Feb 26th:A new bill in Arizona is making its way through the Senate that would force sites like e621 to implement mandatory age verification for all users—or face potential lawsuits. This system would require third-party vendors to verify every user’s age through a government database. Not only is this a massive violation of privacy, but it also introduces serious risks, including identity theft through phishing schemes and other malicious methods. Worse still, we would have no control over ensuring that user data is permanently deleted after verification.
Since e621 operates out of Arizona, this law would almost certainly impact us if it passes. If you want to help ensure that we can continue serving you without being forced to collect personal information, we urge you to contact Arizona’s senators and ask them to vote NO on this bill.
Please help spread the word about this issue and encourage others to take action.
Further information on the bill itself can be found at the Free Speech Coalition: https://action.freespeechcoalition.com/bill/arizona-hb-2112/
Jan 7th: Small update to the Uploading Guidelines today: We now no longer allow paintovers of AI generated content. Or in other words AI generated content that has been edited to some degree by humans.
We still have a Discord server, come talk to us!
Want to advertise on e621? Click here!
Are you an artist uploading your own art to e621? Get verified now!
NefasTheFoxx
MemberSaying I am excited for this game is an understatement.
HandsNowBound
MemberNo doubt going to be one of the best vore-themed games since Echidna Wars
TheCoffeeDemon
MemberBunny preds are so underrated <3
Cant wait to see the boss for the second area
mr mufflebunss
MemberSomething that would be lovely to see is an intractable defeated enemy and environment preds. Here's the ideas
Defeated enemies: when defeated they are on the ground in a defeat stance, you can still interact with them where you are a willing prey.
Environmental pred: ones that won't actively hunt you but you can interact to be willing prey, you choose how they eat you. (This idea came from the over stuffed wolf, I thought it would be cool to just say to bad and slide yourself in any hole.)
Updated
Pthalo
MemberSo many people have said that they want to go in that wolf that I probably will have to at this point lol
Not planning on adding post-defeat enemy interactions, but yes to environmental ones. One thing that I also want to do is have some more detailed interactions with defeated boss NPCs, more akin to something like a visual novel format. Getting their upgrades maxxed out would unlock a little interaction minigame, along with an 'eat me' option.
Pthalo
MemberThe next update won't have any bosses, but the one after it is supposed to have the first of the 'Big 4'. The next 2 zones are moreso connector zones to other areas, the first of the 2 having sort of a hub room like Firelink Shrine.
Sobbing foxes
MemberI really like your work and appreciate the sneak peeks you provide for new updates
But I wanted to ask, there is a setting called "allow sex interactions" does it affect only some (I'm guessing future) enemies that don't necessarily vore you or will it be like in packedrat where enemies that collide with certain other enemies will try to either eat them or have sex with them ?
As you can see it's kind'of a 2 for 1 question
NefasTheFoxx
MemberPlease make a post if you end up making a patreon or subscribestar for this cause I WILL support it
keithseth
Memberdo you plan on adding multiple vore option chances or each enemy will be specific to one vore type?
It'd be cool to see various game overs
Pthalo
MemberIt's more intentioned for player interactions, but could also be used for enemy interactions. I want to do some of those in general at some point, it's just a lot of extra animation work.
I'm hoping to open up a Patreon or Kofi at some point, but it'll probably more of a general thing for other stuff I do as well just because I don't work on the game very consistently.
Yes, but moreso for bosses than regular field enemies (or if I just really like one enemy in particular).
Bbbbbbbbb1234
MemberSomewhat unrelated to the post, what are the orange flame things?
Pthalo
MemberThey're health pickups. They're going to drop from breakables once I get those implemented, but I laid out a few in the initial release in case some of the save point runs were a little long.
Bbbbbbbbb1234
MemberI see, what about fire power things? Like faster attack speed(even though she doesn't need it) or a stronger hit per swing.
Pthalo
MemberThere's permanent ability upgrades planned that use a mana system to empower attacks if held (that and I'm reworking the base attacks right now so that it's not just spam to win). I'm not currently planning to add offensive drops, but maybe for like a boss fight gimmick at some point.
Bbbbbbbbb1234
MemberWill there also be health drops for those who can't jump fast enough to dodge?
nightStar jess
Memberafter she twirls her wands and start walking that animation reminds me of the dr livesey phonk walk x3
Login to respond »