground hissing in reaction to the sand. Finding a spot between the mouse's legs, he jabs the needle right into his left berry. Within seconds of having the substance injected, the mouse awakens, grabbing at his groin in confusion. A burning sensation radiates from his left orb, quickly turning into raw pain, the substance within eating away the inside of his plum. The mouse spends what feels like an eternity rolling around in the dirt, holding his left plum and groaning in agony. As the fox begins to leave the arena, the guards take hold of the still writhing mouse and drag him off to surgery to get his now useless berry removed.
aloque said: Would it be this one? Note I believe they have to be unconscious and you must choose to 'destroy one'.
Holding a syringe with a small amount of some clear substance, Julian walks up to the unconscious mouse. He tests the syringe, making sure no air remains in the injection, but also careful not to get any of the substance on himself, the few drops spilt on the ground hissing in reaction to the sand. Finding a spot between the mouse's legs, he jabs the needle right into his left berry. Within seconds of having the substance injected, the mouse awakens, grabbing at his groin in confusion. A burning sensation radiates from his left orb, quickly turning into raw pain, the substance within eating away the inside of his plum. The mouse spends what feels like an eternity rolling around in the dirt, holding his left plum and groaning in agony. As the fox begins to leave the arena, the guards take hold of the still writhing mouse and drag him off to surgery to get his now useless berry removed.
aloque said: Would it be this one? Note I believe they have to be unconscious and you must choose to 'destroy one'.
Holding a syringe with a small amount of some clear substance, Julian walks up to the unconscious mouse. He tests the syringe, making sure no air remains in the injection, but also careful not to get any of the substance on himself, the few drops spilt on the ground hissing in reaction to the sand. Finding a spot between the mouse's legs, he jabs the needle right into his left berry. Within seconds of having the substance injected, the mouse awakens, grabbing at his groin in confusion. A burning sensation radiates from his left orb, quickly turning into raw pain, the substance within eating away the inside of his plum. The mouse spends what feels like an eternity rolling around in the dirt, holding his left plum and groaning in agony. As the fox begins to leave the arena, the guards take hold of the still writhing mouse and drag him off to surgery to get his now useless berry removed.
Yes!! Thats it! Thank you SOOO much!! And for telling me how to get it ^^
a friend linked me this, noticed there wasn't a sergal in species tags, made my own and first match the guy sends me a box of testicals as a threat. used a claw attack and neutered him in the first try and was surprised at the game's content.
well, i give this a thumbs up for the graphic content lol
Also, I had so much fun making up my own story for the character I created:
Josh is a 6'5", 230 lb. brown bull. He is incredibly strong [Strength: 10], remarkably fast on his hooves [Agility: 9], and he's pretty rugged and tough [Constitution: 7]. He's married to a round, curvy, loving, motherly holstein cow named Melissa who dreams of having a family farm. Josh plans to make her dream come true, but his current job doesn't pay him enough to afford a farmhouse and farmland.
Recently, a new, official fighting circuit in the vein of UFC with a more "adult" take started to premiere on national television and has since taken America by storm. It's called Ball Brawl, and Josh has heard about it from a friend who frequently watches it. From what he has heard, the men who participate in Ball Brawl run the risk of becoming effectively neutered, but because of the very large cash rewards earned by simply participating in even a single match, they join anyway.
Josh isn't entirely keen on the idea of participating in Ball Brawl and risking losing his genitalia as he hopes to sire calves with his wife and start a family, but he knows that he'll never be able to make his wife's dream come true on his minimum wage salary. Desperate, he decides to participate in Ball Brawl, despite his wife begging him not to...
Okay, One tip for people playing, and one thing I'd like to see improved:
-Tip: I hated the mouse over descriptions. Go in the options and turn off tool tips. Didn't see that for a while.
-Improvement: PLEASE make even somewhat basic color coded pictures of what happens. Seriously, text reading gets tiring after the 3rd screen, especially when it also isn't color coded, rather color coded to weather attacks go through or not. Also, the battles go on for VERY long times, so it may help cut down on reading and re-reading (at least for me).
Looking for a game like this but then with multiple stages to choose from like haunted mansion and the beach with weapons thrown in the area like a dildo (lol) If anyone knows which game i´m talking about please reply thanks ^_^
I managed to break it. AI duel, both AI 1 and AI 2 are type dummy. Game freezes and crashes the flash plugin, secretly while printing a infinite loop of
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Gunn Casmar
MemberACHTUNG!: Contains interactive man on man ballbusting, castration*, nullification* and rape described in detail in text.
New texts, a few tweaks. Just another small release. Refresh in case it doesn't appear as 2d.
