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Description

And the young dragons discovered what it feels like to nut for their first time...

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  • The camera is a little funky as are some of the dragon's movements early on, but the concept is solid, if over the top to the point it makes me laugh around the 1:20 mark.

    That said I really appreciate something different.

    These draggies certainly look like the type who need to cram much of their shaft in their partner BEFORE it swells up.

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  • The fast motion is definitely artifacting a lot, you sure your framerates match and you aren't using wrong settings with motion interpolation?

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  • Daneasaur said:
    The camera is a little funky as are some of the dragon's movements early on, but the concept is solid, if over the top to the point it makes me laugh around the 1:20 mark.

    That said I really appreciate something different.

    These draggies certainly look like the type who need to cram much of their shaft in their partner BEFORE it swells up.

    Wondering if it's the camera movements or the slight artifacting I'm just now realizing x: I kinda can agree the movement's are not the best, but something that can get better with practice... kinda hard to get reference for this though.

    I do try my best to do some different and unique ideas though! Thanks (: and that's quite a hot thought thinking about how much they need to cram.

    Fad_Drag0n said:
    This guy never disappoints.

    That's pretty hard for someone to do! Hopefully I can continue to not disappoint o: I know I'm disappointed with how little I post here lol

    opticalsmell said:
    Lovely, but always sad when none of them actually fuck. Got so close, too!

    If you mean anally then... ehh... I kind of don't like seeing porn of that cuz not much to see until the pull out... but if I can figure out how to do some good internal shots, then I'd be up to try anal / vaginal animations.

    Mairo said:
    The fast motion is definitely artifacting a lot, you sure your framerates match and you aren't using wrong settings with motion interpolation?

    I'm not sure. I use Hybrid for VP9 encoding as well as converting from 24 to 48 FPS. I used VBR with a target of 3500 kbps. Encoding mode was specific filesize/bitrate (2-pass).

    Frame Interpolation settings wise... I took a screencap of it... https://i.imgur.com/MBslonu.png

    Presets can be medium, fast, faster. Tuning: Film, Smooth, Animation, Weak. Input type: 2D, SBS, OU, HSBS, HOU. Overwrite Alg: Intelligent, strong, smooth, none

    I'm not sure what any of these settings mean, but something probably might be wrong.

    Thanks, everyone for the comments and support (;

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  • a3person said:
    I'm not sure. I use Hybrid for VP9 encoding as well as converting from 24 to 48 FPS. I used VBR with a target of 3500 kbps. Encoding mode was specific filesize/bitrate (2-pass).

    Frame Interpolation settings wise... I took a screencap of it... https://i.imgur.com/MBslonu.png

    Yeah, if I were you, I would straight up drop the motion interpolation completely (aka converting from 24->48). Even if it's really good, it will always look ugly when things move fast. We were actually testing the dain-app on discord and even the fancy AI based solution like that isn't great at least right now...

    SVP allows users to do this in real time on their machines if they want to, additionally if this was done by third party, this would be deleted as bad edit/framerate upscaling.

    I don't know what software that is from the screenshot or what motion interpolation plugin that is, but smooth and 2D look obviously wrong. I usually use constant quality mode when encoding video files but as long as VP9 is two pass it should be fine.

    Instead if you want video to be smoother, raise the rendering to 30 FPS. Proper render will not have any artifacting and changing that should not have absurd bump in rendering times.

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  • Look at Mairo giving helpful advice like always....to bad I have very little knowledge about animation and literally everything their talking about lol.

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  • Think you need to calm down with the flashy camera movement. It's way to much. Sometimes the most simple angles and less moving around are the best.

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  • Mairo said:
    Yeah, if I were you, I would straight up drop the motion interpolation completely (aka converting from 24->48). Even if it's really good, it will always look ugly when things move fast. We were actually testing the dain-app on discord and even the fancy AI based solution like that isn't great at least right now...

    SVP allows users to do this in real time on their machines if they want to, additionally if this was done by third party, this would be deleted as bad edit/framerate upscaling.

    I don't know what software that is from the screenshot or what motion interpolation plugin that is, but smooth and 2D look obviously wrong. I usually use constant quality mode when encoding video files but as long as VP9 is two pass it should be fine.

    Instead if you want video to be smoother, raise the rendering to 30 FPS. Proper render will not have any artifacting and changing that should not have absurd bump in rendering times.

    Okay. I'll drop motion interpolation from now on... I've used the same method for the last animation, but only now am I realizing it's downfalls. I suppose the extra render times going from 24FPS to 30FPS won't be as bad now that Blender's new render engine is much faster.

    As for the settings from what the docs say 2D is actually for regular videos and the other settings are for 3D videos that work on 3D TVs or something...

    Pinilo said:
    Think you need to calm down with the flashy camera movement. It's way to much. Sometimes the most simple angles and less moving around are the best.

    Simple angles and less moving around sounds like those incredibly slow fapping videos where the character does one loop for 30 seconds with a camera angle we've seen a million times. Idk about you, but I get incredibly bored watching those... and suggesting people to prefer simple camera angles may lead to less experimenting with that kind of stuff and a potentially sexy camera angle never being discovered...

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  • a3person said:
    Wondering if it's the camera movements or the slight artifacting I'm just now realizing x: I kinda can agree the movement's are not the best, but something that can get better with practice... kinda hard to get reference for this though.

    I do try my best to do some different and unique ideas though! Thanks (: and that's quite a hot thought thinking about how much they need to cram.

    You're welcome, I'm glad you can take criticism to better yourself ^^

    And yeah, the idea of someone with a double equipment setup slipping one shaft into his partner and bumping and grinding while the other is still outside and we see how much his shaft inside his partner is trying to swell would be pretty fun.

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  • Would love to see some tip to tip frottage, I feel like its almost always forgotten. The penis head and tip is so sensitive, which is perfect for frottage, yet I see way too often just shaft mainly shaft frottage, the head never really frotting against one another. But fan-fucking-tastic work as always!

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