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Description

This animation is the product of a week long practice goal that I gave myself last Monday. I can't say it wasn't frustrating, but I'm glad I had something to post by my deadline. I have a newfound respect for the craft and the pros that can make a living doing this stuff.

Kulve Taroth model by Furromantic on twitter

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  • Comments
  • The animation is nice, the dampening could be turned up a bit on the physics though, especially on the nipple bones.

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  • catsyboy said:
    The animation is nice, the dampening could be turned up a bit on the physics though, especially on the nipple bones.

    Yeah, you're 100% right. It just took so long to tweak and re-bake everything over and over again and by the second day I started to realize I probably don't have the hardware to do this kind of thing very well.

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  • I can't help but feel that this would look better if the light source were coming from the background. I'm guessing that backdrop is a 2d element though, so that might be complicated to pull off...

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  • arbiter1209 said:
    Yeah, you're 100% right. It just took so long to tweak and re-bake everything over and over again and by the second day I started to realize I probably don't have the hardware to do this kind of thing very well.

    Funnily enough, I remember how Niko from CorridorDigital once said that the only real thing the hardware affects is the time you'll spend rendering, honestly this stuff looks really good and I can't wait to see more of your work

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  • blackbird666 said:
    Oh and additionally a screen splatter at the end would make for a nice flourish.

    Nah dude. The quaity of this is amazing. Just needs the jiggle physics tweaked

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