Topic: all things video game

Posted under General

kamimatsu said:
Okay.

What about Kingdom of Loathing? It has a stamina system, but it's one of the earlier ones, has no way of buying more (You can eat food or drink booze for more adventures, but there's a limit to that before you get full or drunk, and the entire story is possible to complete in one day if you have the right skills.)

Also that game has an item called "Ring of Telling Skeletons What to Do" and an achievement for getting a back alley sex change operation 30 times.

You also have to unlock the ability to be aware of the fact that you have a torso.

All of this is done in a way that's hilarious.

what is KoL anyways? searching for pictures makes me even more confused about what it's supposed to be.

Updated by anonymous

Genjar

Former Staff

Coffey25 said:
what is KoL anyways? searching for pictures makes me even more confused about what it's supposed to be.

Bare-bones browser RPG with heavy focus on puns.
KoL podcast is pretty great. ...was, at least. Haven't played it in six years or so, not after I lost all my meat by gambling.

It had got a bit stale after 90 ascensions, anyway.

Updated by anonymous

treos said:
[Vinesauce] Vinny - SNES Corruptions (Real-Time Corruptor)

this is by far, one of THE most awesome people i have EVER found on youtube. and man oh man are those corruptions awesome as all heck. lol

He also does corruptions for other Nintendo emulators, up to the N64 (anything beyond that ends up too large and corruptions need to be high enough to easily break the game to actually be noticeable).
I wonder if during his 007 Goldeneye corruptions if he ever managed to get it to put him into the emulator buried inside of it? "Wait, what? I corrupted the game so hard it became another game?"

Updated by anonymous

Genjar said:
Bare-bones browser RPG with heavy focus on puns.
KoL podcast is pretty great. ...was, at least. Haven't played it in six years or so, not after I lost all my meat by gambling.

It had got a bit stale after 90 ascensions, anyway.

Money-Making Game? They do say not to do that. Meat is easy to get after a while anyway.

As for getting stale, there are events you can take part in, last year's Crimbo was odd, and with enough meat you can get the IotM without a Mr. A, which is easy to do if you've played enough for it to get stale.

I mostly just see how many different things I can do, like collecting things, discovering recipes, and perming rare skills. I'm not very good at it, but it's fun.

Updated by anonymous

kamimatsu said:
Money-Making Game? They do say not to do that. Meat is easy to get after a while anyway.

As for getting stale, there are events you can take part in, last year's Crimbo was odd, and with enough meat you can get the IotM without a Mr. A, which is easy to do if you've played enough for it to get stale.

I mostly just see how many different things I can do, like collecting things, discovering recipes, and perming rare skills. I'm not very good at it, but it's fun.

Have you hardcore perm'd? I heard you could keep it even through other hardcores if you permanent a skill during a hardcore.

Updated by anonymous

Furrin_Gok said:
Have you hardcore perm'd? I heard you could keep it even through other hardcores if you permanent a skill during a hardcore.

No, I haven't. And yes, you can. I had to get a new account because my last one was compromised and registered under my high school email, which hasn't existed for almost a decade, so I have exactly one perm'd skill, and it isn't HC. It's Summon Crimbo Candy, i think. If I get really good ones, I'll learn them once I do HC and perm them as HC skills.

Updated by anonymous

Furrin_Gok said:
He also does corruptions for other Nintendo emulators, up to the N64 (anything beyond that ends up too large and corruptions need to be high enough to easily break the game to actually be noticeable).
I wonder if during his 007 Goldeneye corruptions if he ever managed to get it to put him into the emulator buried inside of it? "Wait, what? I corrupted the game so hard it became another game?"

what? an emulator hidden in golden eye? i've never heard of that before.

...woah...there really is an emulator hidden in that game. o_O wth...? that's crazy. i mean, sure, it's definitely possible as the console would really just need to meet the "10 times as powerful as what your emulating" requirement but i had no idea they tried that with the N64.

yeah...that might be why that games somewhat unstable when Vinny tries messing with it. not near as fragile as star fox for snes but it's up there a good bit.

edit: yay, looks like my next game is coming a bit early and will be Yooka-Laylee.

had to report that Anima disc as not working properly since it started giving disc read errors despite the disc being spotless (no dust or scratches anywhere).

Updated by anonymous

o_O sweet mercy, it's 1 hour, 21 minute jim sterling video about 1 game!

IMPACT WINTER - The Game's Good... They Just Fucked Up

bizarre control scheme... the steam reviews for this game are mostly negative. 11 minutes into the video and it's basically a survival game...meh.

apparently it was published by namco bandai.

edit: looking at the steam forums for this game makes my brain hurt.

for fucks sake, USE PUNCTUATION AND DECENT GRAMMAR! what, are you people all a bunch of illiterates? i may get some things wrong myself but at least i CAN use punctuation and grammar. at least to where others can understand and easily read what i'm saying.

geez...

seeing this crappy writing makes me want to set this loose on them.

