draead, laelia truce, maximiliana, myrrhlenne the vixen, and rhubarb (elae meltaea and etc) created by fibs
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  • I hope that's enough darn tags for you... as I'm not an active user I'm not fluent in e621's tag tree, so I might miss a few or get a few wrong

    EDIT: OR I MIGHT NOT KNOW HOW TO SEPARATE TAGS. OOPS BRB

    EDIT 2: Fixed... Some sites use spaces and others use commas, it drives me crazy

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  • GarethGobulcoque said:
    I'm not sure why it's taken me this long to see a taur-appropriate swimsuit. I approve.

    Probably the same reason it took me three months to figure out how to draw it. x)

    The part around her waist-chest is still a bit off, it should theoretically curve around her legs - but it looked like a diaper when I did that so I left it as it is

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  • FibS said:
    Probably the same reason it took me three months to figure out how to draw it. x)

    The part around her waist-chest is still a bit off, it should theoretically curve around her legs - but it looked like a diaper when I did that so I left it as it is

    I can understand that, especially working with the wide 'hips' that a taur has up front. It looks like a modified one-piece suit, something I can imagine her actually being able to put on, maybe with some help.

    It's a small thing, but I really like it when artists take the time to speculate about how clothing and furry anatomy would work in a realistic (?) way. It lends some character to the design, even if it's easy to miss. Bravo.

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  • GarethGobulcoque said:
    I can understand that, especially working with the wide 'hips' that a taur has up front. It looks like a modified one-piece suit, something I can imagine her actually being able to put on, maybe with some help.

    It's a small thing, but I really like it when artists take the time to speculate about how clothing and furry anatomy would work in a realistic (?) way. It lends some character to the design, even if it's easy to miss. Bravo.

    Thanks for your support! =D

    The term I use is follow-through or momentum. It's not strictly "realistic" per se, but it's a bit more "believable" because the designer thinks about the logical consequences (given the world physics) of design choices and follows through with other, relevant choices.

    It's like how a goofy and cartoony game like Elder Scrolls is praised for being an "immersive" experience because it's detailed, not because any of that detail is remotely realistic.

    On a bit of a tangent, I don't call Draead's body type "taur"* because that means bull. Centaur means bull-hunter, minotaur means bull of Minos, the Zodiac sign Taurus is a bull, etc.

    Since I couldn't find another existing word for a six-limbed form, I made one up - sexbrachiate... most words with "brachia" in them today refer specifically to arms, especially in medicine, but I use it here to more loosely mean limbs because I can't find anything better-fitting.

    * For the purpose of people actually being able to look up my stuff, I still tag my work with the local site's labyrinthine tags and perspective even though I don't really agree with them. This goes double on an image board because it isn't my personal page or art gallery. Similarly I don't like to think of my characters as animals, but I tag them with the animal(s) they're based on, hence Maxi is tagged both sheep and goat because she's based a bit on both. In some circumstances however I might tag nothing and let everybody argue over what animal it's supposed to be because Tag What You See is a terrible rule.

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