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tortured_torchic said: The background is transparent, or atleast that's what I put for exporting from blender, I don't know much about WebMs, but I also have an MP4 version
Webm does support transparency, also known as alfa chanel, I'm not sure how does e6 prosses transparency on webm. But when rendering did you had your output like this? https://files.catbox.moe/3wbnfa.png Other more efficient format is also animated PNG for animation with transparency wich is supported here
dege1000 said: Webm does support transparency, also known as alfa chanel, I'm not sure how does e6 prosses transparency on webm. But when rendering did you had your output like this? https://files.catbox.moe/3wbnfa.png Other more efficient format is also animated PNG for animation with transparency wich is supported here
there wasn't an RGBA on the version of blender I used, although I do have all the frames with transparent backgrounds.
tortured_torchic said: The background is transparent, or atleast that's what I put for exporting from blender, I don't know much about WebMs, but I also have an MP4 version
dege1000 said: Webm does support transparency, also known as alfa chanel, I'm not sure how does e6 prosses transparency on webm. But when rendering did you had your output like this? https://files.catbox.moe/3wbnfa.png Other more efficient format is also animated PNG for animation with transparency wich is supported here
tortured_torchic said: there wasn't an RGBA on the version of blender I used, although I do have all the frames with transparent backgrounds.
Background is black in this, so most likely altered during the encode to make the file proper.
VP9 WebM supports transparency with YUVA420P pixel format. VP8 also had some implementation, but that was bit more hacky and only works with chrome. Please do not use any other colorspaces other than YUV420 and YUVA420 with uploads, as the files will not play for majority. Not huge amount of lossy final encode formats support alpha channel as that's usually something that's more used in production phase, but as webm files are used with stull like website building so would imagine that to be biggest reason for trying to support it.
Additionally this is under 2 seconds loop with no sound, so APNG also works.
tortured_torchic said: there wasn't an RGBA on the version of blender I used, although I do have all the frames with transparent backgrounds.
If you want to try the lastest blender you can download the non installer version and use it separatly from the one you normally use, on the blender download site web site use the other versions menu and you'll see the portable option for windows
mairo said: Background is black in this, so most likely altered during the encode to make the file proper.
VP9 WebM supports transparency with YUVA420P pixel format. VP8 also had some implementation, but that was bit more hacky and only works with chrome. Please do not use any other colorspaces other than YUV420 and YUVA420 with uploads, as the files will not play for majority. Not huge amount of lossy final encode formats support alpha channel as that's usually something that's more used in production phase, but as webm files are used with stull like website building so would imagine that to be biggest reason for trying to support it.
Additionally this is under 2 seconds loop with no sound, so APNG also works.
Blender also supports PNG as a video codec when rendering as webm, that gives me the curiosity of how would that work here, if it wold work at all.
I'll stop here as well, this is not the forum after all
dege1000 said: Blender also supports PNG as a video codec when rendering as webm, that gives me the curiosity of how would that work here, if it wold work at all.
I'll stop here as well, this is not the forum after all
It's most likely PNG image sequence, which is perfect, because that is essentially lossless and universally supported fileformat so you can do and use it however you want and it will include alpha for certain, which is then just easy to push to ffmpeg or other encoder to maintain quality and alpha channel.
Also fuck you, your not my mom, I will use comments however the fuck I want.
mairo said: It's most likely PNG image sequence, which is perfect, because that is essentially lossless and universally supported fileformat so you can do and use it however you want and it will include alpha for certain, which is then just easy to push to ffmpeg or other encoder to maintain quality and alpha channel.
Neat, if I ever do some blender stuff i will keep that in mind
mairo said: Also fuck you, you're not my mom, I will use comments however the fuck I want.
Good Lord, I was refering to my self (It is out of place for me after all to keep doing so). I'm having to contain my 4chan autism from insulting you.
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FuckThisShitI'mOut
MemberGreen-screen version?
Tortured Torchic
MemberThe background is transparent, or atleast that's what I put for exporting from blender, I don't know much about WebMs, but I also have an MP4 version
MistOpportunity
MemberSpeeeen!
PervyLesbian02
Memberwheeeeeeeeeee
Niko Mercer
BlockedHE IS THE MESSIAH!
dege1000
MemberWebm does support transparency, also known as alfa chanel, I'm not sure how does e6 prosses transparency on webm. But when rendering did you had your output like this? https://files.catbox.moe/3wbnfa.png
Other more efficient format is also animated PNG for animation with transparency wich is supported here
Dragonlord2328
MemberHe spin he spin he spinnnnnnn
Bakumaru
MemberAww, no Beach Boys music :(
Tortured Torchic
Memberthere wasn't an RGBA on the version of blender I used, although I do have all the frames with transparent backgrounds.
Mairo
JanitorBackground is black in this, so most likely altered during the encode to make the file proper.
VP9 WebM supports transparency with YUVA420P pixel format. VP8 also had some implementation, but that was bit more hacky and only works with chrome. Please do not use any other colorspaces other than YUV420 and YUVA420 with uploads, as the files will not play for majority.
Not huge amount of lossy final encode formats support alpha channel as that's usually something that's more used in production phase, but as webm files are used with stull like website building so would imagine that to be biggest reason for trying to support it.
Additionally this is under 2 seconds loop with no sound, so APNG also works.
dege1000
MemberIf you want to try the lastest blender you can download the non installer version and use it separatly from the one you normally use, on the blender download site web site use the other versions menu and you'll see the portable option for windows
Blender also supports PNG as a video codec when rendering as webm, that gives me the curiosity of how would that work here, if it wold work at all.
I'll stop here as well, this is not the forum after all
user 245360
MemberHe is NOT the messiah! He's a very naughty boy. Now go away.
Tortured Torchic
MemberMairo
JanitorIt's most likely PNG image sequence, which is perfect, because that is essentially lossless and universally supported fileformat so you can do and use it however you want and it will include alpha for certain, which is then just easy to push to ffmpeg or other encoder to maintain quality and alpha channel.
Also fuck you, your not my mom, I will use comments however the fuck I want.
ThatPeon
Memberneeds a bit of this...:
dege1000
MemberNeat, if I ever do some blender stuff i will keep that in mind
Good Lord, I was refering to my self (It is out of place for me after all to keep doing so). I'm having to contain my 4chan autism from insulting you.
vgtreshi
BlockedIt's him!
CP7742
Member🎶You spin me right round baby right round like a record baby right round round round🎶
https://www.youtube.com/watch?v=PGNiXGX2nLU&t=61s
Ekoneko
MemberSomehow this made me chuckle.
user 541017
MemberPa po pepo paparapa pa parara papope....
SomeRandomFox
MemberHe vibin
AWSUMSAS
MemberWe should just stop posting on this website, we can't top perfect.
Soulless 76
MemberSpeem
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