Updated by anonymous

treos said:
o_O sweet mercy, it's 1 hour, 21 minute jim sterling video about 1 game!

IMPACT WINTER - The Game's Good... They Just Fucked Up

bizarre control scheme... the steam reviews for this game are mostly negative. 11 minutes into the video and it's basically a survival game...meh.

apparently it was published by namco bandai.

Gotta admit I'm kinda surprised you watch Jim Sterling's stuff

Updated by anonymous

LumenSageAlexander said:
A lot of people consider him a pretty open SJW.

o_O jim sterling...an SJW? lol now that's a good one.

with how much he openly criticizes the video game industry and all the BS that goes on in it, he's one of the last people i would consider to be an SJW. i don't know if i've ever heard him speak positively of social justice (or feminism for that matter) when it comes to the video game industry.

you sure it's not any of the many shitty asset flippers he's openly criticized and even got into legal trouble with that's calling him that? cause there's really not much i would put past those people.

Updated by anonymous

treos said:
[...]

the reason Sterling doesn't talk about the spooky scary SJWs is because he doesn't consider the concept that big of a deal to bother with. like most older gentlemen, the default state of his existence is being a decent person, which is what social justice is all about.

Updated by anonymous

fewrahuxo said:
like most older gentlemen, the default state of his existence is being a decent person, which is what social justice is all about.

that sounds different from a lot of SJWs i've heard about who are all about fighting hate speech and racism when their actions actually promote such things.

in fact, most movements and ideologies like that have really become that which they oppose over the years.

feminism has become misandrist and a fight for superiority over men.

social justice has become incredibly hateful and racist and now fights against free speech. guess what, hate speech falls within "free speech". free speech doesn't stop at a persons feelings.

then there's that BLM thing which i actually haven't heard about in a while (are they still a thing? or have they simply been overshadowed by bigger, more pressing issues?). they became a racist and segregationist movement which iirc was what were once against.

you don't need to be a SJW to be a decent person and treat people decently. i treat people normally unless they start making BS demands about stuff or start attacking me for BS reasons.

Updated by anonymous

treos said:
[...]

i might be too Canadian for this discussion, but i haven't had any of these experiences at all, especially characterising the whole of feminism as a hate group against men. i don't agree that somebody should be allowed to post racist things under the guise of "free speech", and i don't agree that we should be allowed to maliciously offend people, for such offense is ultimately what causes the friction between groups that you feel right now. as a great philosopher said, "your right to swing your arms ends just where the other man's nose begins."

but anyway, all of this is a futile topic for what is ultimately a furry porn site, so my two cents end here.

Updated by anonymous

treos said:
o_O jim sterling...an SJW? lol now that's a good one.

with how much he openly criticizes the video game industry and all the BS that goes on in it, he's one of the last people i would consider to be an SJW. i don't know if i've ever heard him speak positively of social justice (or feminism for that matter) when it comes to the video game industry.

you sure it's not any of the many shitty asset flippers he's openly criticized and even got into legal trouble with that's calling him that? cause there's really not much i would put past those people.

I'm pretty sure it's because he labels any reasonable critics of Femfreq and associates as sexist, lumping them together with actual ignorant sexists.

Updated by anonymous

fewrahuxo said:
as a great philosopher said, "your right to swing your arms ends just where the other man's nose begins."

well, that is true...though it's partly because the other guy might turn around and kick your ass in response or something. still, a fitting quote.

but anyway, all of this is a futile topic for what is ultimately a furry porn site, so my two cents end here.

that and sooner or later there might be tickets or other complaints if the topic goes too far. >.> some rules here can be pushed but only to a certain extent. ;)

well, that impact winter game might get better reviews or whatever if they fix the control scheme problem. seems strange that they couldn't fix that before the games release but maybe it got rushed near the end which does happen fairly often.

and in other news, tyrannicon found a game called age of barbarian or something which stars a woman with a sword...and a small troll i think. i dunno but the girl happens to be almost completely nude (the thumbnail pic shows those metal things female warriors would sometimes cover their nipples with. aside from that, the comments are full of people talking of how she apparently picks up items with her pussy (due to how she squats and it literally looks like the item gets sucked up her pussy). anyway, it's just some platformer thing.

that and the surge which is sitting in my queue. it looks like a dystopian future, alternate universe, kind of game made like dark souls. it seems decent enough. i know it was fun watching him fight that construction machinery that kept sitting on him and 1-hitting him. lol

Updated by anonymous

treos said:
the comments are full of people talking of how she apparently picks up items with her pussy (due to how she squats and it literally looks like the item gets sucked up her pussy.

