Save this flash (right click and save)

Children: 2 children (learn more) show »
  • Comments
  • I do not like geometric spunk sam I am but I do like the way she rams.

    seriously, pleaaase work on that, It looks like a dizease not drippins. kind of like fucking a pinyata or something, you know like paper mache when it gets wet and all the jagged paper pieces are covering a spot you've yet to cover? I would rather have none of it than the stuff that is there. compensation for the lack of vaginal geometry or animation?

    This will be the only time I bring this up, but it has to be said eventually. that and her right leg animation could maaaaybe be moved about one point down on a graph editor. doesn't matter if the heel clips, we won't see it from this angle, it will just read as applied pressure and look less hovering. You'r a brilliant animator, don't let a fear of remodeling your fem or male gunk get in the way of your success. and who are your modelers and riggers my lord these are nice models. do you make all these yourself?

  • Reply
  • |
  • 1
  • You know I really love how this guy animates movement. Given how many times I've seen it done wrong, even in SFM, this is a nice change of pace. But fuck the models are uncanny. The heads never match the body. Almost as if they were ripped off of a pokemon model and copy-pasted onto an human body with no regard to composition or design, or something. But maybe I'm just Cuh-razy.

  • Reply
  • |
  • 0
  • MickNasty said:
    You know I really love how this guy animates movement. Given how many times I've seen it done wrong, even in SFM, this is a nice change of pace. But fuck the models are uncanny. The heads never match the body. Almost as if they were ripped off of a pokemon model and copy-pasted onto an human body with no regard to composition or design, or something. But maybe I'm just Cuh-razy.

    I'm pretty certain that's exactly how the models are made, actually.

  • Reply
  • |
  • 0