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Description

Downright ANOMALOUS head going on at this facility, somebody better get Nine-Tailed Fox down here pronto

Official release of my SCP-1471 animation, credit to da.nilkaz (https://twitter.com/da__nilkaz) for their SCP-1471 model!

If you like this, feel free to support my work on Patreon for access to HQ uploads, early releases, and other goodies (https://patreon.com/turborenegade)

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  • Can someone provide a link on how to animate like that? Like 24 frames per second animation, but it looks so nice in 3-D

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  • moon_unsay said:
    Can someone provide a link on how to animate like that? Like 24 frames per second animation, but it looks so nice in 3-D

    I can't recall exactly where I learned to do it, but it's essentially only animating every 2 frames and using exclusively step tangents (though occasionally I might animate every 3 frames if there's a moment that I want to slow down or emphasize). Hopefully that helps :)

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  • That's really interesting, kinda reminds me of old animation styles. It's charming just how expressive the lass is too! I'm endeared.

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  • turborenegade said:
    I can't recall exactly where I learned to do it, but it's essentially only animating every 2 frames and using exclusively step tangents (though occasionally I might animate every 3 frames if there's a moment that I want to slow down or emphasize). Hopefully that helps :)

    Sounds like what Into the Spiderverse did. Maybe you got it from there?

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  • anurashi said:
    Sounds like what Into the Spiderverse did. Maybe you got it from there?

    Well, I've never gotten around to watching Into the Spiderverse (I just haven't set aside any time to do so) - though I can understand where you're coming from. if I really had to nail down why I ended up animating like this, I think it's because my animation workflow has always involved a lot of blocking (down to minor movements), so it didn't really need much smoothing when most of the movements were already blocked out to the extent they were - and honestly, it just felt more visually striking and appealing to me the more I leaned into animating without splines.

    While I'm sure using other tangents could produce fine results (plenty of talented animators make great use of them), the stop-motion/low-framerate style has kinda grown on me, and using any sort of smoothing personally feels strange with my style now. I've grown accustomed to (and enjoy) the control I have when animating in steps along with the techniques that I wouldn't be able to use to the same effect if I were utilizing smoothing tangents.

    Although this is a pretty long-winded and technical explanation, hopefully, it provides some better insight into what drove me to pursue this style rather than just saying "I ended up animating like this because I liked how it looked" (even if that is basically the reason).

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