Maybe she has a hammerspace up there.

Obviously that's not what's actually happening, just like how Link doesn't collect rupees with his boots.

Updated by anonymous

BlueDingo said:
Maybe she has a hammerspace up there.

Obviously that's not what's actually happening, just like how Link doesn't collect rupees with his boots.

who knows.

and i just remembered a site i haven't visited in a couple months. Vizzed

it's pretty much a rental website for video game emulation. your earn and trade in a currency called vizz (you can get it from pretty much being active on the site. more info here ) and use that to "rent" and play games. been a while so i don't know how well it works now but i think they were working on getting dreamcast games working last time i was there.

anyway... i was just checking and i currently have 43, 646 viz. and what that means is i could get someone a real nice christmas present (or 2 if i log in once a day for a while and get it up to 50k+) later this year. :)

Vizzed Market > Buy Stuff > Key Items > V-Machine: The Universal Gaming System. Allows you to Play every Retro Game for free (doesn't include cd systems). price: 25,000 vizz

that would be 40k+ games (including a LOT of hacks) all pre-setup to be played and emulated through your browser from around 40 consoles/handhelds/pc engine. all for free and in one place. all you need is the plugin which can be found...somewhere on the forums there.

Updated by anonymous

treos said:
[...]

i'm going to be honest: this has the worst website design i've seen in months.

Updated by anonymous

treos said:
who knows.

and i just remembered a site i haven't visited in a couple months. Vizzed

it's pretty much a rental website for video game emulation. your earn and trade in a currency called vizz (you can get it from pretty much being active on the site. more info here ) and use that to "rent" and play games. been a while so i don't know how well it works now but i think they were working on getting dreamcast games working last time i was there.

anyway... i was just checking and i currently have 43, 646 viz. and what that means is i could get someone a real nice christmas present (or 2 if i log in once a day for a while and get it up to 50k+) later this year. :)

Vizzed Market > Buy Stuff > Key Items > V-Machine: The Universal Gaming System. Allows you to Play every Retro Game for free (doesn't include cd systems). price: 25,000 vizz

that would be 40k+ games (including a LOT of hacks) all pre-setup to be played and emulated through your browser from around 40 consoles/handhelds/pc engine. all for free and in one place. all you need is the plugin which can be found...somewhere on the forums there.

that website looks like it hasn't had an update since around 2006.

Updated by anonymous

fewrahuxo said:
i'm going to be honest: this has the worst website design i've seen in months.

is it worse than this sites "Hot Dog" theme? it could always be worse.

Coffey25 said:
that website looks like it hasn't had an update since around 2006.

the website, maybe. the content on the other hand certainly has been.

wait... dreamcast...wasn't there a playstation section in the works too? huh, 208 psx games. that's a good number of games. only problem is i don't think the V-Machine gives access to those. i think you need the V-Machine CD item for those and that one costs 50k.

and i forgot to say it's free to make an account there.

edit: well, went and tried out a couple RPGMaker games after making this post... i didn't know RPGMaker could lag so much.

Moonstone Tavern (a tavern simulator...both games were tavern simulators actually) was an average RPGMaker game but it was laggy and a tad jerky on the movement. i didn't play that much due to the lag but it was ok i guess.

the other one...i forgot the title but it was made by the dev who made spacebox (i think that was the title) and spacebox wasn't so great so once i found that out i dropped it pretty quickly and again, laggy with the jerky movement.

those games were well within my system requirement range yet they lagged. to me, that suggests something is wrong with the game design. cause otherwise it'd either be something on my part (which it wasn't) or theres something wrong with the game itself. and i'm not sure if it was the frame rate either as the audio and music was all playing fine and at a normal speed.

Updated by anonymous

So this happened while I was playing For Honor yesterday. I'm the Centurion; My boyfriend is the raider. The person who was playing the Warden quit, so I was killing a bot. The Lawbringer, as you will see, is a filthy ledger.

I do not abide ledgers.

Updated by anonymous

A new Black and White game?
or a new Rampage game that plays like King of the Monsters
or War of Monsters.

Updated by anonymous

stalkerd said:
A new Black and White game?
or a new Rampage game that plays like King of the Monsters
or War of Monsters.

What are you talking about?

Updated by anonymous

LumenSageAlexander said:
So this happened while I was playing For Honor yesterday. I'm the Centurion; My boyfriend is the raider. The person who was playing the Warden quit, so I was killing a bot. The Lawbringer, as you will see, is a filthy ledger.

I do not abide ledgers.

o_O i don't think that word means what you think it does. how is calling someone or something a "ledger" an insult?

Updated by anonymous

treos said:
o_O i don't think that word means what you think it does. how is calling someone or something a "ledger" an insult?

I assume he's talking about fighting on the ledge.

