Topic: Raytraced Tag?

Posted under Tag Alias and Implication Suggestions

People often use raytracing as a proxy for quality, even if it isn't really. The raytraced tag now exists, but looks to mostly be one artist using it.

Should we alias blender_cycles and arnold_(software) to raytraced and make it a meta tag that implicates 3d_(artwork), or should we nip this tag in the bud?

Please also suggest any additional raytracer software if the BUR misses any.

(I'm aware of the difference between raytracing and path tracing, but I don't think that distinction should be made here as it is too subtle for most users to care, and it is hard to spot.)

Watsit

Privileged

On a technical level, the distinction with raytraced and not-raytraced is not clear cut, as most rendering techniques include elements of raytracing to various degrees. Even before all this RTX stuff, classical rasterization could and would use shaders that implement raytracing behavior; modern raytracing hardware just makes it more efficient to use more liberally in real-time applications. Non-real-time applications have been using raytracing techniques for much longer.

I think it would be better aliased to 3d_(artwork) instead of moved to the Invalid category, to avoid having to keep cleaning it up.

watsit said:
On a technical level, the distinction with raytraced and not-raytraced is not clear cut, as most rendering techniques include elements of raytracing to various degrees. Even before all this RTX stuff, classical rasterization could and would use shaders that implement raytracing behavior; modern raytracing hardware just makes it more efficient to use more liberally in real-time applications. Non-real-time applications have been using raytracing techniques for much longer.

I think it would be better aliased to 3d_(artwork) instead of moved to the Invalid category, to avoid having to keep cleaning it up.

I think that's a much better alternative if we don't want the tag. Updating the corresponding BUR.

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