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An animation commission for Jykinturah! They have a little run-in with BJ while she's hanging out in the suspension bondage wing of the museum... They're a bit shy and nervous about it but can't resist giving her a try.

There's some unfortunate high-frequency noise in the reflections that I didn't think would be in the final rendered frames and I didn't see until just now when viewing the finished thing, but I think for once that's the only issue with a final animation so it could certainly be worse. That aside, I hope y'all like it!

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  • Comments
  • cottoncandyfox said:
    As long as it's consensual. I think this is pretty cool.

    All displays in the museum are volunteers and know what they're signing up for, she's very much a willing participant here! Even if she's a little worried about what's coming at the end there, hah.

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  • ruaidri said:
    All displays in the museum are volunteers and know what they're signing up for, she's very much a willing participant here! Even if she's a little worried about what's coming at the end there, hah.

    I really thought you meant the orgasm and then our other friend showed up with the toy LMAO

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  • I would like to See more machine bondage with Post Orgasm or edging or some self bondage with machine that would be awsome

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  • Just realized that Nidhala, from everything we have ever seen of her, seems to be fascinated only with sex toys/machines...

    She would be the girl on my invite list to any party always.

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  • I thought you said that you was never going to attempt wings again but I'm so glad you changed your mind.

    Top-notch piece of work.

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  • Nobody needs to sell me on Ruaidri (look at my avatar) but if I wasn't already sold, this would have done it, ESPECIALLY with that hilarious and adorable ending!!!

    Update: Avatar changed, still love Ruaidri animations!

    Updated

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  • It's very subtle, but I love how Jykinturah's feathers shift from blue to purple depending on how the light hits them keeps me replaying it lol. Also props to how ever long it took to raytrace this, it's absolutely stellar.

    Updated

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  • Hello cool animation.
    But man, my own phobias get in the way of a good bondage piece.
    Something about not being able to move triggers my claustrophobia.

    But im damn sure giving this an upvote! Good quality!

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  • I love how he keeps looking around to see if anyone is there lol
    Also noted the color-shift effect on his wings.

    But, that ending. . .

    Top notch stuff as always.

    Easily my favorite furry animator by a very large margin.

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  • I had a religious experience watching this and listening to Death Grips at the same time. Completely sober, wasn't jerking off, yet I felt a wave of peace wash over me.

    I just felt like letting everyone know

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  • ruaidri said:
    All displays in the museum are volunteers and know what they're signing up for, she's very much a willing participant here! Even if she's a little worried about what's coming at the end there, hah.

    Where do I sign up?

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  • chastitycoyote said:
    Just realized that Nidhala, from everything we have ever seen of her, seems to be fascinated only with sex toys/machines...

    She would be the girl on my invite list to any party always.

    Yup, you nailed it- that's actually part of her character. She doesn't have much interest in just normal sex and typically requires some kind of machinery to be invested in what's happening. Probably part of why she set up the whole museum thing in the first place, so she could fund her toymaking adventures further. :P

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  • I love that ending, just causally in the middle of breeding art as someone walks in. Love it.

    If only this artist was open for voice acting heh, and sound editing for free, since that is what this great art deserves.

    Updated

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  • chastitycoyote said:
    Exactly. 5 speed transmission, and overdrive will rattle your teeth out...Comes with a crash helmet in case you get thrown off.

    I think it's just a two-stroke tallywacker.

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  • ryandiretex said:
    I love that ending, just causally in the middle of breeding art as someone walks in. Love it.

    If only this artist was open for voice acting heh, and sound editing for free, since that is what this great art deserves.

    are you implying that they do the voice acting, or hire someone to do so? thats a bit like saying "can you draw this for me? i cant pay you, but i have a huge twatter following."

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  • zigaton said:
    I like that the dildo apparently has some kind of diesel engine

    That wouldn't be a diesel, it'd likely be a two stroke motor, like in a chainsaw or various gardening tools..

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  • Please, Ruaidri, sir/ma'am, can you please tell me how you work on the wings? I so wanting to make something like that, and I'd like to know how you do it

    Also, are the feathers made with one elongated object with hair particle system?

    Thank you in advance

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  • just_a_ghost said:
    Please, Ruaidri, sir/ma'am, can you please tell me how you work on the wings? I so wanting to make something like that, and I'd like to know how you do it

    Also, are the feathers made with one elongated object with hair particle system?

    Thank you in advance

    In this case, the wings are made, unsurprisingly, of a whole bunch of feathers- the feathers don't use particle systems, but are instead 2D planes with their transparency driven by a texture. The feathers are all carefully positioned in layers to give the general shape of a wing, and then the whole shebang is manipulated using either a "surface deform" modifier, or a "mesh deform" modifier if the surface deform modifier isn't behaving well. The character's rig controls a simple 2D or 3D cage in roughly the shape of the wings, and that shape controls the actual feathers via a deform modifier.

    It's not perfect- instead of folding closed like actual wings would, wings created in this way kinda "squish" closed, but for most situations it seems to do the job. It's easy enough to ignore if the wings aren't a huge focus of the animation. The advantage of this is it's super easy to rig compared to actually trying to rig up actual individual feathers and not have them clip through each other all over the place.