Updated by anonymous

treos said:
o_O i don't think that word means what you think it does. how is calling someone or something a "ledger" an insult?

What could be more insulting than calling someone a book of transactions?

Updated by anonymous

good news! the game, Sexy Mad Science is now at version 0.6.3. it's also an exe now so you just double click it and it starts up the game. and this time i had no problems at all with getting it to work. :)

Updated by anonymous

treos said:
o_O i don't think that word means what you think it does. how is calling someone or something a "ledger" an insult?

Indeed I was referring to how he knocked my bf off the ledge of that cliff.

Updated by anonymous

sweet :) guess my uncle can have my old pc gamepad now as i've got my ps4 controller setup. and it only took 2 small driver downloads/installations. a matter of minutes.

Updated by anonymous

furballs_dc said:
Just mod it in. :V

To quote Mai'q the Liar, who would want to see Felynes nak-oh right. This is e6.

Updated by anonymous

kamimatsu said:
To quote Mai'q the Liar, who would want to see Felynes nak-oh right. This is e6.

*sees a group of nude felynes* o_o *walks over to them with a lit torch* ...w...t...f... *nude dancing felynes* ...wtf am i watching?

also F the N64's infernal controller setup! even with a friggin ps4 controller this control scheme is FUBAR!

Analog stick > left joystick

C-Buttons > right joystick

Digital (aka D-Pad) > ...D-Pad

A to A, B to B...S to...option button. Z to share button... L and R to L and R buttons.

there are no words for how much i hate that consoles controllers and how irritating they are to setup on a pc. and with my luck, i'll have to reconfigure the damn thing a 2nd time cause i'll start a game and the controls will be different from how i have them set (usually due to the stupid camera controls going on the c buttons or something).

lag...forget it. i'll just go play on that vizzed website sometime if i want N64.

Updated by anonymous

treos said:
*sees a group of nude felynes* o_o *walks over to them with a lit torch* ...w...t...f... *nude dancing felynes* ...wtf am i watching?

also F the N64's infernal controller setup! even with a friggin ps4 controller this control scheme is FUBAR!

Analog stick > left joystick

C-Buttons > right joystick

Digital (aka D-Pad) > ...D-Pad

A to A, B to B...S to...option button. Z to share button... L and R to L and R buttons.

there are no words for how much i hate that consoles controllers and how irritating they are to setup on a pc. and with my luck, i'll have to reconfigure the damn thing a 2nd time cause i'll start a game and the controls will be different from how i have them set (usually due to the stupid camera controls going on the c buttons or something).

lag...forget it. i'll just go play on that vizzed website sometime if i want N64.

I kind of find the PS4's option button to be a strange name, since every other console, including the Vita that released around a year or two, calls it the start or pause button. I kind of find the fact that they replaced the select button and gave it a use, somewhat, by allowing it to record your gameplay or take screenshots.

Updated by anonymous

Coffey25 said:
I kind of find the PS4's option button to be a strange name, since every other console, including the Vita that released around a year or two, calls it the start or pause button. I kind of find the fact that they replaced the select button and gave it a use, somewhat, by allowing it to record your gameplay or take screenshots.

options button:

well, it kinda makes sense to rename it to "options" when you take into account how it's used to access various options and setting on the desktop.

share button:

it's the "share" button that always bothers me. i mean, why even put those features in the console if you're gonna allow pretty much any game developer free reign over when people can or can't use those features?

it's more of a "you can use this button except in such and such scenes and conditions" button instead of what it's really meant to be used for. a button that gets less and less use the more game devs try to force everyone to STOP sharing videos and screenshots by blocking large quantities of content in their games.

come to think of it. i haven't bothered to ask this before now but is the developer control this restrictive on the Xbox one?or is it actually worse?

oh and did any of you guys happen to see the world of tanks incident recently? looks like they got fed up with one of the community contributors they themselves had appointed after he made a video talking about one of their newest tanks. a tank that requires premium ammo to do decent damage to it and premium ammo for the tank itself to do decent damage to others (and yes, if you're assuming the premium ammo is bought with irl $ then you are correct).

not only did they lie and attempt a false copyright strike on said contributor (when the guys video DID fall under fair use), but with that new tank being released, they also proved that their game is pay-to-win. a supposed "russian bias" is one thing but there ain't no getting around "pay-to-win" and the negative rep that comes with it.

Updated by anonymous

Coffey25 said:
I kind of find the PS4's option button to be a strange name, since every other console, including the Vita that released around a year or two, calls it the start or pause button. I kind of find the fact that they replaced the select button and gave it a use, somewhat, by allowing it to record your gameplay or take screenshots.

