Copyright: blender eevee
EEVEE (or Eevee, "Extra Easy Virtual Environment Engine") is a real-time PBR render engine included in Blender from version 2.8. EEVEE uses rasterization to render images and can be used interactively in Blender's 3D viewport, though it is also capable of producing high quality final renders. The render engine was given the nickname Eevee by Ton Roosendaal, after the Pokémon. (https://twitter.com/tonroosendaal/status/809474433903722496)