agumon and takuma momozuka (digimon survive and etc)
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  • Art of the upcoming Digimon Survive game, coming to... EVERYTHING. PC, PS4, XBONE, Switch, it's going to be on it.

    Game is akin to Fire Emblem meeting SMT. Dialogue in-between battles can greatly effect the outcome of the story. A heavy theme is the mortality of the characters, hence SURVIVE being the theme of this game.

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  • Daneasaur said:
    Art of the upcoming Digimon Survive game, coming to... EVERYTHING. PC, PS4, XBONE, Switch, it's going to be on it.

    Game is akin to Fire Emblem meeting SMT. Dialogue in-between battles can greatly effect the outcome of the story. A heavy theme is the mortality of the characters, hence SURVIVE being the theme of this game.

    Go on...

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  • Daneasaur said:
    Case and point, you'll have various dialogue trees between battles. The outcome of these encounters can change not only your relationships with other characters, but lead to them living or dying, as well as what direction your digimon will evolve.

    The happy go lucky nature of digimon is absent here. This is a tale of survival in a world that wants you dead.

    So it's basically a streamlined version of Digimon World one

    the most frustratingly difficult and arguably worst digimon game experience for fans ever because of the convoluted evolution paths that make buying the guide book a necessity, difficulty of permanent death and limited amount of time you have to properly train your digimon before their very near death (like less than a few hours of gameplay in and they start to die on their own, which beats the pants off of monster farm games in terms of mortality rates) and commanding it in battle being near impossible because it is semi automatic combat and the ai fights you 95% of the time...

    or for masochists like me

    a fun time :3

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  • kris1989 said:
    So it's basically a streamlined version of Digimon World one

    the most frustratingly difficult and arguably worst digimon game experience for fans ever because of the convoluted evolution paths that make buying the guide book a necessity, difficulty of permanent death and limited amount of time you have to properly train your digimon before their very near death (like less than a few hours of gameplay in and they start to die on their own, which beats the pants off of monster farm games in terms of mortality rates) and commanding it in battle being near impossible because it is semi automatic combat and the ai fights you 95% of the time...

    or for masochists like me

    a fun time :3

    As the magazine advertisement for World 1 said:

    "Caution: Not suitable for people who suck at video games."

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  • kris1989 said:
    So it's basically a streamlined version of Digimon World one

    the most frustratingly difficult and arguably worst digimon game experience for fans ever because of the convoluted evolution paths that make buying the guide book a necessity, difficulty of permanent death and limited amount of time you have to properly train your digimon before their very near death (like less than a few hours of gameplay in and they start to die on their own, which beats the pants off of monster farm games in terms of mortality rates) and commanding it in battle being near impossible because it is semi automatic combat and the ai fights you 95% of the time...

    or for masochists like me

    a fun time :3

    That sounds like it could've been worse than Digimon World 3.

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  • iffy350 said:
    This site needs a nsfw only option. Most of Digimon_Survive is G rated.

    Oh that's easy. Type in:
    Digimon_survie rating:explicit

    You'll ONLY get posts that have a red E on them.

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