Wait, what? Everybody knows you pause with the "Start" button. Then again, just in playing PS3 games I wound up having to pause using the PS button instead (Screw you, Star Ocean Last Hope, when I enter the Skip Cutscene confirmation screen I expect it to pause), but Select has always had its separate uses. MGS, it's the Codec button, Star Ocean, it toggles the minimap instead of the big map, etc. Getting rid of that for a "Share" button sounds counterintuitive.

Updated by anonymous

Coffey25 said:
I kind of find the PS4's option button to be a strange name, since every other console, including the Vita that released around a year or two, calls it the start or pause button. I kind of find the fact that they replaced the select button and gave it a use, somewhat, by allowing it to record your gameplay or take screenshots.

Furrin_Gok said:
Wait, what? Everybody knows you pause with the "Start" button. Then again, just in playing PS3 games I wound up having to pause using the PS button instead (Screw you, Star Ocean Last Hope, when I enter the Skip Cutscene confirmation screen I expect it to pause), but Select has always had its separate uses. MGS, it's the Codec button, Star Ocean, it toggles the minimap instead of the big map, etc. Getting rid of that for a "Share" button sounds counterintuitive.

"Start" is remnant from past, where that button was literally used to start the game, then somewhat evolved into button to pause game. Options makes sense as you normally use that button to mess around in menus - options. Even Xbone has named the button "Menu", altough no idea why other button is "Change view".

And no, "Share" is not replacement for "Select". Again, "Select" is blast from the past as in it was used to select options in menus, which of course is not exactly useful in modern times at all. It's the touchpad which has become the "Select" but instead of being a button, games can use if in multitude of differend ways including making it several buttons and even quickly swapping things with gestures - just that many games do not do that because they also have to release on other platforms like Xbox which does not have this kind of functionality on their controller. Same thing with lightbar and absolutely fantastic motion controls.

So yeah, if someone is using Dualshock 4 on PC, touchpad should be the select, not share. I immidiately turned this around on SDL2 config myself.

treos said:
share button:

it's the "share" button that always bothers me. i mean, why even put those features in the console if you're gonna allow pretty much any game developer free reign over when people can or can't use those features?

it's more of a "you can use this button except in such and such scenes and conditions" button instead of what it's really meant to be used for. a button that gets less and less use the more game devs try to force everyone to STOP sharing videos and screenshots by blocking large quantities of content in their games.

If you go deep into this, basically developers/publishers have always had the control over how and where content from their products are. Most notable about this is Nintendo, which essentially monetizes any video you upload to youtube that has even second worth of material from them. It's just that the area is really gray right now that most companies go "eh, not worth fighting". If sony did not give controls for these to publishers, they could potentially even lose some games. Similar to region locking on PS3 where I think only single game took advantage of region locking, on PS4 have only seen crunchyroll being region locked.

All that said, I haven't seen many cases where the sharing was restricted to any significant degree. Kingdom hearts the video only games are restricted for obvious reason (they also have streaming conditions in main menu) and project diva games don't have any background music, because music intustry is even more insane, but other than that have always gotten screens and videos out of my machine just fine. And of course nobody is restricting you from using DHCP stripper and external capture device like it has been required with every console up to this point. On PS3 the screenshotting was actually opt in for devs and required you to go to XMBs images section while game was running, so already significant improvement, altough PS3 did support printers where PS4 doesn't.

Updated by anonymous

Mario69 said:
And no, "Share" is not replacement for "Select". Again, "Select" is blast from the past as in it was used to select options in menus, which of course is not exactly useful in modern times at all. It's the touchpad which has become the "Select" but instead of being a button, games can use if in multitude of differend ways including making it several buttons and even quickly swapping things with gestures - just that many games do not do that because they also have to release on other platforms like Xbox which does not have this kind of functionality on their controller. Same thing with lightbar and absolutely fantastic motion controls.

So yeah, if someone is using Dualshock 4 on PC, touchpad should be the select, not share. I immidiately turned this around on SDL2 config myself.

What's this "Touchpad"?

Updated by anonymous

Furrin_Gok said:
What's this "Touchpad"?

The whole middle area of the controller which has capasitive touch censor and button.

Updated by anonymous

Mario69 said:
All that said, I haven't seen many cases where the sharing was restricted to any significant degree. Kingdom hearts the video only games are restricted for obvious reason (they also have streaming conditions in main menu) and project diva games don't have any background music, because music intustry is even more insane, but other than that have always gotten screens and videos out of my machine just fine. And of course nobody is restricting you from using DHCP stripper and external capture device like it has been required with every console up to this point. On PS3 the screenshotting was actually opt in for devs and required you to go to XMBs images section while game was running, so already significant improvement, altough PS3 did support printers where PS4 doesn't.