BETA.2d Changelog:
-Added 3 destroy two punishments (2 standing, 1 unconscious).
-Added 2 cut two punishments (unconscious, standing with torn sac).
-Added a destroy one punishment (unconscious).
-Made the AIs slightly less afraid of surrendering to low reputation characters (to a certain point).
-Made the statbar hidden whenever the AIs are fighting.
-Made raccoons slightly smaller.
Minor fixes here and there, as well as some new texts.
BETA.2c Changelog:
-Added a cut two punishment (pained).
-”Added” a destroy two punishment, which wasn't showing up because of bad indexing.
-Added a destroy two punishment (pained).
-Added a nullification punishment (standing).
-Added 3 double facial punishments (one for each stance).
-Fixed a bug where the end summary would think the character was nullo'd after one such occurence since launching the game.
-Fixed a bug with the Last Male Standing achievement that made it trigger after any won double battle.
Mostly AI tweaks this time.
BETA.2b Changelog:
-AIs will now be less willing to surrender to opponents of lesser reputation. High damage sustained may convince them to, but if the opponent is likely to neuter them, then they may fight to the end.
-Character honour will now be the dominant factor in AIs picking a punishment, so expect harsher punishments from less reputable opponents, and lighter ones from more honourable ones.
-Fixed a text bug where the victor and loser were reversed in one part of the end text.
Two quick fixes.
BETA.2a Changelog:
-Redone start text to fit every situation more.
-Fixed a bug that made all AI battles count as player losses in the statistics.
Here's the new release!
Most notably I've added a tournament mode, which basically puts you and 31 other randomly selected fighters with random AIs in a tournament ladder. It's kind of a meh idea since for the player it basically means 5 potentially progressively harder battles with a bit of waiting in between, but it's sort of a stepping stone to getting a roster mode going with AIs that actually end up fighting each other during your career.
By request, I've also added a cheat menu, where you can toggle never getting damaged in specified ways as well as give yourself a hefty sum to start off with in advancement mode.
Also, expect this version to be buggy, as I've been going over the code a lot, trying to remember what does what, adding questionably useful comments, and ripping out chunks of seemingly useless code. :P
BETA.2 Changelog:
-Added tournament and AI duel modes.
-Added cheats toggleable from the main menu. Note that these are not saved, and have to be toggled on each time the game is loaded. Also, having any cheats enabled disables achievements and statistics.
-Fixed a bug that made the game go blank when a custom race without any special attacks tried to use a special attack.
-Added meerkat, panther and salamander.
-Added a few names to the random generator.
-Made it possible for AIs to use pre-battle actions.
-AIs now go for low blows much more often in the castration-only ruleset.
-Fixed some inconsistencies in special attack text handling against unconscious opponents.
Created entirely in FlashDevelop.
Comments of all sorts welcome as always.
MasterX94
MemberHow does one kick themselves in the balls?
Gunn Casmar
MemberMaybe they're really flexible people? People can kick themselves in the head :P
DiamondWing
MemberAGI based characters lose if they are pinned, perhaps adding an "escape" to grappling based on AGI would make it so size 10 str 10 people couldn't just pin and win.
user 39707
MemberThe special attacks are rather unbalanced. The punishment is just too harsh for the low success rate.
TheHuskyK9
Former StaffI think I like this. Some attacks are eh, but I like it.
Synzin
MemberChange the "Rule set" under Options to "KO-Lite" to remove the castration part. Makes the game a lot sexier.
Alpha13Wolf
MemberIf ya need a story for a possible story mode I can help.
Did I just make a request for a new game mode ;P
Alpha13Wolf
Memberheck love this so much made it my avatar :D click it for a continual loop of awesome.
SixxTheBehemoth
Memberthis game isn't animated, much like corruption of champions. no pictures move whatsoever
GinOokami
Member*The wolf attempts to knee the boar in the marbles!*
Lolwat.
Legati
MemberI really want to know what all these achievements are ><
Streets-Of-Rape
MemberThis game should SO have a couple of foot punishments in it!
Streets-Of-Rape
MemberDoes any one know a decent amount of achievement requirements yet? I can't work some of them out.
Jaybirdnifty
MemberLove this game! Hope you update it and give more punishments or make anoather game like this. Anyways, cool game!
Streets-Of-Rape
MemberAgreed! How awesome would it be to have a game like this but with females, and without the ballbusting part? That would be sexy!
Jaybirdnifty
Memberhaha well I'm gay, so if your into that all the power to you XD but I'd really like to see some more complicated punishments and maybe even like a minislide show or like a picture at the end of the animal after it's punishment.
