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  • Nice to see 343 taking some risks with Halo Infinite, doubt Microsoft will be happy with the AO rating though...

    But seriously this looks indistinguishable from the cutscenes Blur Studio made for H2A, fucking incredible

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  • drachenfyr said:
    Nice to see 343 taking some risks with Halo Infinite, doubt Microsoft will be happy with the AO rating though...

    But seriously this looks indistinguishable from the cutscenes Blur Studio made for H2A, fucking incredible

    I was about to say this is way better than the Halo Infinite graphics.

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  • "Listen, Demon: I'm a way better girlfriend than your crazy ex. She lived in your head, tried to kill the galaxy, and you didn't even get to bust a nut. I can fix one of those things right now."

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  • Top tier animation with no looping, this has so much effort put into it... wouldn't be surprised if this artist is a professional working for some studio.

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  • drachenfyr said:
    Nice to see 343 taking some risks with Halo Infinite, doubt Microsoft will be happy with the AO rating though...

    But seriously this looks indistinguishable from the cutscenes Blur Studio made for H2A, fucking incredible

    daedius said:
    Top tier animation with no looping, this has so much effort put into it... wouldn't be surprised if this artist is a professional working for some studio.

    Fun fact: On FA, Trenshyva said that this is the third model he's ever made. The only downside is that it's a complete mess in the technical areas (file size is too big, model has 300k polygons and lacks normal topology, and the skeleton and rig are not even close to decent), so he might have to remake it from scratch if he wants to release it to the public.

    Here's his patreon if any of you guys want to support him. He only has 15 patreons as of right now.

    https://www.patreon.com/Trenshyva

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  • qpzmqpzmqpzm said:
    Fun fact: On FA, Trenshyva said that this is the third model he's ever made. The only downside is that it's a complete mess in the technical areas (file size is too big, model has 300k polygons and lacks normal topology, and the skeleton and rig are not even close to decent), so he might have to remake it from scratch if he wants to release it to the public.

    Here's his patreon if any of you guys want to support him. He only has 15 patreons as of right now.

    https://www.patreon.com/Trenshyva

    That gives me a LOT of confidence. I just started out 3D modelling and i too don't find it particularly hard. I think i'm capable of doing something like this and that just gave me a lot of motivation

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  • Ho-ly crap, I can't even begin to imagine how much time and effort this artist puts into his work.

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