iirc Koei Tecmo mutes the adiuo when someone tries to stream any of their games on ps4. dragonball xenoverse 2 had the majority of its story content blocked entirely.star ocean: integrity and faithlessness blocked the credits...bit of an odd case there. there was the more recent fiasco with Atlus threatening youtubers and streamers alike with DMCA takedowns if they showed anything from the game past a certain in-game day (oh noes, we have to protect our precious story from those wicked people who would dare to give out spoilers!). a lot of other games have all the cutscenes blocked.

as for music, i hardly see any game that allows the use of the media player anymore. it's kinda a redundant app at this point since not only do most games block it entirely but you also require a PSN account just to use it (yeah, sony did that in a system update a while back) which means you need an internet connection for an app that does absolutely nothing online.

the reason you still see let's plays and reviewers uploading/streaming videos of ps4 games nowadays is because they/'ve all got wise to the BS and started using external recording systems like cameras and stuff. i doubt sony can block people from doing that to record and share things. well...legally.

throughout his Let's Plays, i'd hear tyrranicon occasionally complaining because the software he uses to record keeps crashing from time to time. dude should try to find something less crappy to use if he can.

Updated by anonymous

Sega Saturn CD - Cracked after 20 years

this sounds pretty interesting. probably of more interest to people like furballs though as it's a lot of technical talk.

i know the dreamcast got emulated and whatnot not long after it died off when a sega dev included instructions on how to emulate it in one of the games. *gasp* sega told hackers how to emulate one of their consoles!

never heard much about this happening with the saturn though. well, i know there are some saturn emulators but they can be hard to setup properly. :/

edit: great...now i can't use vizzed.com until i find a way to disable or block the Twitch video player they now have plastered across most of the website (even when viewing a forum thread).

my internet connection can barely load youtube videos (granted, in youtube's case it's partly cuz the site is crappy.). there's no way it could handle multiple instances of twitch streaming at the same time.

edit2: twitch player problem solved. you can just use uBlock's (or adblock plus if anyone still uses that) element blocker function to remove it.

not that i don't like twitch (never actually bothered with it) but having that streaming on multiple tabs at once in the background is not good for a low speed connection and a crappy laptop.

oh yeah, funny thing about the vizzed site owner, Davideo7's, forum post layout. see here above and below the text in the middle.

it looks like a bunch of random lines and dots, right? try scrolling up and down the page slowly and carefully. lol he has a hidden message in his forum posts. ;)

Updated by anonymous

I think I mentioned this earlier in the thread somewhere, but I don't think I ever provided a link.

Nymlus and I just released another version of SummonerRL... Still a work in progress, but hey, if anyone wanted to try it out, I'd be interested to know what you think:

https://drive.google.com/file/d/0B3naf7O-zzlxcUFWYzZneWFpY2c/view

New familiars, new abilities, ability trees, and campfires, buffs and debuffs, various other additions...

If you do try out the game, the 'l'ook and 't'ell commands are very important, but easy to miss if you don't read the controls.txt. If you combine the two, you can even give contextual commands - move to that space, attack that monster, eat those berries, etc..

Updated by anonymous

Clawdragons said:
summonerrl...

SummonerRL? i must've missed when you said that. if the name is any indication then i would assume "Summoning" is a main aspect of it in some way.

well, i'll check it out.

and so far, yooka-laylee is...pretty good overall. it plays about how one would expect of a banjo-kazooie (well, the first 2 games anyway) game. in this game it's pagies instead of puzzle pieces (and you just stand on a platform instead of solving a puzzle to unlock each world. i kinda miss that aspect after playing this for a while.) and the golden quills you find are for purchasing new moves.

i haven't fully cleared any worlds yet but i've got the 3rd unlocked and the first 2 expanded (can only do that once per world).

i think what surprised me most is how well made and how good it works despite being made with Unity. o_O i guess some decent games can be made with Unity.

edit: SummonerRL... well, it's a start. not much to do at the moment but it looks like you've got the basic combat and controls all sorted out. i'll check it out again in a future update when theres more to it.

Updated by anonymous

treos said:
i think what surprised me most is how well made and how good it works despite being made with Unity. o_O i guess some decent games can be made with Unity.

A game engine is as good as the guy utilizing it. It's unfair to assume a game wouldn't be at least decent just because it uses Unity. Remember all the great games of the past that were made with vastly inferior engines.

Updated by anonymous

BlueDingo said:
A game engine is as good as the guy utilizing it. It's unfair to assume a game wouldn't be at least decent just because it uses Unity. Remember all the great games of the past that were made with vastly inferior engines.

true but it's not often i hear about anything decent being made with Unity. of course, that could just be because i hang around Jim Sterling's youtube channel and it's typically asset flipper crap when he talks about Unity. and even then it's usually stock assets.