TheTundraTerror
BlockedClicking "Custom Race" leads to a blank screen with just a scroll and "Back" button.
Streets-Of-Rape
MemberOh sorry, I didn't realize. And yes, a minislide show would be awesome and I wouldn't mind seeing some foot-focused punishments, that'd be hot! And yes, a picture of the animal after it's punishment? That'd be amazingly hot!
JessicaWhitefur
Membercould you make a gender menu when you pick your charecter
lakeel
Memberthis needs a female version...real badly..or at least wemon in it
Streets-Of-Rape
MemberThat's what I'm talking about! I'm gad other people think the same!
lakeel
Memberthis either needs a femal version. or just needs females in it :3 shouldnt be that hard right? same format and everyhing but add wemon and rename a few things :3 it would also increase the potental "pop" ularity of the game as well :)
Rippedheart
MemberI love this, thanks to the cheats and stuff. X3
Squirt
MemberI thought this game was dumb at first but I really like running the AIs, even if it's a bit too cock and ball torture fetishy for my usual tastes.
My last fight was between Achilles the dragon (8 str 9 agi 8 con, -25 rep) and Hector the gryphon (7 str 9 agi 7 con, +75 rep). Achilles won their first fight hardcore (in like 3 moves), but the second time Hector won, and, instead of torturing Achilles, he got all sensual and frotted with him. Super cute |3
Shocktopus
MemberYES.including foot worship :3
...or cumming on their feet x3
Streets-Of-Rape
MemberAgreed! Real fap material!
kymara
Memberis there a way to play this on my Ipod/phone
kymara
Memberis there a way to play this on my Ipod/phone
Daniel Z Davis
MemberUse a flash player app.
Stowaway
MemberThe whole ballbusting thing is eh, but the fighting mechanics are fun, kind of like Dwarf Fortress with the attacks aimed at certain body parts.
BangBear
MemberAny chance of another update?
Neoncelerity
MemberLike castration? Femboys? Roleplaying? Please note me, we might be able to work something out~
142822
MemberI found an ending I really liked and now I can't find it ;_;
its the one with the syringe
if anyone gets it preesh copy paste it here for me?
rhenzuf
MemberUsing what you have done?
rhenzuf
MemberUsing what you have done?
rhenzuf
MemberHow do you make this game what program?
kymara
Memberdid any1 get ALL the achievements? and if so can you post them all :3
rhenzuf
Memberhow to make a game?
dannydowd
MemberI like the game but I'd like some pictures too
SirAntagonist
MemberAI: Easy.
Attempt to punch head. Opponent dodges.
Attempt to use a kick. Opponent counters and shatters my balls.
I lose.
...This game kinda blows.
TheHuskyK9
Former StaffLol
user 88444
Memberjesus this is one sided, even on very easy i get my ass kicked
user 88444
Memberseriously, even on dummy i got my ass kicked, what the hell!
corruptLoneFlame
Memberhttp://www.comdotgame.com/play/fusega
something like this?
Helmeet El Gato
MemberThis game would have possibilities if played out of a niche, like, allowing many fetishes to be inclusive/exclusive.
On the whole, simple and addictive.
Theclarinetist
BlockedSHIT! I GOT CASTRAITED BY A SIAMESE CAT! but on the bright side I screwed a crocodile and raptor and got appluse... livin the dream ;P
aloque
MemberI've got a number, but I'm still working on it. I went through 100 fights without losing my dignity and I only lost 2 (against honorable people) I quit that streak because I gotta see if I get achievements, I think there might be something special if you win 100 rounds without losing a single match but I haven't discovered that yet. And the masochist achievement is a clue in and of itself.
ACHIEVEMENTS
Unlocked:27/35
First time
First neutering.
Playing dirty
Won a fight with only crotch shots.
Rip and tear!
Neutered an opponent using a gory special attack.
Boyscout
Won a fight without going for the groin.
Retirement fund
Saved up 1000 or more noots.
Paragon
Maxed out reputation.
Total bastard
Got worst possible reputation.
Last male standing
Won a team battle with a casualty.
Try-hard
Won a fight against a hard AI.
Untouchable
Won a fight without getting hit.
When to give up
Surrendered in a tight situation.
Punch out
Knocked an opponent out.
Half the man, twice the victory
Won a fight despite losing a testicle.
Berzerk
Kept fighting and won despite heavy damage.
Testudo
Won a fight despite mostly defending.
Two eggs lighter
Got neutered.
Make me scream
Did nothing the entire battle.
Total coward
Surrendered at the start of the fight.
Masochist
???
