News: Feb 26, 2025 Show

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Further information on the bill itself can be found at the Free Speech Coalition: https://action.freespeechcoalition.com/bill/arizona-hb-2112/

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x-com created by wattchewant
Viewing sample resized to 33% of original (view original) Loading...
Description

Tried to make the X-com 2 Viper.

Dropbox links

2560x1440 1

2560x1440 2

Imgur links

1920x1080 1

1920x1080 2

The face was based off the Viper drawings (!NSFW!) custapple (!NSFW!) made more than the actual in-game model.

Also for those that are a bit confused. This is not a complete model so i cannot make animations with it. This was just for practice.

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  • Comments
  • CaptainFabulass said:
    God fucking damn dude, too bad this can't be used in SFM
    Also check out this for what the model was based on

    hot damn

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  • SwiftNimblefoot said:
    kinda pointless

    Well i could ask you the same question.
    What's the point of making a picture of a harpy/dragon thing fucking a telephone pole?

    Gonna go ahead and guess it's because you wanted to.

    P.SWhat am i supposed to do with all this salt?

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  • SwiftNimblefoot said:
    I dunno. I mean, I can understand doing 3D art of characters from games that are old and low-polygon-count, but XCom uses an easily moddeable engine, so once the game is out you can just take the VIper's model and use it in animations.

    ...the answer should be kinda obvious, but seeing as you haven't gotten it yet, maybe he doesn't WANT to wait until XCOM comes out to pull things and use that, and there's no telling that the model in XCOM is going to be the same polygon count/etc. for him to use to his satisfaction.

    So yeah, there kinda is a point.

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