created by omeggaomelette
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  • Why do people hate my drawing? Feedback would be greatly appreciated. Hopefully it would help me improve my drawings.

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  • omeggaomelette said:
    Why do people hate my drawing? Feedback would be greatly appreciated. Hopefully it would help me improve my drawings.

    E621 is an art archive site with rather high quality requirements for the art uploaded, and people come here especially for the good quality art. Beginner art, and art from artists who still have a lot of learning and work to do is not really what users come to see here. Furaffinity and similar sites might be better option for you, since they are personal art gallery sites rather than publicly maintained selection of good art.

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  • rupikonna said:
    E621 is an art archive site with rather high quality requirements for the art uploaded, and people come here especially for the good quality art. Beginner art, and art from artists who still have a lot of learning and work to do is not really what users come to see here. Furaffinity and similar sites might be better option for you, since they are personal art gallery sites rather than publicly maintained selection of good art.

    I see. Thanks for letting me know. What do you think of my drawings? Be honest. What can I do to improve?

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  • omeggaomelette said:
    I see. Thanks for letting me know. What do you think of my drawings? Be honest. What can I do to improve?

    You still have quite a long way to go with pretty much everything. I would start with improving line quality (look up for line-art training exercises, it's a lot of repetitive simple drawing that builds up your muscle memory and steadies your hand), and fundamentals of art (look up guides for learning realistic anatomy, shading, color theory, perspective and so on, gotta learn the rules before you go breaking them with stylished cartoon art). Once you got the basics down, you should look into guides regarding comic art, stylization, and toony animation (you do not necessarily need to try to learn to animate, but learning the techniques and rules is very valuable knowledge for learning the style you seem to be going for)

    If you have a computer that can handle a bit of strain, I also recommend dabbling into 3D modeling, because learning to work with 3D kind of passively gives you extremely valuable skills with comprehending three dimensional objects, perspective and shading that will help a lot with advancing with 2D art. Blender is a free software, and there are plenty of guides walking you through learning the basics. If you choose try this out, start with going through few guides for making inanimate objects (simple furniture is good starting point, and after that food items for bit more challenge) before moving on to character modeling which is a tad more advanced.

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  • rupikonna said:
    You still have quite a long way to go with pretty much everything. I would start with improving line quality (look up for line-art training exercises, it's a lot of repetitive simple drawing that builds up your muscle memory and steadies your hand), and fundamentals of art (look up guides for learning realistic anatomy, shading, color theory, perspective and so on, gotta learn the rules before you go breaking them with stylished cartoon art). Once you got the basics down, you should look into guides regarding comic art, stylization, and toony animation (you do not necessarily need to try to learn to animate, but learning the techniques and rules is very valuable knowledge for learning the style you seem to be going for)

    If you have a computer that can handle a bit of strain, I also recommend dabbling into 3D modeling, because learning to work with 3D kind of passively gives you extremely valuable skills with comprehending three dimensional objects, perspective and shading that will help a lot with advancing with 2D art. Blender is a free software, and there are plenty of guides walking you through learning the basics. If you choose try this out, start with going through few guides for making inanimate objects (simple furniture is good starting point, and after that food items for bit more challenge) before moving on to character modeling which is a tad more advanced.

    Hey thanks for the feedback. I could try to practice some more. I have taken some art classes before and they really weren’t much help. My drawings from previous years were a lot worse than the ones I uploaded here, but there’s always room for more improvement.

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