Topic: [REJECTED] Tag alias: tf_into_fictional_character -> embodiment_transformation

Posted under Tag Alias and Implication Suggestions

The tag alias #71263 tf_into_fictional_character -> embodiment_transformation has been rejected.

Reason: Changes to the common *_transformation suffix instead of the mostly aliased-away tf_into_* prefix.
'Embodiment' chosen as characters are turning into another entirely, at the very least physically, becoming the 'embodiment' of that character.
character_transformation would be too easy to mis-tag, since technically all (or 99%) of the TFs here are characters transforming

Additionally, the twinning tag could be aliased/implicated to this. Searching embodiment_transformation clone would bring up the same results.

EDIT: The tag alias tf_into_fictional_character -> embodiment_transformation (forum #408268) has been rejected by @slyroon.

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Watsit

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embodiment_transformation sounds like it could be mistaken for suit_transformation. I don't really like how tf_into_fictional_character is worded either, but other attempts to word it like other *_transformation tags ends up ambiguous.

Granted, a number of existing transformation tags are similarly ambiguous already. species_transformation is for a character changing from one species to another, while feral_transformation is for a non-feral character changing into a feral. And cock_transformation is for a character changing wholly into a cock, while foot_transformation is for a character's foot changing from one type to another.

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I don't really see a problem with character_transformation. I'm not sure if it'll be all that likely that it's misinterpreted like that. and I've never been a huge fan of how the old tag name specified "fictional" like it's a meaningful distinction when most of the characters on this website are technicolor dogs, cats, dragons, and ponies.

tf_into _fictional_character

is a bad and clunky tag name. I would love to improve on it and switch to a replacement as soon as possible. That said, embodiment_transformation is not a good tag name.

First, the *_transformation format in general is bad, and we should be moving away from it. *_transformation could mean "Something transforms into *", "Something caused to transform by *", or "* transforms into something". Because of this, every *_transformation tag has mistagging problems, even the ones you would think are the most straightforward.

Embodiment is ambiguous. What does it mean to embody a character? Does it mean to have their body? Or to wear their costume? Maybe all you need to do to embody a character is express a personality trait they share? I've already made an assumption by assuming that a character can only embody another character though. What if a character embodies a specific species? Or an archtype like a knight, or wizard? Combined with the ambiguity from before, embodiment_transformation could be tagged to almost any transformation.

But even if everyone understands that embodiement_transformation should be used the same way tf_into _fictional_character is and describe characters transforming into the body of another character, it's still a bad tag because it carries more connotations with it. Like, if character A transforms into character B, being tagged with embodiement_transformation implies that they are not truly character B, they are still character A who is embodying character B. Not only would you need to be a mind reader breaking TWYS to tag this, it's information that diminishes what a viewer can read into what it's tagged on. Sort of like if we aliased sex to sex_on_birth_control, if that makes sense.

I admire what you're trying to do here. Transformation tags are a mess and need a lot of work. I'm not saying all this to discourage you, I hope you do keep going and find ways to improve the transformation tag family, but it's really hard. Unless we uncover a shorter way to say transformation that's still easily understood, most transformation tags are going to need to be long and clunky to be readable.

dba_afish said:
I don't really see a problem with character_transformation. I'm not sure if it'll be all that likely that it's misinterpreted like that. and I've never been a huge fan of how the old tag name specified "fictional" like it's a meaningful distinction when most of the characters on this website are technicolor dogs, cats, dragons, and ponies.

I'm not happy with it too. "Fictional" is basically being used to mean "Popular" or "Established" because if they actually used those words, the tag's rocky grounding would be exposed. The tag spits in the face of objective tagging in the name of usability.

oozeenthusiast said:
tf_into _fictional_character is a bad and clunky tag name. I would love to improve on it and switch to a replacement as soon as possible. That said, embodiment_transformation is not a good tag name.

First, the *_transformation format in general is bad, and we should be moving away from it. *_transformation could mean "Something transforms into *", "Something caused to transform by *", or "* transforms into something". Because of this, every *_transformation tag has mistagging problems, even the ones you would think are the most straightforward.

Yeah, that makes sense to me. tranformation_into_* makes sense for a lot of tags. The suggested tag could be transformation_into_character

For specific "X becoming Y" tags, like gender transformations, X_to_Y_transformation would probably be the most straightforward.
There is a discussion (topic #42656) about the X_penetrating_Y tags being depricated and just using X_penetrating and Y_penetrated We could do something similar (transformation_from_X, transformation_into_y)

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dirtyderg said:
Yeah, that makes sense to me. tranformation_into_* makes sense for a lot of tags. The suggested tag could be transformation_into_character

For specific "X becoming Y" tags, like gender transformations, X_to_Y_transformation would probably be the most straightforward.
There is a discussion (topic #42656) about the X_penetrating_Y tags being depricated and just using X_penetrating and Y_penetrated We could do something similar (transformation_from_X, transformation_into_y)

I have made a thread on this subject before, though I don't necessarily agree with the remedies I described there anymore. topic #37070. If we are going to make new aliases, we should try to do as many of them at once as possible rather than leaving the tree partially standardized.

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