Description
Werewolf model by Rekin. Working on some cum VFX, this is still a WIP. I'm uploading it in this state to maybe get some feedback on the fluid sim itself. Animation is unfinished (barely touched it yet), but the cum shader and fluid properties are getting close to where I want them to be. This whole scene is a test setup to practice my fluid sim.
While it is not the first time I'm simulating a fluid, it is the first time I'm trying to make digital jizz.
Draegon-Sukram
MemberWhat's taking my Créme de Lycan so long?
Plot123
Member... stop I can't laugh right nlw
GXC
Memberi mean it still counts as nut milk.
Bahlam
MemberThe cum absorbing into the porous unglazed bowl looks great. I've never seen cum looking so real.
Rupel Fox Fan
MemberSkipping the horny, that is probably the best semen render I seen, the fact that the bowl stays wet after the semen slides past it is a really cool touch in details
MattLovesGayPorn
MemberThis is insane and I need more.
Haferkraft
MemberThank you all for your comments :)
redMountain26
MemberI never thought I'd ever be jealous of a goddamn clay plate
salamiiiiii
MemberThe knot tho
Kasrian
MemberThis is one of the best animations ive seen on here, period. Realistic penis on werewolf, heavy balls, animated throbbing, the most lifelike semen ever, and cumming in a bowl, and this is just a practice. Well i hope you have/get a patreon cause i wanna throw what little money i have at you.
Haferkraft
MemberThank you for the kind words. However the model of the werewolf itself was not created by me. I just re-modelled his balls and made some adjustments on the knot.
I won't make a patreon or take money anytime soon tho. I currently have a stable income and I do this as a personal hobby. I can't accept anyone giving me money for this.While it would be a dream come true if I could make a living from 3D production, I'm just not there yet. I started learning a few months ago and while I feel somewhat confident with some areas, there is still an iceberg of things I need to tackle ahead of me. I would rather approach this at my own pace and not feel forced by making this a source of income.So far I can do fluid simulations, basic scenes and terrain and natural lighting. I have some basic knowledge of animation and rigging that I need to extend. What I still want to cover: Full dynamic character animation, sound, rigid body physics, soft body physics, cinematic camera work, modeling my own characters etc..
This will probably take years, since due to my job I have limited time to spare for it all. But I'm really looking forward to the journey.
EDIT: Coming back to my comment 6 months later and I have actually just started a Patreon. I feel like I have grown to a point where I have something to offer, still I will always publicly release my work. I just offer my Patreon as a way to give you the original render files which due to their size (up to 8K resolution) can not be shared on sites like E6 or FA.
Updated
Kasrian
MemberOh dont worry, i didnt wanna pressure you or anything, you go at your own pace. But even if its not your model, and you say you still have to learn a lot, this here of what you can do already, is excellent. Almost noone does fluids right, especially something more special like... uhm... cum. c:
Like someone else said already, making the container it touched stay wet after it flows off is something ive NEVER seen before, and it makes the quality of the entire animation just ridiculous.
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