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Description

A little animation of BFCT getting relentlessly milked dry by Tahlia.

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  • Remember to drink plenty of water after sex. He's probably gonna need it with how much he's pumping out.

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  • yphon-501 said:
    Remember to drink plenty of water after sex. He's probably gonna need it with how much he's pumping out.

    I'm sure it's fine. After all, if furries can be made of a couple foot long tubes, cum can just materialize from nothing

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  • lyreal said:
    How I wish Tahlia would be replaced with Gale, but it is amazing anyway. <3

    I like this version just fine, but yes, I'd also like gale :)

    And: messy!

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  • yphon-501 said:
    Remember to drink plenty of water after sex. He's probably gonna need it with how much he's pumping out.

    e621: come for the porn, stay for the knowledge.

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  • Hey, Ruaidri, if you don't mind, can you tell me where you learned to simulate liquid like that? Like what kind of learning materials or videos did you watch to make a fluid simulation like that to be successful? I really adore your work, especially the way you simulate liquid like that is just impressive. I've been trying to do the same but failed. I tried to make a "hanging" fluid like what you did there, but I can't seem to know how to do so. Can you guide me? I'm not good at googling and most of the tutorials I found were like from the year 2013 - 2016

    Updated

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  • acc001 said:
    Hey, Ruaidri, if you don't mind, can you tell me where you learned to simulate liquid like that? Like what kind of learning materials or videos did you watch to make a fluid simulation like that to be successful? I really adore your work, especially the way you simulate liquid like that is just impressive. I've been trying to do the same but failed. I tried to make a "hanging" fluid like what you did there, but I can't seem to know how to do so. Can you guide me? I'm not good at googling and most of the tutorials I found were like from the year 2013 - 2016

    I'm afraid there's not really anywhere I can point to that I used to learn how to do it, it was just lots and lots of practice I'm afraid. :P I might be able to give a tip or two though.

    First, I'm not using the built-in fluid simulator that blender has, I'm using an addon. Google "blender flip fluids", you'll find it. It is a paid addon unfortunately, but it goes on sale fairly regularly, and I found it much more usable for this kind of job.

    Second, for the hanging/clinging fluids, That's actually a trick, that's just a cloth sim that's using the same material as the fluids. I sculpted some fluids stuck to her legs, used a 'surface deform' modifier to have most of it move with her body, and for any bits hanging down I used a cloth modifier, and that's how I got that effect. There's also some texture paint shenanigans going on to further add to the look of wetness.

    Gonna throw some other random quick tips out there, not really related to this specific animation but might be useful for anyone reading: Under the "advanced" settings, look for the pic/flip ratio and crank it way up. I usually use about .9. "Flip" simulations tend to be splashy and chaotic, "pic" simulations tend to be more stable, less small splashes and ripples, which leads to them looking thicker and goopier. Very useful for our purposes.

    I tend to set up the domain settings so that it's 10x real size with 10x the gravity, I find this helps with getting strings and ropes for some reason. Experiment with it, your mileage may vary!

    For surface tension, I find that turning it up until it sets your substeps to 3 feels about right.

    I haven't found a useful trick for nailing viscosity, just gonna have to play with it 'till it looks right.

    I've found "sheeting" to be basically useless. Has too many issues with the amount of fluid exploding wildly out of control.

    If you have a high thread-count CPU, manually limiting the amount of threads in the options can actually increase your bake speed. I find for me personally 8 seems to be about the sweet spot.

    Think that's all I got for now. Hope these help someone!

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  • I was going to say a joke about how this was a visual representation of my depression forcing me to fap every day of my life, but thought it was kind of dumb and inappropriate.

    I must say I love how well animated your animations are, you deserve a medal for the work you do

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  • lasagna_kob said:
    I'm sure it's fine. After all, if furries can be made of a couple foot long tubes, cum can just materialize from nothing

    I’m curious, why is your name lasagna kob?

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  • dead1nside770 said:
    I’m curious, why is your name lasagna kob?

    It started as kind of a play on words. Kob for a kobold pic I had for a while, and lasagna for their red color (which was mostly for fun's sake.) It just stuck even tho I don't use it anymore.

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  • lasagna_kob said:
    It started as kind of a play on words. Kob for a kobold pic I had for a while, and lasagna for their red color (which was mostly for fun's sake.) It just stuck even tho I don't use it anymore.

    I like it, is cute name :3

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  • ruaidri said:
    …Second, for the hanging/clinging fluids, That's actually a trick, that's just a cloth sim that's using the same material as the fluids.

    I can’t unsee the cloth physics cum now.

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  • My god why did it take me so long to find out so many of my favorites are made by this same artist? Truly one of the best on the site imo.

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