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  • ruaidri said:
    In this case, the wings are made, unsurprisingly, of a whole bunch of feathers- the feathers don't use particle systems, but are instead 2D planes with their transparency driven by a texture. The feathers are all carefully positioned in layers to give the general shape of a wing, and then the whole shebang is manipulated using either a "surface deform" modifier, or a "mesh deform" modifier if the surface deform modifier isn't behaving well. The character's rig controls a simple 2D or 3D cage in roughly the shape of the wings, and that shape controls the actual feathers via a deform modifier.

    It's not perfect- instead of folding closed like actual wings would, wings created in this way kinda "squish" closed, but for most situations it seems to do the job. It's easy enough to ignore if the wings aren't a huge focus of the animation. The advantage of this is it's super easy to rig compared to actually trying to rig up actual individual feathers and not have them clip through each other all over the place.

    Thank you very much for the knowledge. I will definitely keep tabs on this

    BTW, what's the word "shebang" supposed to mean? Or was it a typo?

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  • just_a_ghost said:
    Thank you very much for the knowledge. I will definitely keep tabs on this

    BTW, what's the word "shebang" supposed to mean? Or was it a typo?

    No problemo!

    Not a typo, it's a thing: https://www.merriam-webster.com/dictionary/the%20whole%20shebang

    insanegodcuthulu said:
    This might just be the first time I've seen a bird on this sight that's actually attractive, that Bj character is fucking *hot*!

    Aw, thanks! She's become quite popular lately, so I suspect we'll see her pop up quite a bit in the future. Keep an eye out. :3

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  • ruaidri said:
    No problemo!

    Not a typo, it's a thing: https://www.merriam-webster.com/dictionary/the%20whole%20shebang

    Aw, thanks! She's become quite popular lately, so I suspect we'll see her pop up quite a bit in the future. Keep an eye out. :3

    BTW again, I just re-read your explanation, so what you're saying is:
    It's a number of feather objects, each one of them are parented to the individual bones of an armature? I was kinda fighting off sleep the first time I read, so I had to clarify just now, sorry. And the reason of my deduction is that I tried the exact way, minus the deform mods

    Also, do you have any other social media that we can follow?

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  • just_a_ghost said:
    BTW again, I just re-read your explanation, so what you're saying is:
    It's a number of feather objects, each one of them are parented to the individual bones of an armature? I was kinda fighting off sleep the first time I read, so I had to clarify just now, sorry. And the reason of my deduction is that I tried the exact way, minus the deform mods

    Also, do you have any other social media that we can follow?

    Naw, no bones for each individual feather, that's what I want to avoid because it's tough to prevent clipping everywhere. I just use a few very simple wing bones to control a mesh cage that controls the wing.

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  • ruaidri said:
    In this case, the wings are made, unsurprisingly, of a whole bunch of feathers- the feathers don't use particle systems, but are instead 2D planes with their transparency driven by a texture. The feathers are all carefully positioned in layers to give the general shape of a wing, and then the whole shebang is manipulated using either a "surface deform" modifier, or a "mesh deform" modifier if the surface deform modifier isn't behaving well. The character's rig controls a simple 2D or 3D cage in roughly the shape of the wings, and that shape controls the actual feathers via a deform modifier.

    It's not perfect- instead of folding closed like actual wings would, wings created in this way kinda "squish" closed, but for most situations it seems to do the job. It's easy enough to ignore if the wings aren't a huge focus of the animation. The advantage of this is it's super easy to rig compared to actually trying to rig up actual individual feathers and not have them clip through each other all over the place.

    Funny. I was looking at the feathers and REALLY hoping they were a texture/shader that was making them that way. And they are! PERFECTION achieved!! That is some truly stunning work. If you don't mind my asking, are you using Blender, SFM, Daz or some other program?

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  • Did she just pull start that power dildo like a fucking chainsaw? Love it. Imagine what an actual two-stroke power dildo would sound like.

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  • ssurgul said:
    Funny. I was looking at the feathers and REALLY hoping they were a texture/shader that was making them that way. And they are! PERFECTION achieved!! That is some truly stunning work. If you don't mind my asking, are you using Blender, SFM, Daz or some other program?

    Whoops, sorry, missed this for a bit! My models are 100% made and animated in Blender.

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  • ruaidri said:
    Whoops, sorry, missed this for a bit! My models are 100% made and animated in Blender.

    Nice! I'm still making efforts at learning Blender to export changes/assets into Daz too. I've got a huge amount of assets from their store. And if I get too frustrated, theoretically, I could export to Blender. We'll see. But delights like this definitely keep me wanting to update my computer to be able to do much better scenes.

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  • thecaptaincrush said:
    Avian flu ruined birds for me.

    You know the bird flu's biggest victim are birds, right? A bunch of seagulls and ravens didn't just manufacture a virus in a lab up a tree, people do that.

    With your logic, you can't look at any porn because animals all spread disease, humans manufacture them, and well....I think you saying that Egyptian people are ruined for you because of the west Nile virus is not very cash money, which you must think based on your asinine comment.

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  • ruaidri said:
    All displays in the museum are volunteers and know what they're signing up for, she's very much a willing participant here! Even if she's a little worried about what's coming at the end there, hah.

    i would love to see that fucking jack hammer machine in play one day though, maybe some over stimulation of some unfortunate soul ;)

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  • This animation really looks like Zootopia, especially male reaction on this machine in the end. Really good job, Ruaidri

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  • Like the innovative idea of having Art and Interaction also being sensual. your imagination makes the piece wonderful!

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