Do-it-yourself
???
Sadist
Gave an excessively harsh punishment.
Saint
Gave an excessively lenient punishment.
Lazy
???
Rush
Used only special attacks.
Hecatomb
???
Maker
Created and won as a custom race.
Ragdoll
???
God-like
Maxed out stats in career mode.
Myth maker
Neutered 10 members of mythical races.
Veterinarian
Neutered 10 dogs and 10 cats.
Squirrels love nuts
Castrated opponent by biting as a squirrel.
Slut
Had sex 5 times in a row.
Cum bucket
???
This-is-Ball Brawl!
???
Addict
???
aloque
MemberWould it be this one? Note I believe they have to be unconscious and you must choose to 'destroy one'.
Holding a syringe with a small amount of some clear substance, Julian walks up to the unconscious mouse. He tests the syringe, making sure no air remains in the injection, but also careful not to get any of the substance on himself, the few drops spilt on the ground hissing in reaction to the sand. Finding a spot between the mouse's legs, he jabs the needle right into his left berry. Within seconds of having the substance injected, the mouse awakens, grabbing at his groin in confusion. A burning sensation radiates from his left orb, quickly turning into raw pain, the substance within eating away the inside of his plum. The mouse spends what feels like an eternity rolling around in the dirt, holding his left plum and groaning in agony. As the fox begins to leave the arena, the guards take hold of the still writhing mouse and drag him off to surgery to get his now useless berry removed.
Real Rainbow Dash
MemberIt's called ball brawl, not vagina brawl.
Real Rainbow Dash
MemberI think the hecatomb achievement is winning a fight despite defending a lot.
142822
MemberYes!! Thats it! Thank you SOOO much!! And for telling me how to get it ^^
RafaelFuchs
Membera friend linked me this, noticed there wasn't a sergal in species tags, made my own and first match the guy sends me a box of testicals as a threat. used a claw attack and neutered him in the first try and was surprised at the game's content.
well, i give this a thumbs up for the graphic content lol
user 195829
MemberI'm i the only one who used actual video game characters as fighters?
Supuhstar
MemberThat audience is impossible to please...
user 184043
MemberCould you add something like "offer yourself" for us bottoms out there?
DBZFan12
MemberWhy is this tagged with "pokemon?" I'm confused.
DBZFan12
MemberAlso, I had so much fun making up my own story for the character I created:
Josh is a 6'5", 230 lb. brown bull. He is incredibly strong [Strength: 10], remarkably fast on his hooves [Agility: 9], and he's pretty rugged and tough [Constitution: 7]. He's married to a round, curvy, loving, motherly holstein cow named Melissa who dreams of having a family farm. Josh plans to make her dream come true, but his current job doesn't pay him enough to afford a farmhouse and farmland.
Recently, a new, official fighting circuit in the vein of UFC with a more "adult" take started to premiere on national television and has since taken America by storm. It's called Ball Brawl, and Josh has heard about it from a friend who frequently watches it. From what he has heard, the men who participate in Ball Brawl run the risk of becoming effectively neutered, but because of the very large cash rewards earned by simply participating in even a single match, they join anyway.
Josh isn't entirely keen on the idea of participating in Ball Brawl and risking losing his genitalia as he hopes to sire calves with his wife and start a family, but he knows that he'll never be able to make his wife's dream come true on his minimum wage salary. Desperate, he decides to participate in Ball Brawl, despite his wife begging him not to...
sinfultendencies
MemberIs there a way to save your game process? I'd like to get my character maxed but don't have all day to do it.
MouseWeen
MemberOkay, One tip for people playing, and one thing I'd like to see improved:
-Tip: I hated the mouse over descriptions. Go in the options and turn off tool tips. Didn't see that for a while.
-Improvement: PLEASE make even somewhat basic color coded pictures of what happens. Seriously, text reading gets tiring after the 3rd screen, especially when it also isn't color coded, rather color coded to weather attacks go through or not. Also, the battles go on for VERY long times, so it may help cut down on reading and re-reading (at least for me).
Trice
MemberLooking for a game like this but then with multiple stages to choose from like haunted mansion and the beach with weapons thrown in the area like a dildo (lol) If anyone knows which game i´m talking about please reply thanks ^_^
Chaser
MemberI managed to break it.
AI duel, both AI 1 and AI 2 are type dummy. Game freezes and crashes the flash plugin, secretly while printing a infinite loop of
Oi'
MemberDispite how cruel, pretty fun.
i also won on very hard by spamming the groin attack.
Clive Runefist
Memberdoes this game have photoes?
AmateurCooper
MemberI find this game very addictive.
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