Updated by anonymous

treos said:
true but it's not often i hear about anything decent being made with Unity. of course, that could just be because i hang around Jim Sterling's youtube channel and it's typically asset flipper crap when he talks about Unity. and even then it's usually stock assets.

One of the issues with making tools too accessible is people with little to no talent end up using them as well and the percentage of poor quality works increases, which kinda explains why Unity has such a bad reputation despite being an okay engine. You won't find many bad games using Unreal Engine 4 since it's not available to just anyone.

Updated by anonymous

treos said:
edit: SummonerRL... well, it's a start. not much to do at the moment but it looks like you've got the basic combat and controls all sorted out. i'll check it out again in a future update when theres more to it.

Not sure if you've played any roguelikes before. I think there's more done here than you're giving it credit for. It might not be your sort of game though.

Updated by anonymous

Clawdragons said:
Not sure if you've played any roguelikes before. I think there's more done here than you're giving it credit for. It might not be your sort of game though.

How good is SummonerRL compared to Linley's Dungeon Crawl? That's the one I play.

Updated by anonymous

BlueDingo said:
How good is SummonerRL compared to Linley's Dungeon Crawl? That's the one I play.

I've never played that one, so I can't compare. Also even if I could, I'd probably be biased, having put so much effort into this one.

Updated by anonymous

Clawdragons said:
I think I mentioned this earlier in the thread somewhere, but I don't think I ever provided a link.

Nymlus and I just released another version of SummonerRL... Still a work in progress, but hey, if anyone wanted to try it out, I'd be interested to know what you think:

https://drive.google.com/file/d/0B3naf7O-zzlxcUFWYzZneWFpY2c/view

New familiars, new abilities, ability trees, and campfires, buffs and debuffs, various other additions...

If you do try out the game, the 'l'ook and 't'ell commands are very important, but easy to miss if you don't read the controls.txt. If you combine the two, you can even give contextual commands - move to that space, attack that monster, eat those berries, etc..

What exactly is SummonerRL?

Updated by anonymous

Furrin_Gok said:
What exactly is SummonerRL?

https://nymlus.itch.io/summoner

It's a roguelike. Even the tags under more information includes roguelike and has tags similar to roguelikes. So, if you like that genre of RPG, try it out...

This said, I don't actually know how the game plays or what the game's story is. But if it's truly a roguelike, then it'll be easy to pick up, challenging to master, and loads of fun, story optional.

Updated by anonymous

scoot over, free-to-play. now we have... fee-to-play.

The Jimquisition: A Bitter Post-Mortem Of Modern Warfare Remastercarded

pay-to-win: shitty game design based on greed.

fee-to-play: if it's a MMO then fine. i have no problem since that's how a subscription works.

if it's anything other than a MMO... when can we expect to hear of the shit devs resignation or try to make them resign?

17:50 o_O is that guy holding the gun trying to compensate for something?

Updated by anonymous

Siral_Exan said:
https://nymlus.itch.io/summoner

It's a roguelike. Even the tags under more information includes roguelike and has tags similar to roguelikes. So, if you like that genre of RPG, try it out...

This said, I don't actually know how the game plays or what the game's story is. But if it's truly a roguelike, then it'll be easy to pick up, challenging to master, and loads of fun, story optional.

Oh, so it's an rpg. "Roguelike" is rather vague nowadays.

Updated by anonymous

Furrin_Gok said:
Oh, so it's an rpg. "Roguelike" is rather vague nowadays.

It's specific if you've dedicated time to playing them. Like, I know the fake ones that advertise themselves to be one, and the real ones that just admit that they are. You can usually tell by screenshots, graphics (or extreme lack of), and specific features.

But it's also contextual, roguelikes are basically a subgenre of RPG at this point.

Updated by anonymous

Siral_Exan said:
It's specific if you've dedicated time to playing them. Like, I know the fake ones that advertise themselves to be one, and the real ones that just admit that they are. You can usually tell by screenshots, graphics (or extreme lack of), and specific features.

But it's also contextual, roguelikes are basically a subgenre of RPG at this point.

the games I see that classify themselves as "roguelike" always end up only having heavy luck based characters/equipment and permadeath, even though true roguelikes are completely random, although still beatable every time. With the faux-roguelike description I gave even Runescape 3's and OldSchool Runescape's Hardcore Ironman, and OldSchool Runescape's Ultimate Ironman mode could be classified as that though, among a lot of other games as well.

Updated by anonymous

Have Anyone played Punch Club?

it kinda reminds me of those old digi toys games
Giga Fighters or Nano Fighters

I was wondering what if there was a Giant monster game
like Punch Club?
Play as a good guy or bad guy and training your monster to protect or destory

Updated by anonymous

Coffey25 said:
the games I see that classify themselves as "roguelike" always end up only having heavy luck based characters/equipment and permadeath, even though true roguelikes are completely random, although still beatable every time. With the faux-roguelike description I gave even Runescape 3's and OldSchool Runescape's Hardcore Ironman, and OldSchool Runescape's Ultimate Ironman mode could be classified as that though, among a lot of other games as well.

