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This post was deleted or flagged for the following reasons:

  • [DELETION] Inferior version/duplicate of post #1545701 (Artificial upscale, Frame blending) - Mairo -
Description

New sound edit of an old Cobat gif.

Blacklisted
  • Comments
  • StoneGuardian said:
    Gotta wonder what kind of (or lack thereof) social life this guy has if all he seems to be doing is fuckin pokemon.

    Some things are better left unsaid. If you don't have any thing nice to say then don't say anything at all. Do I make myself clear? The last thing this artist needs is to have someone who tries to bully the artist and make the artist depressed. There's no need for it. If you don't like it then stay off of the website.

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  • stoneguardian said:
    Gotta wonder what kind of (or lack thereof) social life this guy has if all he seems to be doing is fuckin pokemon.

    Gotta wonder what kind of (or lack thereof) social life this guy has if all he seems to be doing is fuckin making comments like this

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  • mangosentinelex said:
    Looks like it's got some bad interpolation or something, just looks off from the original

    Yeah, I messed with the video settings too much without realizing how it came out. If it gets flagged, I'll certainly make sure to fix it, my apologies.

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  • minttu said:
    Gotta wonder what kind of (or lack thereof) social life this guy has if all he seems to be doing is fuckin making comments like this

    That's a pot-kettle-situation, if I've ever seen one. I mean... was his comment really that bad?

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  • sebwy said:
    Yeah, I messed with the video settings too much without realizing how it came out. If it gets flagged, I'll certainly make sure to fix it, my apologies.

    Please do, this filesize is far higher than is necessary.

    Make sure the output framerate matches the input, use some compression, and do not go higher than the original resolution either. I can help with the file compression in DMs if you want

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  • daemon_animated said:
    Please do, this filesize is far higher than is necessary.

    Make sure the output framerate matches the input, use some compression, and do not go higher than the original resolution either. I can help with the file compression in DMs if you want

    I am in the process of fixing it. I don't understand though, why is the frame rate a problem? Speeding up the animation makes it run much smoother than the original did and appears much more desirable in my personal opinion.

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