dungeons and dragons and etc created by merrunz
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From the artist:

Since Swen Vincke doesn't want to implement any races that aren't recolored humans with halloween accessories, I guess I'll have to make one for myself.

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  • I noticed there's no description for this post, so I came up with a DnD-inspired story to go with it (be warned, it's long):

    The Dragonsmith

    You're almost finished with a quest. It wasn't supposed to be a difficult task; merely retrieve a few treasured items from a rag-tag band of highwaymen and return them to their rightful (and very wealthy) owner. The only difficult part of the task was supposed to be finding the lowly thieves as they had kept on the move. As it turns out, the task wasn't so simple, and the "rag-tag band" was actually a small group from a much larger guild of thieves from a few towns over.

    During the slow and rather painful process of dispatching the guild and retrieving the items, your gear was badly damaged. The armor could be patched easily, but your sword (as well as a couple ribs) were broken when you were thrown through the stained glass window that overlooked the main hall from the guild leader's office. And of course, the blade just happened to break clean across the middle of the Rune of Returning etched into the side. "Murphy be damned, that rune cost me 30 gold coins!" you yell at nobody in particular before stashing the sword halves in your pack. In a hazy blend of raw anger, physical pain, and wounded pride, you grab a relatively large shard of colored glass and make your way back to the guild leader's office.

    The first thing you notice when leaving the guild's hideout is how low the sun is in the sky. Without a functional weapon, travelling at night would be very dangerous. After finding the nearest tavern, you ask the tavern keeper if they know of a blacksmith who can repair your weapon and restore the broken rune. "sorry mate," his voice is gravelly and he speaks with a heavy accent. "The blacksmith 'ere in town can fix the sword, but you'll 'ave to look elsewhere to get the rune replaced. allegedly there's a smith lady livin' in a village 'bout a half-day's travel from 'ere that might be able to help," he says with a hint of doubt in his voice. "But 'er methods are a bit... unorthodox." The tavern keeper wouldn't elaborate on just how "unorthodox" these methods were, but you don't care as long as it saves you money. With information in hand and food in stomach, you head to the nearest inn to wait for morning.

    You left the inn at sunrise, and it's a good thing too as it was already afternoon when you arrived at the village the barkeep had told you about. The village was surprisingly well developed for how small it was. there couldn't have been more than 20 buildings in total, but they were all very clean and uniform. Regardless, it was easy to tell where the blacksmith was, since it was the only building that had a large chimney with thick black smoke rising from it. "With smoke like that coming from the chimney, she must be hard at work" you think to yourself as you arrive at her shop. You slowly open the door and step inside quietly as not to startle her mid-swing and mess up whatever project she might be working on.

    That's when you see her. A beautiful red dragonborn woman at the forge. Her gaze has been trained on you since you opened the door, But there's something else about the situation that seems off. Then, you notice that she isn't wearing any shirt or pants under her apron. Maybe it's just really hot in front of the forge? But she's also standing in a strange half-squat over her anvil with a hand above her head using a chain hanging from the rafters to support herself...

    ...Wait...

    "Oh, a new customer? How fortunate!"

    Updated

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  • mildmanneredjosh said:
    I noticed there's no description for this post, so I came up with a DnD-inspired story to go with it (be warned, it's long):

    The Dragonsmith

    You're almost finished with a quest. It wasn't supposed to be a difficult task; merely retrieve a few treasured items from a rag-tag band of highwaymen and return them to their rightful (and very wealthy) owner. The only difficult part of the task was supposed to be finding the lowly thieves as they had kept on the move. As it turns out, the task wasn't so simple, and the "rag-tag band" was actually a small group from a much larger guild of thieves from a few towns over.

    During the slow and rather painful process of dispatching the guild and retrieving the items, your gear was badly damaged. The armor could be patched easily, but your sword (as well as a couple ribs) were broken when you were thrown through the stained glass window that overlooked the main hall from the guild leader's office. And of course, the blade just happened to break clean across the middle of the Rune of Returning etched into the side. "Murphy be damned, that rune cost me 30 gold coins!" you yell at nobody in particular before stashing the sword halves in your pack. In a hazy blend of raw anger, physical pain, and wounded pride, you grab a relatively large shard of colored glass and make your way back to the guild leader's office.

    The first thing you notice when leaving the guild's hideout is how low the sun is in the sky. Without a functional weapon, travelling at night would be very dangerous. After finding the nearest tavern, you ask the tavern keeper if they know of a blacksmith who can repair your weapon and restore the broken rune. "sorry mate," his voice is gravelly and he speaks with a heavy accent. "The blacksmith 'ere in town can fix the sword, but you'll 'ave to look elsewhere to get the rune replaced. allegedly there's a smith lady livin' in a village 'bout a half-day's travel from 'ere that might be able to help," he says with a hint of doubt in his voice. "But 'er methods are a bit... unorthodox." The tavern keeper wouldn't elaborate on just how "unorthodox" these methods were, but you don't care as long as it saves you money. With information in hand and food in stomach, you head to the nearest inn to wait for morning.

    You left the inn at sunrise, and it's a good thing too as it was already afternoon when you arrived at the village the barkeep had told you about. The village was surprisingly well developed for how small it was. there couldn't have been more than 20 buildings in total, but they were all very clean and uniform. Regardless, it was easy to tell where the blacksmith was, since it was the only building that had a large chimney with thick black smoke rising from it. "With smoke like that coming from the chimney, she must be hard at work" you think to yourself as you arrive at her shop. You slowly open the door and step inside quietly as not to startle her mid-swing and mess up whatever project she might be working on.

    That's when you see her. A beautiful red dragonborn woman at the forge. Her gaze has been trained on you since you opened the door, But there's something else about the situation that seems off. Then, you notice that she isn't wearing any shirt or pants under her apron. Maybe it's just really hot in front of the forge? But she's also standing in a strange half-squat over her anvil with a hand above her head using a chain hanging from the rafters to support herself...

    ...Wait...

    "Oh, a new customer? How fortunate!"

    please, continue

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  • Excuse me?

    Yeah?

    Might I ask about the outfit?

    Wasn't my first choice, but up north it's freezing. but down here the steam is unbearible so you dress lighty.

    You raise a goodpoint.

    Yes now excuse me, hot stuff coming through.

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  • “-doesn't want to implement any races that aren't recolored humans with halloween accessories-“

    I feel this towards the majority of the gaming industry.

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  • That's the worst outfit for forging i could only imagine how many times you'd get singed by flying metal flakes ;(

    Hot though 🗿

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  • eikcaj said:
    That's the worst outfit for forging i could only imagine how many times you'd get singed by flying metal flakes ;(

    Hot though 🗿

    It's fine, she's a red dragonborn

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