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  • I’m not sure if it’s the app I’m using or the videos themselves, but many of the .webm videos I’ve found on here have had terrible framerates recently. Anyone else having the same issue? I’m on an iPhone using PlayerXtreme.

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  • Carnaxus said:
    I’m not sure if it’s the app I’m using or the videos themselves, but many of the .webm videos I’ve found on here have had terrible framerates recently. Anyone else having the same issue? I’m on an iPhone using PlayerXtreme.

    Not just you, someone's got the idea that video's at a 60fps rate are the best thing ever, not realizing that 30fps does the exact same thing as far as playback is concerned with the bonus of 30fps playing on a broader set of platforms than 60fps. Also does not help that many video's are now being upload at such a size that you not only need a small supercomputer to play them, but a supersized monitor to watch them.

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  • wollypegger said:
    Not just you, someone's got the idea that video's at a 60fps rate are the best thing ever, not realizing that 30fps does the exact same thing as far as playback is concerned with the bonus of 30fps playing on a broader set of platforms than 60fps. Also does not help that many video's are now being upload at such a size that you not only need a small supercomputer to play them, but a supersized monitor to watch them.

    Yeah I use a Galaxy S7 for a lot of my browsing and anything over 1080p 30fps (or 720p 60fps) will just not run.

    It may be a bit early for people to be releasing 4k/8k/+ videos when the technology just isn't affordable or widely in people's homes just yet to run them.

    It's like VR, I have over 1000 friends but only 30 have VR, a very small portion until it becomes more affordable.

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  • wollypegger said:
    Also does not help that many video's are now being upload at such a size that you not only need a small supercomputer to play them, but a supersized monitor to watch them.

    I never thought I would hear an ordinary desktop computer referred to as a supercomputer.

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  • wollypegger said:
    Not just you, someone's got the idea that video's at a 60fps rate are the best thing ever, not realizing that 30fps does the exact same thing as far as playback is concerned.

    30FPS doesn't do the exact same thing though. 60FPS is really smooth and fluid. Also at 60FPS you don't need much if any motion blur for the videos to stay smooth so they're also much sharper. It also means that you don't have to render motion blur which is very time costly. You don't have to fake it either (which can look "wrong")
    30FPS videos without motion blur look like slideshows / flicker horribly and 30FPS videos with motion blur are well... blurry.

    wollypegger said:
    Also does not help that many video's are now being upload at such a size that you not only need a small supercomputer to play them, but a supersized monitor to watch them.

    Supercomputer? Really? Nowadays even Raspberry Pi 4 is capable of 4k playback - that means that even garbage tier desktops from ~6 years ago will be able to do the same.
    As for the monitor - when it comes to websites like Youtube you don't need 4k monitor to see the benefits of 4k resolution - that's because Youtube permits much higher bitrates at 4k therefore there will be less compression and smudging at that resolution, even if your screen is only 1080p.

    SnakeWildlife said:
    Yeah I use a Galaxy S7 for a lot of my browsing [..]

    If you browse the Internet mainly or exclusively on a mobile device then you're making yourself a huge disservice.
    Browsing the Internet on a phone is a chore - even if the website has a functional mobile version it still is hard to navigate with a lot of scrolling. It's also really inconvenient when you need several tabs.
    The main limitation is the physical size of the display - even if you have 4k display on a phone you're limited by the resolution of the human eye. That means that any text on your phone needs to be similar size as it would be on a 24" monitor. Also all the buttons for navigation etc. need to fit somewhere on screen because there's no keyboard shortcuts. They also need to be big enough to press them reliably with your fingers.
    So naturally given those limitations you can't fit as much content on a mobile phone screen as on a computer monitor even if both have same resolution.

    There's a lot more points that can be made but I think I'll stop here.

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