The ones I run across are better labeled as survival exploration with a tinge of randomness (sometimes not really being random).

To list a good one:

Pathos: Nethack Codex is a simplistic roguelike. It gives you the option to not do permadeath, instead resurrecting as an option, but otherwise follows Nethack quite well. It's great for beginners, has mobile versions, and offers a second "game" called Dhak Legacy, an overworld adventure without the map randomization.

But this being said, it isn't the perfect roguelike. Your map always consists of 9 rooms of three columns and three rows (there are exceptions), but can otherwise be called random. Your goal is to only defeat your class nemesis and exit the dungeon, unlike Nethack's Amulet of Yendor and ascension to godhood. You can't intentionally make your character better without leveling up (or a potion of gain ability), unlike Nethack's ability training. You can't etch or pray, the latter without an altar, so you need to be more wary as a result. Can't name items, divide stacks, other miscellaneous stuff that Nethack provides...

Essentially, Pathos is a watered down Nethack, great for casual play or to get acquainted with roguelikes before delving head-first into otherwise tough games. I, personally, really like it as it is updating consistently, adding more content to try out.

Updated by anonymous

A lot of people think "it's a roguelike" and "it has roguelike elements" mean the same thing. Adding procedural generation and/or permadeath to a game doesn't suddenly turn it into a roguelike.

Updated by anonymous

Siral_Exan said:
The ones I run across are better labeled as survival exploration with a tinge of randomness (sometimes not really being random).

To list a good one:

Pathos: Nethack Codex is a simplistic roguelike. It gives you the option to not do permadeath, instead resurrecting as an option, but otherwise follows Nethack quite well. It's great for beginners, has mobile versions, and offers a second "game" called Dhak Legacy, an overworld adventure without the map randomization.

But this being said, it isn't the perfect roguelike. Your map always consists of 9 rooms of three columns and three rows (there are exceptions), but can otherwise be called random. Your goal is to only defeat your class nemesis and exit the dungeon, unlike Nethack's Amulet of Yendor and ascension to godhood. You can't intentionally make your character better without leveling up (or a potion of gain ability), unlike Nethack's ability training. You can't etch or pray, the latter without an altar, so you need to be more wary as a result. Can't name items, divide stacks, other miscellaneous stuff that Nethack provides...

Essentially, Pathos is a watered down Nethack, great for casual play or to get acquainted with roguelikes before delving head-first into otherwise tough games. I, personally, really like it as it is updating consistently, adding more content to try out.

I remember playing Falcon's Eye, which was basically Nethack itself but actually had (isometric) graphics.

Updated by anonymous

Furrin_Gok said:
Oh, so it's an rpg. "Roguelike" is rather vague nowadays.

It's a procedural-generated ASCII-based dungeon crawler featuring heavy amounts of randominzation and perma-death. It has no levels, and very little focus on "story". It's largely inspired by Brogue and ADOM.

I know games like that as "roguelikes", but if you want to call that an RPG, that's fine by me. The label really isn't all that important.

I'm not entirely sure why you keep trying to classify it. It's free - you could just try it out for yourself and see what you want to call it rather than asking others.

Updated by anonymous

Furrin_Gok said:
I remember playing Falcon's Eye, which was basically Nethack itself but actually had (isometric) graphics.

Pathos also has three graphics settings. Two of them are eyesores, the ASCII "Geoduck" and Absurd, and I use Classic. I'd always prefer seeing a character over an @ sign.

Updated by anonymous

Furrin_Gok said:
I remember playing Falcon's Eye, which was basically Nethack itself but actually had (isometric) graphics.

There's a game called Vagante which does indeed feel roguelike despite being a graphical platformer.

BlueDingo said:
A lot of people think "it's a roguelike" and "it has roguelike elements" mean the same thing.

Well it's "rogue-like" to begin with. Sharing certain elements with Rogue. And even that is kinda vague, some of the elements that made Nethack famous weren't there in Rogue. Like cunning gameplay style for once.

Updated by anonymous

hslugs said:
There's a game called Vagante which does indeed feel roguelike despite being a graphical platformer.

Well it's "rogue-like" to begin with. Sharing certain elements with Rogue. And even that is kinda vague, some of the elements that made Nethack famous weren't there in Rogue. Like cunning gameplay style for once.

Worth mentioning that there is a term, "Roguelite", for games which are similar to roguelikes but different enough that roguelike purists consider them a separate thing - often games without the sort of perma-death that "true roguelikes" have, or games which are very different mechanically (like FTL).

Updated by anonymous